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otherwise you have to open an ticket to geforce now..
i play since a couple weeks with geforce now too. and it works fine.. you can just open up the game.. it always says it the cloud version and my geforce now version are differnt.. just ignore the pop-up and continue and play.
But when I open the game on my local PC, I get a pop-up message "You played Divinity: Original Sin 2 on "GEFORCE-NOW" (Today at 12:10 PM), and that save is not yet in the cloud. (upload not started)" - if I ignore it, then there are no saves on the local PC that I made in GeForce NOW.
open steam.. Right click on the game - Properties/Options - General - Steam Cloud - Activate slider
also if i am not wrong and i understand it correctly.. you playing once on your computer and once on geforce now.
could it be that if you play on geforce now the computer on wich you play is a total different one ?
so if you come back at home and open steam there are no files for steam to search. if i am not wrong.. i could be mistaken.
otherwise sry.. i am out.. you have to open an ticket to steam and geforce now.
This option is enabled and turning it off and then on again does not solve the problem.
I can launch the game on my MacBook (without GeForce NOW), make a save, exit the game and Steam will upload the save to the cloud. After that, I can open the game on my PC and there will be a save from the MacBook, I will make a save from the PC, close the game and Steam will upload it to the cloud. After all this, I will go into the game through GeForce NOW and there will be both saves from both the MacBook and the PC. But when I make a save through GeForce NOW, it won't go to the cloud.
I think that saves made on GeForce NOW do not go to the cloud because Steam uploads saves to the cloud after closing the game, but GeForce NOW turns off the virtual machine immediately after closing the game and Steam MOST LIKELY does not have time to upload saves to the cloud.
GeForce NOW support has not yet responded to me with anything useful; they just forwarded my request to the technical department. Therefore, here I hope to find someone who has encountered the same problem and found how to fix it.
i think it does go to the cloud, but its Playstation and not computer.. if i am not wrong you cannot play one file on the other devices.
just because you can play the game on different devices does not mean that the savegame-file is connected on all platforms.
But their are tools to take the savegame file from playstation and convert it for pc and then just put the file into the folder at your computer.. that would work.. but if you ask me wich tool. i dont know
let me quote
"
Keep in mind that not all games support save file transfers, and some titles may have specific restrictions. Additionally, newer PlayStation games (PS4, PS5) do not typically allow save data transfer between platforms. Unfortunately, transferring save files directly from a PC to a PlayStation game like “Divinity: Original Sin 2” (DOS 2) is not straightforward. If you encounter any issues, consult game-specific forums or guides for more precise instructions.
Playing “Divinity: Original Sin 2” (DOS2) simultaneously on both a computer and a PlayStation is not directly supported.
"
do you log in when the larian luncher starts? or do you play as guest/skip it ? maybe that could fix it.. ??
PS = play station ??
well then i have no clue.. sorry.. i taught you trying to get the savegame file work on the playstation.. good luck
It was not possible to solve the problem in GeForce NOW, judging by other topics that I found, they know about the problem, but they do nothing.
That's why I simply changed GeForce NOW to Boosteroid ( https://boosteroid.com ) - they have a good implementation of closing the game session, it closes when you want it and thanks to this, Steam manages to upload saves to the cloud.
Did you not receive any update from GeForce Now support team? I’m having the same issue with cloud saves.