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Sadly, dual wielding is near useless in this game.
The 1h skill provides less benefit than warfare skill (dispite the tooltips saying theyll increase damage by same amount)
Keep your daggers. You want both of them critting 100% of the time.
Perhaps use the cash to buy even better daggers, theyll up your damage more than other 1h weapons.
However, dont mix up your daggers with 1-handed STR weapons. Your daggers scale on Finesse. If you're a backstabber, stick to your daggers. As Ashera said, you want them both critting 100% of the time.
What I mean by that is it is less effective at killing than both 2x daggers or 2h weapons, as both of these options do more damage in my experience.
You do gain survivability though. My first playthrough I had a base 60% dodge chance or something crazy at the end game from focusing dual wielding, the talent for it and the gear I was using.
(possibly why I think the damage is low, as I thought it scaled the same as warfare would at the time)
Maybe towards the end, but for a large portion of the game I didnt find dual-wielding strength weapons to be particularly lacking compared to my 2hander... the backstabber was indeed constantly nuts, though both my warriors also splashed into some support (geo and hydro/necro), whereas the scound/warfare character only focused on stabbing people to death.
Of course thats speaking from simply sinking points into Warfare (not dual wielding, as it just adds dodge) and yeah, later, the 2handed-skill adds some nice crit which wins out there. I wouldn't raise the weapon skills until you've maxed your warfare out for the ++damage... and a dual wielding str-weps will probably lean on enraged more.
As you say, I did use my dual-weilder as the 'tankier' one because of the extra dodge he ended up getting. The extra crit from the 2hander shone in later levels when he'd got it high enough alongside his warfare.