Divinity: Original Sin 2

Divinity: Original Sin 2

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ashaman16 Sep 16, 2017 @ 7:25pm
Shiny Red Ball with Emmie
Is there some trick to make this work? I have the ball in the inventory of my main who has pet pal. Insant agro as soon as I open the door.
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Showing 1-6 of 6 comments
Tal Maru Sep 16, 2017 @ 7:31pm 
talk to buddy outside of the elf cave first
un4given71 Sep 16, 2017 @ 7:35pm 
Did you leave Fort Joy and then reenter the fort before you entered the room with the dogs?

If so all guards including the dogs will attack you on first sight.
Cero Sep 17, 2017 @ 5:22am 
I have the same issue. Leaving the fort ♥♥♥♥♥ this up, seriously? Why?! I hope this is a bug and not some creative choice... this makes no sence xS
Last edited by Cero; Sep 17, 2017 @ 5:22am
ashaman16 Sep 17, 2017 @ 8:01am 
Originally posted by un4given71:
Did you leave Fort Joy and then reenter the fort before you entered the room with the dogs?

If so all guards including the dogs will attack you on first sight.

Yep, this is it. Sucks, ah well.
DxDark Sep 19, 2017 @ 4:54pm 
Originally posted by un4given71:
Did you leave Fort Joy and then reenter the fort before you entered the room with the dogs?

If so all guards including the dogs will attack you on first sight.
This can't be intended...I mean, how the the heck could the dogs know you escaped and therefore not care about the ball?
NzFox Sep 19, 2017 @ 4:58pm 
Originally posted by DxDark:
This can't be intended...I mean, how the the heck could the dogs know you escaped and therefore not care about the ball?

It's a default thing, everything 'magister' is hostile to you after you leave. I would like it if it was 'after you take off your collar' instead of just leaving the fort (even make it so you could put on fake ones to go back and finish up anything you missed)
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Showing 1-6 of 6 comments
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Date Posted: Sep 16, 2017 @ 7:25pm
Posts: 6