Divinity: Original Sin 2

Divinity: Original Sin 2

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rocketdrive Oct 19, 2017 @ 7:40pm
Heal vs restore health
Is there a difference?
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Showing 1-13 of 13 comments
Ashera Oct 19, 2017 @ 8:50pm 
I think it's to do with undead.
Test it on Fane. Use a "heal" see if it damages him. use a "restore health" see if it damages him.

If it's not consistent there, I can't think of any reason there would be 2 descriptions for the same thing. perhaps simply different phrasing used by different devs during development.
rocketdrive Oct 19, 2017 @ 10:13pm 
Originally posted by Ashera:
I think it's to do with undead.
Test it on Fane. Use a "heal" see if it damages him. use a "restore health" see if it damages him.

If it's not consistent there, I can't think of any reason there would be 2 descriptions for the same thing. perhaps simply different phrasing used by different devs during development.
The only consistent thing I've found was the necromancy skills can heal undead, but any skill that says restore OR heal that ISNT directly necromancy deals damage to undead. I think this is too restrictive. Making heal damage undead is neat, making EVERY heal spell damage undead just restricts how you can build.
Dissodant Oct 19, 2017 @ 11:23pm 
Originally posted by rocketdrive:
Originally posted by Ashera:
I think it's to do with undead.
Test it on Fane. Use a "heal" see if it damages him. use a "restore health" see if it damages him.

If it's not consistent there, I can't think of any reason there would be 2 descriptions for the same thing. perhaps simply different phrasing used by different devs during development.
The only consistent thing I've found was the necromancy skills can heal undead, but any skill that says restore OR heal that ISNT directly necromancy deals damage to undead. I think this is too restrictive. Making heal damage undead is neat, making EVERY heal spell damage undead just restricts how you can build.

Thats kind of the point.. undead only heal from poison
iPrecision Oct 19, 2017 @ 11:24pm 
Ive quite enjoyed playing as undead thus far. 40hrs in on a Fane playthrough.
rn_archl0rd Oct 20, 2017 @ 1:56am 
Fane also heals from eating body parts like an elf. He doesn't get the skills from the parts unless he has the shapeshifter mask on as an elf.
Skatters Oct 20, 2017 @ 8:47am 
Necromancy skills (bloodsucker, mosquito swarm) and Poison will Heal the undead.

Things that restore health, i.e. potions, or hydro spells, will damage them.

I think there is a status that can beinflicted that causes you take damage from necro heals too... though could be recalling that wrong. I.e. sometimes bloodsucker will harm you if your diseased... or some such. So keep an eye on peoples ailments.
BlazeRomulus Oct 20, 2017 @ 8:54am 
Originally posted by Skattotter:
Necromancy skills (bloodsucker, mosquito swarm) and Poison will Heal the undead.

Things that restore health, i.e. potions, or hydro spells, will damage them.

I think there is a status that can beinflicted that causes you take damage from necro heals too... though could be recalling that wrong. I.e. sometimes bloodsucker will harm you if your diseased... or some such. So keep an eye on peoples ailments.

I know you can heal through decaying with normal necro hits, not sure about spells tho.
Skatters Oct 20, 2017 @ 9:03am 
Yeah thats whats confusing me.. will have to go check - the regen works, But I'm sure I've hurt/killed people with Bloosucker, for example, when it'd usually work on the undead (and I hadnt paid attention to their afflictions). Will have to try it again and see. Pretty sure though.
Stabbey Oct 20, 2017 @ 9:28am 
Necromancy and its associated skills are exempt from the "healing hurts undead" thing. This also applies to living characters inflicted with the decaying status, which is good to know.
Skatters Oct 20, 2017 @ 9:29am 
It might be a different status ailment to 'decay' - have defintiely had necro heals (bloodsucker) cause harm to allies. Will have to try and find it...
Ashera Oct 20, 2017 @ 12:54pm 
Decaying causes abilities like Bloodsucker / Oil Carapiece to cause damage to your ally.

Decaying will cause poison / necro heals (mosquito swarm, blood sucker etc) to harm you.

The default % heal from necromancy skill, can never hurt you.

The summoning ability that heals/gives m-armor based on number of allies will WRECK the undeads face into the ground... don't use it on Fane.

All hydro spells will harm undead (cyro stasis is especially dangerous lol)

Huntsman first aid will harm undead.

Cleanse wounds also hurts undead.

That's all I managed to play around with... So far everything that isn't poison/necro = damage. Decay seems like a weird debuff for undead. I think they should be immune to it, because... well, they are undead and should really forever be decaying. Perhaps have it effect them differently to the living.
Last edited by Ashera; Oct 20, 2017 @ 12:55pm
iPrecision Oct 20, 2017 @ 12:59pm 
Originally posted by Ashera:
The summoning ability that heals/gives m-armor based on number of allies will WRECK the undeads face into the ground... don't use it on Fane.
Can confirm it will obliterate him XD
Gamebot Oct 20, 2017 @ 1:31pm 
Originally posted by Ashera:
Decaying causes abilities like Bloodsucker / Oil Carapiece to cause damage to your ally.

Decaying will cause poison / necro heals (mosquito swarm, blood sucker etc) to harm you.

The default % heal from necromancy skill, can never hurt you.

The summoning ability that heals/gives m-armor based on number of allies will WRECK the undeads face into the ground... don't use it on Fane.

All hydro spells will harm undead (cyro stasis is especially dangerous lol)

Huntsman first aid will harm undead.

Cleanse wounds also hurts undead.

That's all I managed to play around with... So far everything that isn't poison/necro = damage. Decay seems like a weird debuff for undead. I think they should be immune to it, because... well, they are undead and should really forever be decaying. Perhaps have it effect them differently to the living.
Sounds about right.

Originally posted by Ashera:
The summoning ability that heals/gives m-armor based on number of allies will WRECK the undeads face into the ground... don't use it on Fane.
And I approve this message. Strongly approve.
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Date Posted: Oct 19, 2017 @ 7:40pm
Posts: 13