Divinity: Original Sin 2

Divinity: Original Sin 2

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BANE Sep 29, 2024 @ 3:50pm
Fights are a scripted joke, the game is stupid - RANT
Djinn - Initiative 18 vs my characters initiative 26, 25 and guess who moves first, ofc he does, and he has 20 ap, and he is both mage and warrior, I don't know what is the point of playing this garbage game tbh, even with the lone wolf it is all just stupid. Itis like playing chess with 3yo who creates his own rules on the fly. Same with persuasion, maxed int, mid game, all int persuasion attempts failed lol, developers should rename their company to Scripted Rigged Frustrating Experience inc
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Showing 1-15 of 19 comments
Stan Sep 29, 2024 @ 5:35pm 
If you say so
Chaoslink Sep 29, 2024 @ 11:26pm 
Persuasion doesn’t really care what your attribute is, an intelligence of 200 billion is still going to fail a check that requires 2 in the persuasion skill to pass. Your attribute only comes into play if you tie the required persuasion requirement. If you have less than the required persuasion skill, you will fail 100% of checks. There’s no RNG to persuasion, if you know the required skill to pass, you can guarantee a pass just by exceeding it. A 3 in persuasion for a required 2 will pass a strength persuasion, even if you had a negative strength score.
failsafe Sep 30, 2024 @ 1:01am 
Originally posted by BANE:
I don't know what is the point of playing this garbage game tbh, even with the lone wolf it is all just stupid.

That is funny. I thought DOS2 is pretty good RPG game. Oh, and lone wolf seems actually quite cool and even easy. Maybe we have been playing two different games, though.
BOT Sep 30, 2024 @ 2:28am 
the point is you doing a role play.. you playing a story .. in the story you encounter xy and xy does move/strike first or does a spacial ability/move on a sertain time frime.
BANE Oct 3, 2024 @ 9:18pm 
My bad with persuasion, I thought that core attribute matters too.
But how the flying flock you fight with this djinn? He uses on me 50 AP in a row before I can even move
Chaoslink Oct 3, 2024 @ 11:44pm 
Originally posted by BANE:
My bad with persuasion, I thought that core attribute matters too.
But how the flying flock you fight with this djinn? He uses on me 50 AP in a row before I can even move
Some enemies gain the benefits of Lone Wolf and have more AP. Some unique enemies get attacks that only require 1 AP to use. The Djinn is a sort of random and specific boss that gets a lot of these effects. The answer? Fight him later. There's no real reason to fight him immediately unless you lack a save where he's not already out in initiative. You can actually fight him anywhere too, just take his lamp with you. I used to release him near particularly annoying enemies to add more chaos to the battle. Or just let him loose in town for some lolz.

Also, you can consider having one character ready to release him by being "in conversation" then buff the hell out of them, specifically with uncanny dodge and invisibility. Then have everyone else just go far enough away and hide. When he appears, its unlikely that he'll do anything because he can't see you or at the very least dodge will protect you. Then you just jump into the fray with everyone. If your whole party can't kill him before he gets another turn, then you got some problems with your builds or gear.

He's not particularly hard, but its easy to get caught off guard by his attack spam. Entirely optional fight though and you can potentially just go through conversation options without fighting him at all.
Stan Oct 4, 2024 @ 4:41am 
there is a respect you can use to overcome difficult challenges
BANE Oct 4, 2024 @ 8:02am 
Lol. Taking the lamp is a funny exploit. Releasing him in the middle of some huge fight can be epic. Thx
Chaoslink Oct 4, 2024 @ 8:53am 
Yeah, it can be quite fun. There’s a couple of fights that can be relocated like this and they’re always good for a laugh.
Giorgio Oct 10, 2024 @ 5:52am 
Yeah, encounter-wise it is an awful game that pretty much requires cheesing. If you opt to embrace said cheese I suppose you could get some entertainment out of it though.

Honestly, just go play BG3, it is far better in every single way.
Chaoslink Oct 10, 2024 @ 7:30am 
Originally posted by Giorgio:
Yeah, encounter-wise it is an awful game that pretty much requires cheesing. If you opt to embrace said cheese I suppose you could get some entertainment out of it though.

Honestly, just go play BG3, it is far better in every single way.
I mean, with good builds cheese isn’t required. Most fights can be won pretty easily, but some builds just aren’t that good and there’s some details that the game just doesn’t teach you that make a huge difference, such as the 5% damage from Warfare being worth more than the 5% damage from a weapon skill.
MF Oct 12, 2024 @ 6:13pm 
Originally posted by Giorgio:
Yeah, encounter-wise it is an awful game that pretty much requires cheesing. If you opt to embrace said cheese I suppose you could get some entertainment out of it though.

Honestly, just go play BG3, it is far better in every single way.

I played DOS2 and enjoyed it thoroughly. Am currently playing BG3 and while it's also good, I prefer the combat system in DOS2 which is a lot more forgiving and, shall we say, uncomplicated.
RollerPig Oct 12, 2024 @ 10:50pm 
Originally posted by Chaoslink:
Originally posted by Giorgio:
Yeah, encounter-wise it is an awful game that pretty much requires cheesing. If you opt to embrace said cheese I suppose you could get some entertainment out of it though.

Honestly, just go play BG3, it is far better in every single way.
I mean, with good builds cheese isn’t required. Most fights can be won pretty easily, but some builds just aren’t that good and there’s some details that the game just doesn’t teach you that make a huge difference, such as the 5% damage from Warfare being worth more than the 5% damage from a weapon skill.

THIS.. the most annoying thing is the tooltip not explaining one is additive and one is multiplicative. Im on run #2 and definitely having a much easier time but there are a lot of reasons for that

definitely a massive learning curve but I think "cheesing" is a factor in the balance of the game.

Very similar to fromsoft games. you CAN fight just about everything straight up or you can think ways around things, come back at a higher level, change weapons,kite, use consumables,charm,sleep or attack from a place that the enemy cannot..or simply don't fight at all...

not really sure if thats cheese though. I think this game is designed for you to die and then be come back with different tactics..ala Elden Ring
Last edited by RollerPig; Oct 12, 2024 @ 10:51pm
Chaoslink Oct 13, 2024 @ 12:16am 
Originally posted by RollerPig:
not really sure if thats cheese though. I think this game is designed for you to die and then be come back with different tactics..ala Elden Ring
It can be, but it isn't exactly required. Thing about "cheese" tactics is that it really falls upon you to decide what fits in that category. Is it cheese to pop blessed smoke to turn your whole party invisible on turn one, delay your turns to skip the enemy ones then spam all your attacks at once without them getting a go? Could be, but you have to ask yourself then, what else is blessed smoke good for and how is it used in a way that doesn't constitute it being cheese? One can argue its just using the tools given while others might argue its abusing the AI since they'll just turn skip, though it does mean they save up AP for the next round.

I'll note that I literally do act two in reverse, taking my level 9 party off the ship then immediately going off to fight the level 15 bosses. Some tactics I use there might be considered cheese, such as cycling out Worm Tremor with Torturer to permanently lock down The Harbinger and the magister zombies he has with him and just pelt them with ranged attacks from the high ground. However, its also just good use of the surrounding terrain. While it takes what would technically be a near impossible fight and trivializes it, that's kinda what good tactics can look like. Why trade blows when you really don't have to? Is it cheese in a PvP multiplayer game for you to always outflank your opponent and shoot them in the back while completely defenseless, or is that just good tactics being rewarded? Cheese isn't easy to measure or define in that sense.
RollerPig Oct 13, 2024 @ 12:06pm 
Originally posted by Chaoslink:
Originally posted by RollerPig:
not really sure if thats cheese though. I think this game is designed for you to die and then be come back with different tactics..ala Elden Ring
It can be, but it isn't exactly required. Thing about "cheese" tactics is that it really falls upon you to decide what fits in that category. Is it cheese to pop blessed smoke to turn your whole party invisible on turn one, delay your turns to skip the enemy ones then spam all your attacks at once without them getting a go? Could be, but you have to ask yourself then, what else is blessed smoke good for and how is it used in a way that doesn't constitute it being cheese? One can argue its just using the tools given while others might argue its abusing the AI since they'll just turn skip, though it does mean they save up AP for the next round.

I'll note that I literally do act two in reverse, taking my level 9 party off the ship then immediately going off to fight the level 15 bosses. Some tactics I use there might be considered cheese, such as cycling out Worm Tremor with Torturer to permanently lock down The Harbinger and the magister zombies he has with him and just pelt them with ranged attacks from the high ground. However, its also just good use of the surrounding terrain. While it takes what would technically be a near impossible fight and trivializes it, that's kinda what good tactics can look like. Why trade blows when you really don't have to? Is it cheese in a PvP multiplayer game for you to always outflank your opponent and shoot them in the back while completely defenseless, or is that just good tactics being rewarded? Cheese isn't easy to measure or define in that sense.

thats too my point. if you hadn't done that fight before would you know to "meta game" act2 and use those tactics. I'm guessing no. it's only because you discovered that in a previous play.

I've done this in BG3. Im in act 2 at level 5 with a moon lantern and beeline straight to moonrise towers to go shopping. Taking essentially leve l7-9 gear then backtracking and smashing act1 with it.

Cheese?...theres no level req for any act so... I use invis pots to circumvent the "gear check" fights and mildly abuse way points...lol

I feel like if it's in the game, I'm using it

Glitches I dont use but I've seen a lot of speed runners that do. thats the only cheese I see
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Date Posted: Sep 29, 2024 @ 3:50pm
Posts: 19