Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Test it on Fane. Use a "heal" see if it damages him. use a "restore health" see if it damages him.
If it's not consistent there, I can't think of any reason there would be 2 descriptions for the same thing. perhaps simply different phrasing used by different devs during development.
Thats kind of the point.. undead only heal from poison
Things that restore health, i.e. potions, or hydro spells, will damage them.
I think there is a status that can beinflicted that causes you take damage from necro heals too... though could be recalling that wrong. I.e. sometimes bloodsucker will harm you if your diseased... or some such. So keep an eye on peoples ailments.
I know you can heal through decaying with normal necro hits, not sure about spells tho.
Decaying will cause poison / necro heals (mosquito swarm, blood sucker etc) to harm you.
The default % heal from necromancy skill, can never hurt you.
The summoning ability that heals/gives m-armor based on number of allies will WRECK the undeads face into the ground... don't use it on Fane.
All hydro spells will harm undead (cyro stasis is especially dangerous lol)
Huntsman first aid will harm undead.
Cleanse wounds also hurts undead.
That's all I managed to play around with... So far everything that isn't poison/necro = damage. Decay seems like a weird debuff for undead. I think they should be immune to it, because... well, they are undead and should really forever be decaying. Perhaps have it effect them differently to the living.
And I approve this message. Strongly approve.