Divinity: Original Sin 2

Divinity: Original Sin 2

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Deepest Blue Jan 13, 2021 @ 2:33pm
found the necromancer soul jars before the necromancers
I found the awesome dark cavern, but the soul jars at the end seem to be attached to people and quests I have not gotten to yet. should I leave them be, carry them all, or destroy them? I don't want to miss out on quest or exp stuff!
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Showing 1-4 of 4 comments
Kohl Jan 13, 2021 @ 3:03pm 
There's 2 Soul Jars there that matter.
Gridiania, and the Captain.

You can get extra exp if you kill the other 3 before smashing their soul jars, they're found in the maze's tower. But they resurrect after a little time has passed, so you need to be quick.

They want to be freed, It's up to you to do whatever you want. You can smash the jars any time, so just take them in your backpack.
Hawktiel Jan 13, 2021 @ 5:15pm 
For easier time you can smash Gwick's, Rask's and Tamsyn's jars so you don't need to deal with them later especially on harder difficulties.

Gratiana its up to you if you want take it for extra quest or just smash it.

For Captains jar you can skip boss battle smashing it on spot but you can also just take with you and break it later.
Kevana Jan 19, 2021 @ 6:13am 
Originally posted by Hawktiel:
For easier time you can smash Gwick's, Rask's and Tamsyn's jars so you don't need to deal with them later especially on harder difficulties.

Gratiana its up to you if you want take it for extra quest or just smash it.

For Captains jar you can skip boss battle smashing it on spot but you can also just take with you and break it later.

You'll miss his awesome pirate coat tho
Vipirio Jan 19, 2021 @ 9:53am 
well actauly you dont if you break the jar and bless the cursed circel where he is in he just poped up dead outside of the chest with his coat equiped ready to be taken with out a problem
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Date Posted: Jan 13, 2021 @ 2:33pm
Posts: 4