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if you are rpg gamer, it's a must play
dos2 isn't 'cinematic' and doesn't have nearly as much side-padding and fetch-questing, and the encounter design is very thoughtful. it's open-area like inquisition but everything is hand-placed, no random enemy spawns and most fights sorta take place in their own little 'arenas' with terrain features and props to exploit more often than not. there's no 'management' side of things and the crafting system is rudimentary, not exploitable like inquisition's. the system is classless and it's easy to have hybrids.
being turn-based is also a big difference
divinity is technically a 'smaller' game in terms of single playthroughs but the openness of accomplishing objectives related to the main quest, and the vast variety of ways in which it can be played, makes it much more replayable in my experience
if you liked the combat or 'feel' of inquisition you probably will find lots to enjoy, but if you were primarily drawn to that game for its story or cinematics or characters, dos2 is deliberately a bit weaker on those fronts