Divinity: Original Sin 2

Divinity: Original Sin 2

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The.Spaz. Jan 11, 2022 @ 1:14pm
Does Comeback Kid + Morning Person work?
So while I was getting my butt handed rescuing Gydian, I saw the combeack kid perk kick in for Fane, it has been pretty useful to keep him alive so far but it doesn't quite work like resurrection. Was wondering if Morning person would revive with full health? Or its different enough that it wont stack?
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Chaoslink Jan 11, 2022 @ 2:36pm 
I think it does. If you have both it should bring you back at full HP, though I can’t say for sure 100%. Shouldn’t be hard to test though. Respec to both, save, go to a random fight and beat your own teammate real fast and see if they come back at full or not.

Though I’d argue there’s other things you could look into to help stop you from dying in the first place to need it, you might also just find this useful in a pinch. Though I’d then be curious to see how the idol of rebirth works in there too. If it works like I think it might, you’d trigger comeback kid first and revive at full, then die again for the rebirth idol to take effect and that death/resurrection should then reset comeback kid, meaning it could trigger again after the rebirth resses you. So in total you’d theoretically get three deaths in combat that all self-res.
FloatingToadThing Jan 11, 2022 @ 2:55pm 
Nope. Comeback Kid doesn't actually revive you, it just prevents you from taking fatal damage once so there's no synergy there. It also wouldn't really do anything with Last Rites because that spell revives you at full health anyway.
Pyromus Jan 11, 2022 @ 3:15pm 
Originally posted by INTERPLANETARYNINJAASSASSIN:
Nope. Comeback Kid doesn't actually revive you, it just prevents you from taking fatal damage once so there's no synergy there. It also wouldn't really do anything with Last Rites because that spell revives you at full health anyway.
This. CBK technically prevents you from dying. It basically says 0hp=20%hp once per life. So nothing related to being revived goes off with CBK.
The.Spaz. Jan 11, 2022 @ 3:16pm 
Originally posted by Chaoslink:
I think it does. If you have both it should bring you back at full HP, though I can’t say for sure 100%. Shouldn’t be hard to test though. Respec to both, save, go to a random fight and beat your own teammate real fast and see if they come back at full or not.

Though I’d argue there’s other things you could look into to help stop you from dying in the first place to need it, you might also just find this useful in a pinch. Though I’d then be curious to see how the idol of rebirth works in there too. If it works like I think it might, you’d trigger comeback kid first and revive at full, then die again for the rebirth idol to take effect and that death/resurrection should then reset comeback kid, meaning it could trigger again after the rebirth resses you. So in total you’d theoretically get three deaths in combat that all self-res.

Its something I was considering further down the line. It actually works wonders for Fane who is easily the weakest physical character in my party. Allows me to be more reckless with him. Now imagine the hell I could raise with Ifan and The Prince. My party just leveled up in a middle of a large fight in the blackpits. Pretty much healed the whole party which was a great tactical fluke but it sort of got me thinking...
The.Spaz. Jan 11, 2022 @ 3:18pm 
Originally posted by INTERPLANETARYNINJAASSASSIN:
Nope. Comeback Kid doesn't actually revive you, it just prevents you from taking fatal damage once so there's no synergy there. It also wouldn't really do anything with Last Rites because that spell revives you at full health anyway.

Thanks. I had a feeling it might not technically be a Resurrection skill. Pity but not that big of a deal. Just one less perk I would have to have.
Chaoslink Jan 11, 2022 @ 3:18pm 
Yeah, like I said it probably isn't the *best* strategy, but it might be one of those fun side ideas that you can use. If you make it have value, then its good enough to be worth doing.
The.Spaz. Jan 11, 2022 @ 3:19pm 
Welp I got my answer. Thanks for the quick response everybody.
The.Spaz. Jan 13, 2022 @ 11:34am 
Originally posted by Chaoslink:
Yeah, like I said it probably isn't the *best* strategy, but it might be one of those fun side ideas that you can use. If you make it have value, then its good enough to be worth doing.

I am probably going to get comeback kid, it just provides that extra resilience that might come handy in a fight at some point. I am still mulling over the list of talents for each char in my party. Sorta bummed there aren't more interesting perks to pick from the list this time around.
Chaoslink Jan 13, 2022 @ 11:56am 
Yeah, the talent list is pretty underwhelming. Some classes really only have one or two picks that are good and the rest are lackluster.
The.Spaz. Jan 13, 2022 @ 1:14pm 
Originally posted by Chaoslink:
Yeah, the talent list is pretty underwhelming. Some classes really only have one or two picks that are good and the rest are lackluster.

Really keeping my fingers crossed that BG3 does well. The benefits an eventual Original Sin 3 would reap from the wealth of knowledge they pick up from BG3. Living up to Baldur's Gate 2's legacy would be quite a feat but living up to Baldy's Gate's expectations? Thats a tall order.
Last edited by The.Spaz.; Jan 13, 2022 @ 1:17pm
The.Spaz. Jan 14, 2022 @ 10:18pm 
Originally posted by Chaoslink:
Yeah, the talent list is pretty underwhelming. Some classes really only have one or two picks that are good and the rest are lackluster.

Chaos, dude, not sure if you are still actively playing this game but you definitely need to try your hand at an evasive build char. It works really well I tell you but it does take some time and patience. Like I said before you just need to get to 30% and the benefits start pulling their weight. Feeling is entirely something else when your opponents cannot touch you hand to hand it knows. Normally the AI s quick to react but more than a few fights I had it so badly stump it took it a good couple of seconds to make its move.
Chaoslink Jan 14, 2022 @ 10:30pm 
Originally posted by The.Spaz.:
Originally posted by Chaoslink:
Yeah, the talent list is pretty underwhelming. Some classes really only have one or two picks that are good and the rest are lackluster.

Chaos, dude, not sure if you are still actively playing this game but you definitely need to try your hand at an evasive build char. It works really well I tell you but it does take some time and patience. Like I said before you just need to get to 30% and the benefits start pulling their weight. Feeling is entirely something else when your opponents cannot touch you hand to hand it knows. Normally the AI s quick to react but more than a few fights I had it so badly stump it took it a good couple of seconds to make its move.
Yeah, I've done dodge builds. I've had characters with something like 60% dodge baseline. Its funny to watch the AI simply not want to attack an easy target simply because they can't hit it. Did that build when I toyed with Leadership. Found it only to be a good skill on the old lone wolf where you could get above 20 Leadership.
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Date Posted: Jan 11, 2022 @ 1:14pm
Posts: 12