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Unchain
Pick Pocket
Attack
Examine
None of which provide an opportunity for removal.
Party management doesnt seem to give any options either.
but maybe it does not work with a MPChar.
Edit - Downside is that this means that person who had once controlled the now deceased character is seen as a non-primary, and has the usual limitations of an npc character. Was hoping to swap to Lohse, after seeing how interesting her story is. But to lose ground like that bugs me.
We made war, but how do you rejoin as an NPC? Does anyone need to leave the game while this is happening? If you could give a step by step guide to it, that'd be very useful.
Also are NPC restrictions just story related (i.e I can still use NPC shops/etc?)
I'd recruited the npc, unlinked it from my character, and had the host commit war unto me. Once my character was dead, I left, forcing my character to enter a "neutral" status. The party leader was then able to enter the party settings and then remove that character, just leaving the Lohse in the party, allowing me to rejoin and play as her.
Like I'd mentioned, I was screwing around, so that's about as much of a guide I can offer. Keep in mind, you face the same restrictions as any "temp" npc (that not of your initial party's make-up from creation), so you will neither be seen as a leader, nor will you pertain any information from the story up to that point of progress. When I joined, I was seen as a lacky, and the information required to progress was only known by the host's character, and not of my own.
I'd also like to reinforce the point that because this was only done once, I don't know if declaring war on an ally is necessary.