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My companion will handle the main magic and healing so he will fix that part missing
Edit; levatt, definitely gave me some good tips and info going forward.
Any thing else to make death knight more effective that I could use or miss?
And the last note about Necro self healing, I believe you only heal off of damage dealt to enemies health points and not from damage to their physical or magical armor. That could have changed by now though.
Opportunist is a very good talent for fighter though, as many enemies run past me for my casters.
Preset: Knight
Race: Any (but Human or especially Undead thematically)
Abilities: Warfare, Necromancer, Telekinesis
Skills: Rage, Vampiric Touch, Blood Sucker
Talent: Morning Person (later, Comeback Kid if not incompatible)
Playstyle: Throw yourself into the fray mercilessly, cutting down your foes. You do not fear Death, you are death: When killed, have an ally resurrect you, taking you back to full strength instantly thanks to Morning Person.
So I guess my necro will need hydro to so. Anything else that would allow the death knight to be more viable and efficient without making him to spread out?
I'm really efficient in how I play. I don't mind testing but when it comes to a legit playthrough, I don't like making too many mistakes and having to respec ect. Especially when certain skill books are harder to come by
Staves ECT aren't my game.
Also, intelligence won't be a necessity entirely since necro is a support
Edit: inquistor looks to be using necromancy more than warfare and doesn't seem to want to use heavy armor. Not that presets matter cause it changes anyways.
Also Retribution at higher rankings is ABSURD... sorry you hit me for 150 dmg? Here take back 100 of it... it makes some fights a joke.
Also leech does heal you from reflected dmg... just a heads up.
Edit: Added some info