Divinity: Original Sin 2

Divinity: Original Sin 2

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Cloisterwood Lava...
... means you can bring insta-death to almost every fight with terrain transformation skill. It only took me this long to think about this, but was well worth the wait.
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Showing 1-11 of 11 comments
Chaoslink Feb 7, 2022 @ 2:38pm 
Same goes for lava in act three.
Martial.Lore Feb 7, 2022 @ 2:48pm 
Originally posted by Chaoslink:
Same goes for lava in act three.
It's strange... I've never given much consideration to the skill, after hundreds of hours, and then, one day, I just thought, I could do with getting rid of Grog early, and a quick bit of experimentation has led to all kinds of interesting and amusing possibilities.
Chaoslink Feb 7, 2022 @ 2:59pm 
Yup, not a super strong skill, but under the right conditions its not bad to have.

If you have the time to commit to a rather unique run, I'd suggest trying a memory main build where your character focuses on taking just Memory and learning all the spells you can. You don't invest in a damage attribute, instead relying on allies to do the damage while you torment and experiment on enemies with all the spells you'd ordinarily avoid wasting memory slots on.
Martial.Lore Feb 7, 2022 @ 3:11pm 
Originally posted by Chaoslink:
Yup, not a super strong skill, but under the right conditions its not bad to have.

If you have the time to commit to a rather unique run, I'd suggest trying a memory main build where your character focuses on taking just Memory and learning all the spells you can. You don't invest in a damage attribute, instead relying on allies to do the damage while you torment and experiment on enemies with all the spells you'd ordinarily avoid wasting memory slots on.
It really is a game of infinite possibilities!
Chaoslink Feb 7, 2022 @ 3:13pm 
Yeah, while not particularly powerful, it was one of my favorite runs doing all memory on a character. It allows you to experiment on a level not really possible with normal builds and I discovered some pretty fun combos doing so.
The.Spaz. Feb 7, 2022 @ 5:03pm 
Originally posted by Martial.Lore:
Originally posted by Chaoslink:
Same goes for lava in act three.
It's strange... I've never given much consideration to the skill, after hundreds of hours, and then, one day, I just thought, I could do with getting rid of Grog early, and a quick bit of experimentation has led to all kinds of interesting and amusing possibilities.

That is exactly the way to go. The moment I looked at his health and realized he has no magical defense and his physical attacks are direct I just sent ifan to whittle his armor down to shredds while stunning him with my electric bolts. Poor bastard only ever got in that one single punch in the first turn (missed) and then it was stunlock city all the way to gameover town.
Chaoslink Feb 7, 2022 @ 5:14pm 
Originally posted by The.Spaz.:
That is exactly the way to go. The moment I looked at his health and realized he has no magical defense and his physical attacks are direct I just sent ifan to whittle his armor down to shredds while stunning him with my electric bolts. Poor bastard only ever got in that one single punch in the first turn (missed) and then it was stunlock city all the way to gameover town.
I always preferred the blind + Entangle combo where all he can do is stand there wishing he could see or move. Combo soft CC into what is effectively hard CC.
The.Spaz. Feb 7, 2022 @ 5:23pm 
Originally posted by Chaoslink:
Originally posted by The.Spaz.:
That is exactly the way to go. The moment I looked at his health and realized he has no magical defense and his physical attacks are direct I just sent ifan to whittle his armor down to shredds while stunning him with my electric bolts. Poor bastard only ever got in that one single punch in the first turn (missed) and then it was stunlock city all the way to gameover town.
I always preferred the blind + Entangle combo where all he can do is stand there wishing he could see or move. Combo soft CC into what is effectively hard CC.

Thats exactly what I mean! You must experiment with your options and maximize them. Grogg and Marg made really good guineapigs for experiments. Oh man, If I didn't, I can still see myself struggling to fight Alice Aliceon in a fair fight or that damned Genie. Or worse I could still be stuck in wreckers cave with mordus!!
Wenzilber Feb 8, 2022 @ 6:49pm 
Yeah! :D

It makes solo LW runs a lot easier in those parts
The.Spaz. Feb 9, 2022 @ 5:55am 
Originally posted by Martial.Lore:
... means you can bring insta-death to almost every fight with terrain transformation skill. It only took me this long to think about this, but was well worth the wait.

Bwhahaha I was just about to experiment with that since I actually have the skill book but no one in my party has high enough polymorph skill. I also found out the hard way after you get your soul capacity upgraded to three, you virtually get nothing useful from the rest of the remaining sourcerer. They will just give you a random source based skill book instead. Should I kill Hannag? Ifan really wants to and she is actually behind the whole deathfog massacre.
lolschrauber Feb 9, 2022 @ 8:23am 
This thread Shows the beauty of the game. The amount of ways you can approach Things is great, you can get really creative sometimes
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Date Posted: Feb 7, 2022 @ 1:54pm
Posts: 11