Divinity: Original Sin 2

Divinity: Original Sin 2

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Shadowed Tomb
Does anyone know what to do here? Has anyone been here even? I am not finding anything on the internet and I have no idea what to do tbh.
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Showing 1-15 of 24 comments
Uottafac Sep 16, 2017 @ 11:27am 
Fextralife wiki should have some clues.
I checked and there's nothing there about johanna's tomb.
ViperXVII Sep 16, 2017 @ 11:53am 
Go into Johannas tomb. To do so, you must first loot the tomb with the dog in front.
I got this far, killed the dog as a level 9 by focussing on h im solely and stunlocking him. But I don't know what to do in the tomb itself.
Uottafac Sep 16, 2017 @ 12:52pm 
You have press the pressureplate in the third room the cast spirit vision and pull the levers the levers that appear in the second room (middle-left--right).
When I asked this I didn't have Spirit Sight yet. I just found out, thanks.
Adeptus Sep 22, 2017 @ 9:00am 
@Uottafac Thank you

Originally posted by Uottafac:
You have press the pressureplate in the third room the cast spirit vision and pull the levers the levers that appear in the second room (middle-left--right).
Edwardlloyd Sep 23, 2017 @ 6:13am 
Originally posted by Uottafac:
You have press the pressureplate in the third room the cast spirit vision and pull the levers the levers that appear in the second room (middle-left--right).

this does not work sadly

i already had spirit sight and three levers are there but they just activate traps

nvm, you need to have read that note from the petrified girl
Last edited by Edwardlloyd; Sep 23, 2017 @ 6:20am
Pixel Jay Sep 23, 2017 @ 11:27am 
I keep doing 2 1 3 but nothing happens. just blood on the floor?
MarkosDarkin Sep 23, 2017 @ 12:34pm 
To anyone trying to do this: you have to use Spirit Vision to see the levers. Make sure someone is standing in the other room on the floor mechanism (someone with good defenses). Now, press the middle lever until you see Water Surface in the room. then press the lever to its left, then the lever to its right. Done. Enjoy
NouH Sep 23, 2017 @ 12:46pm 
I had problems with this Puzzle because the IA is too stupid to stay in the place i put them in, the moment the ground is on fire, shocked/oiled the Avatar instantly try to run from it, untriggering the mechanism and making the levers all trigger more elemental surfaces, i had to use a totem to pass this since it couldn't move
GuyIdiot Sep 23, 2017 @ 12:58pm 
Heleonis cool trick i found out the other day you can "separate" characters from each other by dragging their face icon far away and there should be these chains that separate
. that way a AI is able to do their own thing
Last edited by GuyIdiot; Sep 23, 2017 @ 12:59pm
NouH Sep 23, 2017 @ 1:00pm 
Originally posted by Pleb_HighCastle:
Heleonis cool trick i found out the other day you can "separate" characters from each other by dragging their face icon far away and there should be these chains that separate
. that way a AI is able to do their own thing
I know of that, the problem is, the AI try everything to get out of a Oil/Poison Surface, so even if i force them to stay in that place they just run from it, i have the same problem when crossing surfaces, my Avatar crosses but the follower don't
Last edited by NouH; Sep 23, 2017 @ 1:00pm
MarkosDarkin Sep 23, 2017 @ 1:49pm 
Originally posted by Heleonis:
I had problems with this Puzzle because the IA is too stupid to stay in the place i put them in, the moment the ground is on fire, shocked/oiled the Avatar instantly try to run from it, untriggering the mechanism and making the levers all trigger more elemental surfaces, i had to use a totem to pass this since it couldn't move

Just FYI, characters should'nt "run" from surfaces. the AI avoids them, but if its already in them it does nothing. if you experience a different behavior, then its a bug. Also FYI, you can also use Telekinesis or Teleport to drop a Vase or something else on the mechanism.
NouH Sep 23, 2017 @ 1:51pm 
Originally posted by MarkosDarkin:
Originally posted by Heleonis:
I had problems with this Puzzle because the IA is too stupid to stay in the place i put them in, the moment the ground is on fire, shocked/oiled the Avatar instantly try to run from it, untriggering the mechanism and making the levers all trigger more elemental surfaces, i had to use a totem to pass this since it couldn't move

Just FYI, characters should'nt "run" from surfaces. the AI avoids them, but if its already in them it does nothing. if you experience a different behavior, then its a bug. Also FYI, you can also use Telekinesis or Teleport to drop a Vase or something else on the mechanism.
For some reason in my game, when not in combat my followers do EVERYTHING they can to avoid any kind of surfaces, if i leave them standing in a fire surface, the moment i change character they run from it and when they leave the surface they stop.
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Date Posted: Sep 16, 2017 @ 11:17am
Posts: 24