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After get teleport skill, you simply can teleport one ♥♥♥♥♥♥ away from his companions, gang bang him with a closed door, or a lot of crates, chairs in the way. You can make miracles with teleport skill, you can get every chest, gang bang every npc, can teleport enemies, traps, chests.
But with my honor mode, im doing by smart way, stealing, pickpocket, lockpicking, chating, etc.
The tactic is to get Ifan to high ground as soon as possible.
If the character with teleport gloves goes before him, teleport him to high ground. If Ifan goes first, move him to high ground.
From there you want to send a meatshield to the middle of the fray, doesn't matter if he dies, he's just there for distraction. Use Ifan's Fossil Strike + a fire arrow to make a small fire wall between him and their melee knight, which will discourage him from trying to focusing Ifan. If Ifan gets focused by the enemy, just reload the save because the entire strategy relies on him staying alive to deal damage.
Now if you still have teleport, what you wanna do is bring their battlemage (the first enemy to go, she usually runs to the middle in the first turn) to the middle of your team and basically kill her as fast as possible.
The enemy healer will climb down the ladder and come closer to try and help her, she's very weak by herself so Ifan + the meatshield can kill her fast.
>Complains game is too hard
People complain about the teleporting croc fight at the beach and i dont get how. It seemed pretty dam easy to us. "Oh the big croc has armor and magic armor but the little guys dont? Ok use light cc on the little guys and focus fire the big one.....done."
Migo? Knock him on his ass then nuke him. VERY easy fight , literally one of the easiest i have seen in the game. You just burst fire him down to CC and CC him, if you team isnt setup for such easy encounters i can't imagine how you will be later.
Most fights i have done so far are more than reasonable. We would comment they felt cheap for a bit til we realized what we could do when we synergized our capabilities to make those encounters work for us.
People are playing on Tactician just fine so i am going to assume that Normal aka Classic is tuned just fine.
This isn't a CRPG for people of the faint of heart. This is for people who are willing to think of every possible outcome they can and prep all that they can for their encounters.
Ya know? Like classic D&D? Do people forget that this is what this game is based on? Classic D&D campaigns fyi, aren't as nice as DOS2 is on giving you all the options you need to survive.
If people were just willing to talk/barter/ and interact with everyone they could, they wouldn't have such a hard time. You can find a lot of good gems that way and exp.
This game has a lot .. I mean a lot of too tough areas that you will have to come back for. It's not linear and scaled, which is why I love it :) I makes me want revenge.. then dominance.
to the op, put it on explorer mode, it will drastically increase your pleasure of the game, which you can scale back up when you are fully geared. It is steep to start. there is no penalty for difficulty adjustments.
If you fought Migo when your tank had 10 armor your problem is your not doing all the content. I had a couple of nice pieces of armor ( leather armor ) by the time I got to Migo just by doing quests and picking and choosing how I proceeded by the perceived difficulty. Talk to everyone you meet. Explore all the area ..The caves..the beach and talk to everyone and do the quests you can before you fight any of the tougher battles.
I can do classic so easy with one character.
if you cant beat the arena... maybe wait til youre stronger? i know its really tough to figure that out.
doing honor mode right now, and im just now about to step into the arena, at level 4 and every character has phys and mage armor, and decent weaps.
use your brain in this game. read letters and books. dont just expect it to be diablo and u run in press mouse 10000000 tmes and everything dead.
maybe try playing again once u can cheat
Well yeah i can understand that frustration, i guess since i am used to playing games with perma death (Battle Brothers, Mordhiem, Darkest Dungeon just for starters) and crpgs , the idea to use every advantage just comes to mind immediately.
When we saw just how tanky Migo was, we figured we would have to focus fire with our heaviest hitting abilities and then when we saw he was leaking poison the solution was immediate. Blow him the hell up. Forget his physical armor, focus his magical armor by blowing up his poison with what options you have in your hands then , if you have some physical damage to drop on him at this point do it. Then you can knock him to the ground.
Oil/chill is super strong in fights like this. Once you utilize the options you have, he is just a sponge of health that doesn't get to move and dies horribly.
We get beaten down plenty for being arrogant and i have run into encounters on my own on my own file that have stomped me but i just sit there and analyze what went wrong.
There is nothing wrong at all with Migo's encounter, especially in explorer (i play classic). There is something wrong with your team comp if you get a party wipe that hard against him. Or your strategy, or other factors.
If you actually have a working party with decent synergy you dont even need decent gear against migo at all. Just the right skills and items.
I mean i could go on and on about how many different ways you could trivilize him without cheesing him but i think you get the point.