Divinity: Original Sin 2

Divinity: Original Sin 2

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YellouBee Sep 17, 2016 @ 2:14am
Toggle for sneake bush and animation issues
Please tell me there is a toggle in the options to remove the retarded bush from the sneaking mode. I get you want to present the game in a light and humorous way, but this straight up stops you from roleplaying a sneaky character that isn't a clown.

There also seem to be a lot of animation issues. I haven't been able to play the game yet but I've watched a couple of hours of let's play material from the early access version and the animation can get super janky especially in combat. The dwarf especially looks like an old man bending down to pick up his dentures and his weapon actually floats out of his hand and off to the side when swinging at times...
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Showing 1-4 of 4 comments
ManOnACouch Sep 17, 2016 @ 2:35am 
I agree with you that this would be a nice feature for when I'm feeling a little more serious :)
There was a mod in the previous game to remove the inanimate objects from the sneak animation. I imagine this will be remade when the developer pack is released with the full game if the dev's haven't built it in by then.
Nver Jan 9, 2017 @ 12:25am 
+1
GRIM Jan 9, 2017 @ 5:56am 
I immediately thought of Solid Snake's dumb box lol. **I have heard this game doesn't take itself too seriously so this might not change.

I would prefer to not have the bush though (but I won't die if it stays, it's not as bad as a box imo from another game series)...
Noha Jan 10, 2017 @ 9:31am 
Well.. just visit a graveyard, read some tombstones and take a second to reflect upon if the bushes fits the rest of the hilarious little hints and gests in the game or not ;)
I surely love the humour, and its good to have different animations of different stealthskills (sneak, invis, walk in shadows)..

However, dont listen to me too much, ive just played DoS:EE.
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Showing 1-4 of 4 comments
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Date Posted: Sep 17, 2016 @ 2:14am
Posts: 4