Divinity: Original Sin 2

Divinity: Original Sin 2

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Vythok Sep 15, 2017 @ 9:53pm
(SPOILERS) Soul Jars and related quests
SPOILERS regarding Trompdoy, Gratiana, and the three undead in the Gargoyle Maze below.




I decided to take all of the soul jars from the Dark Cavern in hopes that I could use them as a bargaining tool, assuming I could find the creatures bound to them. After insulting Trompdoy, he vanished and I could no longer talk to him. So I guess that's the end of that, unless I want to free/absord him. I found Gratiana, and was able to "discuss" her soul jar with her.

Later on, I found the three undead at the end of the Gargoyle Maze. I was glad to have found the creatures related to the other three jars. Unfortunately, after bringing their Soul Jars and Gratiana into the discussion, my character acted as if Gratiana was still alive and that I hadn't discovered the soul jars. I was using my created character, who was first in party, and had the four remaining jars in his inventory. While I was able to mention Gratiana, I saw no option to mention her death. As for the soul jars, I could ask where to find them, but that was it.

Has anyone else encountered something similar with this quest, and found it...lacking? Or perhaps I'm missing something? Even if I couldn't have bargained with them, I would have liked SOME kind of option to tell them that I had the jars on me. Gratiana granted dialogue options regarding hers, so why not them? Sure, you can just absorb them at a more convenient time, but I feel like this is a missed opportunity. Aside from this quest, I've found the dialogue options very well done.

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Showing 1-6 of 6 comments
Kodiak Sep 15, 2017 @ 11:15pm 
If you pick the right dialog for the 3 necromancers they give you a quest to distroy there Soul jars.There was a Strength check needed for dialog.
Vythok Sep 15, 2017 @ 11:31pm 
I understand that, and I did use that option while I was messing around. My point is that I'm disappointed they don't notice the jars if they're in your inventory. The dialogue options acted as if the jars were still in the cavern, and that my character had never seen them. Just seems to be an oversight.
Last edited by Vythok; Sep 15, 2017 @ 11:32pm
CrazedZooChimp Sep 26, 2017 @ 3:36pm 
I can't seem to get them to acknowledge I picked up the jars, and I'm not sure how to destroy them. So I'm stuck on this quest...
Yaldabaoth Sep 26, 2017 @ 3:45pm 
Originally posted by CrazedZooChimp:
I can't seem to get them to acknowledge I picked up the jars, and I'm not sure how to destroy them. So I'm stuck on this quest...
Right click the jar and use.
SkebbZ Sep 28, 2017 @ 8:40am 
if you say you will release Trompdoy, he gives you a blue item and his jar is broken automatically
Basic Apr 1, 2018 @ 10:07am 
Is absorbing as good as smashing re: the status of the necromancers?
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Showing 1-6 of 6 comments
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Date Posted: Sep 15, 2017 @ 9:53pm
Posts: 6