Divinity: Original Sin 2

Divinity: Original Sin 2

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meckruler Sep 14, 2017 @ 6:58pm
2
Create 4 Custom Characters in Single Player!
Hey,

Note this is the way I create 4 customs on 1 computer and only owning 1 game:

Open Divinity, Host a multiplayer game, local only settings (LAN).

Then go here:
C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\bin

Open the APP 3 times : EoCApp
(Or how every many customs you want (1-3))

The three new clients opended go to muliplayer and join your lan game you hosted on client 1.

Boom you can now make 4 customs characters or even 4 origin characters. after you have made the 4 and start the game, you can close the 3 extra clients and you have your 4 custom characters.



Does anyone know how to get 4 custom characters in single player in a more legit manner?

I was watching the 2 hr undead stream and the developer said we could. But I am not seeing the option or how to do it.

Any guess or if the Developers are looking, can you let us know?

Thanks,
Jeff
Last edited by meckruler; Sep 14, 2017 @ 8:05pm
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Showing 1-15 of 16 comments
Laizo Sep 14, 2017 @ 7:22pm 
I was very upset when I could not create my team. :pcry:
The game supports the ability to play 4 players for their created characters, but in a single player game you can create only one character...
Snippy The Rat Sep 14, 2017 @ 7:23pm 
From what I've seen so far, its one human = one custom character. Although I personally like the pre-mades and you can tell them what class to be. A little disapointed that I can't have 4 skeletons without at least 3 people, though.
Thighkage Sep 14, 2017 @ 7:27pm 
u can co-op locally, then just drop them out = 3 player skellys
meckruler Sep 14, 2017 @ 7:52pm 
Well since you all came and tried I will give you a easy way to create 4 custom characters!

Open Divinity, Host a multiplayer game, local only settings (LAN).

Then go here:
C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\bin

Open the APP 3 times : EoCApp
(Or how every many customs you want (1-3))

The three new clients opended go to muliplayer and join your lan game you hosted on client 1.

Boom you can now make 4 customs. after you have made the 4 and start the game, you can close the 3 extra clients and you have your 4 custom characters.
Last edited by meckruler; Sep 14, 2017 @ 7:53pm
The Gunslinger Sep 14, 2017 @ 7:58pm 
Originally posted by meckruler:
Well since you all came and tried I will give you a easy way to create 4 custom characters!

Open Divinity, Host a multiplayer game, local only settings (LAN).

Then go here:
C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\bin

Open the APP 3 times : EoCApp
(Or how every many customs you want (1-3))

The three new clients opended go to muliplayer and join your lan game you hosted on client 1.

Boom you can now make 4 customs. after you have made the 4 and start the game, you can close the 3 extra clients and you have your 4 custom characters.
Does it have to be custom characters? What happens when I choose Origin characters? TY
meckruler Sep 14, 2017 @ 8:01pm 
Originally posted by The Gunslinger:
Originally posted by meckruler:
Well since you all came and tried I will give you a easy way to create 4 custom characters!

Open Divinity, Host a multiplayer game, local only settings (LAN).

Then go here:
C:\Program Files (x86)\Steam\steamapps\common\Divinity Original Sin 2\bin

Open the APP 3 times : EoCApp
(Or how every many customs you want (1-3))

The three new clients opended go to muliplayer and join your lan game you hosted on client 1.

Boom you can now make 4 customs. after you have made the 4 and start the game, you can close the 3 extra clients and you have your 4 custom characters.
Does it have to be custom characters? What happens when I choose Origin characters? TY

when in character creation, the origin characters are actually an option and you can still customize them or leave them as deafult while still getting their rich backstory and speach.

So i picked Fane, changed some of his skills and stats and made 3 other Skele's and called them summon 1-3 and I am going full anarchy.
Last edited by meckruler; Sep 14, 2017 @ 8:01pm
Karax Sep 15, 2017 @ 9:32am 
I saw on gameplay of single player, that origins stories companions involve if there is a conversation related to their plot.

What that work for this "fake multiplayer" also? Or I have to lead conversation separetly by switich current character and keep eye on who should be involved?
Last edited by Karax; Sep 15, 2017 @ 9:43am
meckruler Sep 15, 2017 @ 10:39am 
Originally posted by Karax:
I saw on gameplay of single player, that origins stories companions involve if there is a conversation related to their plot.

What that work for this "fake multiplayer" also? Or I have to lead conversation separetly by switich current character and keep eye on who should be involved?

Well remember once you create the 4 custom you can close all the clients so it is all on one screen. So its not longer multiplayer after set-up. You just run story. That said you can invite friends or randoms to join at anytime. Divinity is good for the add and drop play.

If you have multiple origin characters in a game and you control them. You do indeed control both sides of the dialogue.
meckruler Sep 15, 2017 @ 2:38pm 
Originally posted by Laizo:
I was very upset when I could not create my team. :pcry:
The game supports the ability to play 4 players for their created characters, but in a single player game you can create only one character...

Refer to above friend
meckruler Sep 15, 2017 @ 2:38pm 
Originally posted by Snippy The Rat:
From what I've seen so far, its one human = one custom character. Although I personally like the pre-mades and you can tell them what class to be. A little disapointed that I can't have 4 skeletons without at least 3 people, though.

Refer to above friend
Karax Sep 15, 2017 @ 4:33pm 
So, If I have other companion as post-multiplayer account I will NOT be requested by another character during my conversation with NPC. So plot (for not currently selected character), which could be pushed forward, will be easily missed. That make this experience much worse.

Even pure single player is not perfect. Companions will be involved and the'll request to push theirs plots, but I will not see interesting details of such conversations.
It's a pity that DoS 2 hides some part of dialogs if you don't play it as main character.

I preferred solution from DoS 1, where 2nd character was always included, so I could choose both answers. That was better for having control over plot and dialog conseqences.
Blims! Sep 17, 2017 @ 12:18pm 
This workaround works perfect! I created a team of 3 lizards and picked up The red prince later, having so fun playing the game just as I want to play it :steamhappy:

I do hope the developers add a feature to create a whole custom team for single player in a normal way, but so far this workaround will do fine!
Blims! Sep 22, 2017 @ 3:40am 
I've played abit with custom characters and noticed some issues with it.

The game seems to see all of your custom characters as main characters, probably because they were created as such meant for multiplayer and not singleplayer.

I'll write some spoiler here.
The mainquests, those on your path to become Godwoken and collect your source skills can become bugged. You'll have to collect the skill for each custom character and repeat the dialogue with your God again. In Driftwood where you meet Maestr and inhale that hallucinogen gas to meet your God and recieve the next skill you need to control all your custom characters to do it synched, do not do it one character after another. Once you're done you cannot enter the realm to your God again because the hallucinogen gas has disappeared, leaving those other custom characters that did not enter before unable to get the second skill.
meckruler Sep 22, 2017 @ 9:35am 
Originally posted by Svartvadet:
I've played abit with custom characters and noticed some issues with it.

The game seems to see all of your custom characters as main characters, probably because they were created as such meant for multiplayer and not singleplayer.

I'll write some spoiler here.
The mainquests, those on your path to become Godwoken and collect your source skills can become bugged. You'll have to collect the skill for each custom character and repeat the dialogue with your God again. In Driftwood where you meet Maestr and inhale that hallucinogen gas to meet your God and recieve the next skill you need to control all your custom characters to do it synched, do not do it one character after another. Once you're done you cannot enter the realm to your God again because the hallucinogen gas has disappeared, leaving those other custom characters that did not enter before unable to get the second skill.

Yeah a buddy and I have noticed some similar issues.

It's also tasking to control 4 indepth origin characters. Some of which actually think each others quest lines.

I would advise People to just hold until act 2 and higher mercs and respect. Respecting is free and infinite.
Heez Nov 2, 2021 @ 5:05pm 
I just would like to add that the path to access EoCApp.exe in DoS2 definitive edition is slightly different: Steam\steamapps\common\Divinity Original Sin 2\DefEd\bin

Thanks, take care
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Date Posted: Sep 14, 2017 @ 6:58pm
Posts: 16