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Persuasion is the only mandatory civic ability in my opinion. Since money/gear is basically limitless in this game because merchants restock. The xp and extra story that persuasion gives is too important. And persuasion gives a vendor discount -.-
Each 20 points in attitude provides a 3,84% better value of your items at this merchant to a max amount of 19%.
DLC Captains Head +2
Belt +1
Amu +1
Justinias Favor Gloves +1
Attitude +5
= 10 without even skilling a point in to it.
So you can sell your items for 59% more and buy an item for 37% less.
But it's not necessary. You can just get 11 thievery in Reaper's Coast and steal 57k gold from each merchant. If he does not have that much, just buy his items and you have the items and the gold afterwards.
I dont understand the distinction. What is the difference between selling your items and "trading" them in for gold?
The bartering option allows you to do so.
Oh ok, i did not even know this option ^^
I think you see selling items for gold and selling items for items as two different actions for some reason, but I don't know why. You are losing and gaining identical amounts either way, right? Why sell item A worth 200 gold then buy item B worth 200 gold when you could sell item A for item B? Like, you don't need to carry items around and only trade items for items or anything, but I don't see a point in not cutting out the extra transaction when possible.