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Bir çeviri sorunu bildirin
Might as well get a point in hydrosophist for "armor of frost" and "soothing cold" and go for strength armor. And also that allows for the blood rain spell to create even more blood to consume.
From a very meta perspective, physical armor is the lesser value between the two since most forms of physical damage can be mitigated through the dodge spell from Aero. Meanwhile, magic damage is more limited to resistance potions that need to be picked specifically for the elements present in a fight. In a general sense, magic armor is the more important one.
You say you’re going for a two handed Necro build. Are you going to be using INT at all? The better option than finesse is just having a mix of strength and intelligence armor since it balances the two better. Finesse armor total is only about 87% the total armor of the other two. So am Int/Str combo yields the better balance and being lone wolf means you have the points to spare for this.
INT also actually contributes to damage on Necromancer spells, while Finesse would be mostly wasted on that build.