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I rather like the changes to combat, the memory system, killing the crafting civil skills and the armor system that (while it has it's own flaws) is preferrable to the 'stunlock everything all the time' gameplay of the first game.
Game's a great success because, well, it's a great game. If the changes aren't for you, that's unfortunate - but why come and complain on the steam forums if you own the game on GoG?
Because most players and prospective purchasers don't read/interact with the GOG forums.
As for the idea it's a great success because it's a great game: by that logic, then it's a much less greater game than DOS 1, so why isn't DOS 1 a much greater success than DOS 2? If success is co-related to greatness or lack thereof, then DOS 1 would have vastly out-sold DOS 2.
As for your point about stunlocking: I never did that in DOS 1, and I'm sure many others didn't either. If that was their motivation for [inadvertently] wrecking the combat in DOS 2, then it would been better to let the stunlock problem go, and leave the combat great overall, by repeating it in DOS 2, even if it has one flaw. DOS 2's system ruins the combat overall, so it's not worth the tradeoff to have that instead of the problem they were trying to fix.
2. I disagree you just have to learn how the map works
3. who cares there a dos wiki and millions of youtube guides
4. I occasionally felt this way
5. Play a bit more but I think DOS 1 had terrible looking creatures that were not scaled correctly.
6. DOS 2 has the best inventory of any RPG ever period (bags can carry infinite) and once you get to the chest you can spend hours making your inventory beautiful.
7. I disagree DOS 2 is different, once you start co-coordinating spells it is quiet fun and challenging but seriously you haven't even done 10% of the game so what can you really say about combat.
Just because you are a butt hurt DOS 1 fanboi doesn't mean anything you said is correct.
DOS2 has much better areas(acts). The combat is subjective since some people like it and some don't.
Also, tell my vanilla Enchanter build Lohse who locked down half of each of the early game fights by herself that spells have pointless additional effects.
You're right, they're amazing.
And if it comes down to that and you are weighing the personal preference of an unknown against what is a majority of people they can get consistent and measurable feedback from, then they are going to make the game that makes the most impact.
I've played both and I absolutely without a doubt believe DOS2 is better, and if you look closely at the details you will be able to tell that they made everything with a careful and incredible attention to detail, none of it being an accident.
It's a better game, and as far as the armor design? Fantastic. Bravo.
I could never really get in to DOS1 so I can't compare them much, I really like this game though. Does it matter?
In everything else is just superior specially in dialogue and the story build
So I wouldn't call it a downgrade when pretty much evryone else agree that is superior in every way