Divinity: Original Sin 2

Divinity: Original Sin 2

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Ardordor May 31, 2023 @ 7:48pm
Is it ok to die a lot ?
I'm actually at fort Joy, but the game seems quite hard even now.

Not hard to win fight actually, hard to do so without loosing a crew member.

Is it the common experience of divinity to use a resurrect scroll like every 3 combats?

Really having trouble not to die in the arena of fort joy and also against magisters in the prison.
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Showing 1-15 of 18 comments
Chaoslink May 31, 2023 @ 8:58pm 
Depends. If you didn't acquire enough gear or you're fighting against enemies higher level than you, then it might be common to die that much.

Your team setup could impact it too. If you're trying to spend your turns healing or you're trying to build a tank whose damage sucks, you might also find some trouble.

Deal damage, break enemy armor, apply CC, kill. Keep your team safe by denying the enemy turns.
Invisible Jun 1, 2023 @ 8:28am 
I over 1000h of gameplay no charcter ever died. How do you manage that? Do you play on high difficulty?
Ardordor Jun 1, 2023 @ 9:21am 
Originally posted by Invisible:
I over 1000h of gameplay no charcter ever died. How do you manage that? Do you play on high difficulty?
Classic
Yojo0o Jun 1, 2023 @ 9:25am 
There's a point at which you could potentially have allies killed off at a rate such that you run out of resurrection scrolls and/or gold, which can be a serious problem for you in Fort Joy. It can approach the level of a soft-lock. As long as you're gaining resurrection scrolls at a rate above your loss of allies, without breaking the bank, you'll stay ahead of that.

The goal should certainly be to not have any lost characters, though. It is certainly reasonable to win without having allies drop, and that should be what you pursue strategically. Chaoslink's advice is spot on as always: Use offense to control the flow of battle, don't trade blows.
Invisible Jun 1, 2023 @ 11:12am 
Do you know that you can save your game during a fight?
Gorwe Jun 1, 2023 @ 11:27am 
It is a hard game at places. But. The further you go, the easier it gets. In my experience at the very least. Also:

Originally posted by Invisible:
I over 1000h of gameplay no charcter ever died. How do you manage that? Do you play on high difficulty?

What a fisherman's story! No death by deathfog? Or by traps? Or by stuff like ... Aetera or Doctor or the final battle? I'll consider reloading midfight as dying tyvm.
Last edited by Gorwe; Jun 1, 2023 @ 11:30am
Invisible Jun 1, 2023 @ 12:41pm 
Ok, there was this guy in Arx outskirt who teleportet one character into the deathfog. But due to quicksave quickload during combat you can avoid to die most of the time. If something goes awry, just load the last save. It means load before you die.
Last edited by Invisible; Jun 1, 2023 @ 12:42pm
Chaoslink Jun 1, 2023 @ 2:13pm 
Originally posted by Invisible:
Ok, there was this guy in Arx outskirt who teleportet one character into the deathfog. But due to quicksave quickload during combat you can avoid to die most of the time. If something goes awry, just load the last save. It means load before you die.
That's.... not really something I'd count as "not dying" ever. If you're considering that avoiding death, its really not even remotely impressive to claim.
Invisible Jun 1, 2023 @ 2:17pm 
Originally posted by Chaoslink:
Originally posted by Invisible:
Ok, there was this guy in Arx outskirt who teleportet one character into the deathfog. But due to quicksave quickload during combat you can avoid to die most of the time. If something goes awry, just load the last save. It means load before you die.
That's.... not really something I'd count as "not dying" ever. If you're considering that avoiding death, its really not even remotely impressive to claim.

I didn't want to impress anyone. Playing a game is never impressive at all.
Chaoslink Jun 1, 2023 @ 2:23pm 
Originally posted by Invisible:
Originally posted by Chaoslink:
That's.... not really something I'd count as "not dying" ever. If you're considering that avoiding death, its really not even remotely impressive to claim.

I didn't want to impress anyone. Playing a game is never impressive at all.
Call it whatever you like. You made the claim you've played 1000 hours and have never died. Not only is it a false claim, but you made the claim using an excessively large number of hours. Whether you intended to brag or not, that is exactly what you were doing.
Spawnling Jun 1, 2023 @ 6:26pm 
Originally posted by Ardordor:
I'm actually at fort Joy, but the game seems quite hard even now.

Not hard to win fight actually, hard to do so without loosing a crew member.

Is it the common experience of divinity to use a resurrect scroll like every 3 combats?

Really having trouble not to die in the arena of fort joy and also against magisters in the prison.
Yes, it is common at the beginning. Basically you pick fights that are slightly harder than you can deal with. I'd guess that you are level 4 and your weapons are not? Maybe you don't have armor for all your team members, too?


Don't know if you use the bedroll to heal after each combat, if not you should do so.
Secondly there's a gift bag that allows you to ressurrect party members with the bedroll once you are out of combat.
Hammer Of Evil Jun 1, 2023 @ 7:07pm 
Originally posted by Ardordor:
I'm actually at fort Joy, but the game seems quite hard even now.

Not hard to win fight actually, hard to do so without loosing a crew member.

Is it the common experience of divinity to use a resurrect scroll like every 3 combats?

Really having trouble not to die in the arena of fort joy and also against magisters in the prison.

yes, its fine to die.

however, if dying repeatedly, try to load a save and try a different tactic.

you may have created your characters improperly giving unnecessary difficulty to your game.

you may have also selected too difficult at the start. try to use story mode at start.
dot Jun 2, 2023 @ 6:55am 
Fort Joy before escaping the fort can look a little steep, more considering if it is your first time in the game xD.
The skills that come with many classes may seem pretty meh by themselves or even together, everything and everyone has more stats than you and sometimes they also outnumber you.
I think is the shotgun tutorial of the game mechanics capabilities... it invites you to think outside the box, the box of trying to resolve everything through winning battles or relying only in abilities... instead just run away, escape and explore, or sneak and position the team to ambush, or prepare a trap using barrels and consumables or magic, distract and steal to get some money and actual equipment, etc, etc. It`s a doggy life that one of a prisioner inside the fort xD.
Last edited by dot; Jun 2, 2023 @ 7:15am
Yaimao Jun 4, 2023 @ 2:47am 
Buy/steal better gear, try to get lots of skill books to have a bigger arsenal of skills/spells, use a character with Loremaster to see the weaknesses of the enemies you want to fight, control the battlefield by setting oil/poison/water barrels in locations where you knows enemies will go trough, unlike in DOS1 here enemies avoid going trough an area that is on fire, poisoned or oil patch unless they can destroy it or alter it, in the beginning they don't have many skills but later they can use fire on poison and oil to ruin your plan to slow them down or poison them, if your enemies have ranged weapons, you can hide behind obstacles to force them to come to you, having someone with a high summoner skills helps a lot, you can summon a totem each round and if you place them on an elemental surface they get infused with that element. Having a ranger is immensely helpful (i have 2 in my current and first playtrough), if a fight is too hard , you can always come back later with better gear and higher level, more skills, the Gloves of Teleportation you get pretty early are extremely helpful in Fort Joy. Sometimes it's hard to not die since in some fights enemies will focus on 1 character until it's dead or hit you really hard and you can continue or start over, you can do a fight, see how it goes, see what the enemy does, then you can load and set up traps in those locations so they can't use them to have an advantage over you. Fort Joy is just a demo, things will get much harder later, the best part being you don't know what's possible or not possible until you try. When you want to try something in a fight to see if it works, you can save and reload if it didn't, it's ok to die but you can also try a different strategy and save a rez scroll and not waste AP resurrecting someone instead of finishing off an enemy, sometimes you have to delay a resurrect to get rid of a troublesome enemy.
fulf Jun 5, 2023 @ 5:11pm 
The beginning of the game's not easy, if you're unfamiliar with cRPGs. That early into the game, a one or two level gap is a huge deal. Later on the game opens up a lot and if a fight's difficult you can almost always detour and find something easier to help you get gear and XP. Not to mention just having more skills to appropriately deal with things.
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Date Posted: May 31, 2023 @ 7:48pm
Posts: 18