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Yeah the game does need a bit of trial and error for the average player, so I would recommend to play tactician with the fort joy magic mirror, so you can fully respec at any time to try out different setups.
I find DOS1 much harder. Its also very easy there completely ♥♥♥♥♥♥♥ up your build. Teleportation also makes DOS2 really easy and cheese some places and fights with it. In DOS1 you only had the Ice Wall and that could only cheese fights.
All in all DOS2 is much more balanced and improved compared to DOS1. DOS1 is rough and really punishing. I mean my very first playtrough turned into a nightmare when i reached Braccus Rex. He was so hard in fact that i really looked for a cheese around to be done with him.
Just wanted to address this and say I actually had fun during my Explorer playthrough. As someone who wasn't interested in either min-maxing nor cheesing the game, it was perfect for me. Yes, it got somewhat easy for the most part, but I'd rather have that than my supposedly legendary badass adventurers getting trounced by Random Guard #27.
Note this sentence in my original post, "And, to be clear, this guide is for the non "min-max-git-gud" players. You know, people who play games for fun."
Also, read the wiki on how to beat her and tell me a number of those aren't cheesy.
what is your definition of cheesy or min-max for this game?
it's clear that at the beginning you have struggle to win (on tactician of course) but with experience (i.e. not 200 hours of play) you can kill all the bosses easily.
It's nice to want to give advice but I think you don't know enough about the game for that.
or else these are tips that any player will understand after a few hours of play.
do another 1000 hours and come back :)
Having a one-shot mechanic/power level on harder 'bosses' is super common across sooooo many games, its just whether you wander in bunched up and/or don't have any backup plans for when a character dies...
Also, you definitely will be one shotting things yourself soon enough if your builds and gear are decent, especially with archers and mages.
I get the tongue in cheek nature of some of this, and agree that it feels a bit lame if you have to reload a few times for a lot of fights, but if you spread out and realise that you can flee a battle fairly easily with teleport skills you shouldn't have to do that most of the time.
Again i can think of tons of games where ive had to reload and do certain challenges and fights more than once...