Divinity: Original Sin 2

Divinity: Original Sin 2

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TROOPER181st Aug 31, 2016 @ 4:18am
What game engine is the game made from?
Unreal Engine 4 ? Unity 5 ? Cryengine ?
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Showing 1-14 of 14 comments
TROOPER181st Aug 31, 2016 @ 4:21am 
never mind found it : New technology. Powered by Divinity Engine 3.0
Wondering how strong the engine is ?
bloodraven43 Aug 31, 2016 @ 5:04am 
its larians engine...imagine that huh??? a self publishing studio not only creates games but uses their own engine in which they crafted themselves...pretty cool huh????

as far as strong...look at the d:os enhanced edition...this one will be better...better then anything unity, i can tell you that. will it look like dues ex mankind...hell no...better then pillars...hell yes...lol...hope that helped you out.
TROOPER181st Aug 31, 2016 @ 5:06am 
Originally posted by bloodraven43:
its larians engine...imagine that huh??? a self publishing studio not only creates games but uses their own engine in which they crafted themselves...pretty cool huh????

as far as strong...look at the d:os enhanced edition...this one will be better...better then anything unity, i can tell you that. will it look like dues ex mankind...hell no...better then pillars...hell yes...lol...hope that helped you out.


haha love your enthousiasm :)
bloodraven43 Aug 31, 2016 @ 5:10am 
Originally posted by TROOPER181st:
Originally posted by bloodraven43:
its larians engine...imagine that huh??? a self publishing studio not only creates games but uses their own engine in which they crafted themselves...pretty cool huh????

as far as strong...look at the d:os enhanced edition...this one will be better...better then anything unity, i can tell you that. will it look like dues ex mankind...hell no...better then pillars...hell yes...lol...hope that helped you out.


haha love your enthousiasm :)

lol...im an optimist....i saw videos and the graphics look better then the enhanced version of the last game, seems like more features were added to. i really dont know, i was drinking morning coffee and just hitting the forums up...hahaha
TROOPER181st Aug 31, 2016 @ 5:17am 
Originally posted by bloodraven43:
Originally posted by TROOPER181st:


haha love your enthousiasm :)

lol...im an optimist....i saw videos and the graphics look better then the enhanced version of the last game, seems like more features were added to. i really dont know, i was drinking morning coffee and just hitting the forums up...hahaha

haha great! thats how you start a day a good cup of coffee.
I saw the videos and some screenshots with a Triceratops ( ? ) and i was wondering ..
The game looks beautifull in terms of graphics and art design
bloodraven43 Aug 31, 2016 @ 6:24am 
Originally posted by TROOPER181st:
Originally posted by bloodraven43:

lol...im an optimist....i saw videos and the graphics look better then the enhanced version of the last game, seems like more features were added to. i really dont know, i was drinking morning coffee and just hitting the forums up...hahaha

haha great! thats how you start a day a good cup of coffee.
I saw the videos and some screenshots with a Triceratops ( ? ) and i was wondering ..
The game looks beautifull in terms of graphics and art design

yeah man...that larian studio`s is shinning like a diamond these days. swen and his team are creating some wonderful content as of late. i kickstarted this game, so im hoping its even better then the 1st game....eyes crossed,legs and whatever else i can cross. i hope im not jinxing it...lol
Lorelando Sep 1, 2016 @ 1:54am 
It's Larian. They don't need the best graphics, they have style.
Lynchden Sep 2, 2016 @ 6:11pm 
Does the EE of the first one use 3.0? Or maybe 2.0? Just curious.
Raze_Larian Sep 2, 2016 @ 10:00pm 
2.0; there have been several engine updates for D:OS 2, including physics based rendering for the graphics and lighting system.
Last edited by Raze_Larian; Sep 2, 2016 @ 10:04pm
Qiox Sep 3, 2016 @ 6:11pm 
Originally posted by Raze_Larian:
2.0; there have been several engine updates for D:OS 2, including physics based rendering for the graphics and lighting system.

Physics based lighting?

Quantum mechanics confirmed in D:OS2
Chauden Sep 4, 2016 @ 5:59am 
I think he meant Physical Based Rendering[blog.wolfire.com]. :P
Last edited by Chauden; Sep 4, 2016 @ 5:59am
Churd Sep 15, 2017 @ 7:49pm 
Originally posted by bloodraven43:
its larians engine...imagine that huh??? a self publishing studio not only creates games but uses their own engine in which they crafted themselves...pretty cool huh????

as far as strong...look at the d:os enhanced edition...this one will be better...better then anything unity, i can tell you that. will it look like dues ex mankind...hell no...better then pillars...hell yes...lol...hope that helped you out.

Actually, most AAA studios use a pre-existing engine, for many, many reasons. The primary reason is that those engines already have many years of work put into them. With most things, such as linear lighting, real-time shadows, shader and material implementation, physics foundation, etc, there's not much point in "reinventing the wheel" when there's already a solid backbone with a decade of work put into it. Look up a lot of the games that you play and you'll be surprised that 95% of them are in a pre-existing engine.

With that said, Unity has some great looking games, too. It's all about how proficient the developers are. Just to name a few:

• Blizzard did a great job making Hearthstone in Unity.
• Then there's the ever-popular Ori And The Blind Forest, which is gorgeous, in Unity.
• Cities: Skylines looked great for when it was released as well, also in Unity.
• Endless Legend looks great and is one of the best 4x games I've ever played, also in Unity
• P.A.M.E.L.A. is gorgeous, also in Unity, but not released yet.
Last edited by Churd; Sep 15, 2017 @ 7:50pm
nobeac Jul 9, 2019 @ 6:19am 
Unity was made with Pillars of Eternity. I really liked the game at 1st but then when I started playing Divinity it kicked Pillars butt big time. There is loading every single time going into anything with Pillars and I wasted IDK how long of game play just waiting for loading screens. There is no such thing on Divinity and it's dis sat me so much, I haven't gone back ever since to Pillars.
XxBarakaxX Jul 11, 2019 @ 1:25pm 
Originally posted by nobeac:
Unity was made with Pillars of Eternity. I really liked the game at 1st but then when I started playing Divinity it kicked Pillars butt big time. There is loading every single time going into anything with Pillars and I wasted IDK how long of game play just waiting for loading screens. There is no such thing on Divinity and it's dis sat me so much, I haven't gone back ever since to Pillars.
I love Pillars 1 and 2, but im still not throw POE 2, becasue the loading screens ruin the game for me. I thought there will be a huge improvement. Forgot that this is Unity :(
For a tiny house a loading screen, goodbye immerson :bonehead:
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Date Posted: Aug 31, 2016 @ 4:18am
Posts: 14