Divinity: Original Sin 2

Divinity: Original Sin 2

View Stats:
Nobody Oct 10, 2021 @ 11:27am
Lucky Charm
So…. I discovered some things regarding lucky charm and I’m left wondering if this is new knowledge, or simply knowledge that was never been considered important enough to care about and thus write about it in any easily searchable source. Regardless, I thought I’d share in case anybody finds it mildly useful.

Observations:
- if you repeat the order of looting you can predict when lucky charm triggers.(This is widely known)
- you can no longer choose a different container at the end of the sequence to get a different base item. You found a two handed sword, you’ll always find a two handed sword, for example. (This is different from all the documentation I found)
- if you modify the lucky charm score by drinking booze, it doesn’t work… exactly. You try drinking booze before the last looting (or last 3 lootings) and you get zilch. BUT if you start the sequence drinking booze, then search first 3 items, drink more, search 3 more etc etc, - in other words, do the entire search sequence with a higher lucky charm then it does work and you get a high level item. (This is to my knowledge completely unknown until now)
- modifying your lucky charm score DOES change the base item. But the new base item is ‘locked’ as well. I always get the same new base item at the end of the new sequence. To continue the example, if I always got a blue two handed with LC2, I now always got a pair of purple scale pants at LC4.
- in order to save on booze, the lucky charm character needs to drink it, then HE has to be involved in a conversation. That stops the timer. If it’s someone else talking, it doesn’t stop the timers. (This applies to buffs too, so cast haste only on the character talking f.ex)
- this last point makes using booze in long wolf difficult/tedious unless there’s an npc in the general area. (Detaching and moving away your lucky charm still works just fine)

Now, it could be my own version of the game is acting differently, or I could have made a mistake, but I have the save game err saved and can if desired reproduce the results in a video. Version: 3.6.117.3735

Lastly, I apologize if all of this is well known and I merely failed to find detailed info.
< >
Showing 1-15 of 15 comments
Chaoslink Oct 10, 2021 @ 1:33pm 
Yeah that all sounds right. Not many people go through the effort to save scum lucky charm so the information isn’t all that important which might be why you’ve had a hard time finding it. From the various discussions I’ve seen over the years on the forum here, everything you’ve posted sounds like what I’ve seen others report. Maybe one of the others can clarify something I’m less familiar with though. Since I abuse the heck out of thievery, I really don’t need to abuse lucky charm that hard for gear. I just buy whatever I want after a point and typically don’t even bother selling the old stuff. I pack it into the stash chest and sell it at the end of acts (or never).
Nobody Oct 10, 2021 @ 2:41pm 
Well the thing is, now knowing that it only triggers 5% of the time (eventually 6.25% at a ludicrous rank 10) I find that unless you save scum it, I don’t think I’d bother with the ability at all.

Indeed I started doing the research because I realized that abusing thievery with 2 characters is a lot less satisfying than 4, (but combat is more fun because my favourite characters have more turns) , and I started to look for an alternative. LC for me also has the small advantage that you don’t have to keep re-spec’ing characters back and forth to steal.
Chaoslink Oct 10, 2021 @ 3:22pm 
True, though I only do that once in act one at level 6 and once in act two at level 16. I leave act one with 200k gold or more, 2-6 copies of every available skillbook, all the best gear, all the consumables and crafting mats I could want and more. I leave act two with over 2 million gold. I stop thieving after that. I keep it on one character to pick locks and steal if its really convenient, but it isn't necessary as I could pay gold up front for everything I could think of wanting and never sell anything again and still not run out.

LC I keep handy just because an item (or gold early on) in one of every 20 containers is worthwhile if you open every container. Then I just keep it above LC 6 after level 16 to occasionally get a random Divine tier item. I don't bother with Barter as Thievery covers my gold needs and aside from Persuasion on my main and Loremaster for convenience, none of the other civil skills are worth it.
surreptitious Oct 10, 2021 @ 7:49pm 
loot every bucket on the start ship and in town ...
stat planting drudane ... in fact make it a mini game you play while watching netflix for 30 min.

once you get extra drudane every harvest. Soon you will be planting 30 at a time and it goes fast. ... never spend the 30 core plants. use the rest to buy everything.

when yo leave the act kill the merchants... they drop ALL drudane... you leave with everything you spend ... and the cash you steal from them .. just pay for everything with drudane ... and you get it all back .... by act 3 ... you have so much drudane you can full empty a merchant off all of their money .... then steal .... then kill... i had 500k with minimal effort and 80k worth of drudane plants rotting on lady vengance. Then put all your points into persuasion... leave the game running ... every hour or so the inventory of merchants changes ... buy whatever you need. ... the boat from act 3 to 4 you have enough to sell and buy back all of your gear .
Last edited by surreptitious; Oct 10, 2021 @ 7:52pm
Chaoslink Oct 10, 2021 @ 8:03pm 
Originally posted by surreptitious:
loot every bucket on the start ship and in town ...
stat planting drudane ... in fact make it a mini game you play while watching netflix for 30 min.

once you get extra drudane every harvest. Soon you will be planting 30 at a time and it goes fast. ... never spend the 30 core plants. use the rest to buy everything.

when yo leave the act kill the merchants... they drop ALL drudane... you leave with everything you spend ... and the cash you steal from them .. just pay for everything with drudane ... and you get it all back .... by act 3 ... you have so much drudane you can full empty a merchant off all of their money .... then steal .... then kill... i had 500k with minimal effort and 80k worth of drudane plants rotting on lady vengance. Then put all your points into persuasion... leave the game running ... every hour or so the inventory of merchants changes ... buy whatever you need. ... the boat from act 3 to 4 you have enough to sell and buy back all of your gear .
That's assuming you enable that gift bag despite it being a literal cheat.
surreptitious Oct 10, 2021 @ 8:12pm 
Originally posted by Chaoslink:
Originally posted by surreptitious:
loot every bucket on the start ship and in town ...
stat planting drudane ... in fact make it a mini game you play while watching netflix for 30 min.

once you get extra drudane every harvest. Soon you will be planting 30 at a time and it goes fast. ... never spend the 30 core plants. use the rest to buy everything.

when yo leave the act kill the merchants... they drop ALL drudane... you leave with everything you spend ... and the cash you steal from them .. just pay for everything with drudane ... and you get it all back .... by act 3 ... you have so much drudane you can full empty a merchant off all of their money .... then steal .... then kill... i had 500k with minimal effort and 80k worth of drudane plants rotting on lady vengance. Then put all your points into persuasion... leave the game running ... every hour or so the inventory of merchants changes ... buy whatever you need. ... the boat from act 3 to 4 you have enough to sell and buy back all of your gear .
That's assuming you enable that gift bag despite it being a literal cheat.


Originally posted by Chaoslink:
Originally posted by surreptitious:
loot every bucket on the start ship and in town ...
stat planting drudane ... in fact make it a mini game you play while watching netflix for 30 min.

once you get extra drudane every harvest. Soon you will be planting 30 at a time and it goes fast. ... never spend the 30 core plants. use the rest to buy everything.

when yo leave the act kill the merchants... they drop ALL drudane... you leave with everything you spend ... and the cash you steal from them .. just pay for everything with drudane ... and you get it all back .... by act 3 ... you have so much drudane you can full empty a merchant off all of their money .... then steal .... then kill... i had 500k with minimal effort and 80k worth of drudane plants rotting on lady vengance. Then put all your points into persuasion... leave the game running ... every hour or so the inventory of merchants changes ... buy whatever you need. ... the boat from act 3 to 4 you have enough to sell and buy back all of your gear .
That's assuming you enable that gift bag despite it being a literal cheat.

I think Lohar would have issue with that attitude.
I am doing exactly what Lohar does, just better. He lacked vision , i took the business all the way to act 4.

https://steamcommunity.com/sharedfiles/filedetails/?id=2601486487
Last edited by surreptitious; Oct 10, 2021 @ 8:14pm
Chaoslink Oct 10, 2021 @ 8:15pm 
Eh, I'll just stick with my million gold earning thievery that only takes roughly 2 dedicated hours per run to yield that number.
surreptitious Oct 10, 2021 @ 8:40pm 
Originally posted by Chaoslink:
Eh, I'll just stick with my million gold earning thievery that only takes roughly 2 dedicated hours per run to yield that number.

Cool ,

Malady and i are chillin on the yacht.
Taking turns hitting Drudane through our death fog bong.
It hits like an apocalypse finishes smooth.

Im pretty sure Almira is down for a 3 way. Just gotta get Mihaly to take a hit from the bong and that should take care of him.... pff mortals.

Just hope Almira can't raise him.. last thing ya need , too many bones in a 3 way .. know what i mean.

Keijo Oct 10, 2021 @ 10:57pm 
Problem with lc is that the item level you get is somehow tied to the area you loot in. You don't really do anything with items that are below your level. But then I believe in act 2 you can get items that are +5 to your level.

Nobody Oct 11, 2021 @ 9:15am 
Originally posted by Keijo:
Problem with lc is that the item level you get is somehow tied to the area you loot in. You don't really do anything with items that are below your level. But then I believe in act 2 you can get items that are +5 to your level.

Yup, totally tied to the level of the area. In my current run, a no gift bag tactical run for achievements I just started, I’m bumping my LC3 at lvl 3 to lvl 5 with booze and pulling lvl 4 purples. It’s fun. Nowhere near as profitable as thieving but I kinda like it. (I can’t see any downside wearing higher lvl stuff except weapons..?)
surreptitious Oct 11, 2021 @ 9:39am 
ok so tell me this treasure hunters.
if it is 5% and every 20 items you open is lucky....
can you open 19 in a low level area .. and the 20th in a high level ...

know what i mean .. not that i would ... cause ... too much for me ..but curious
Last edited by surreptitious; Oct 11, 2021 @ 9:40am
Chaoslink Oct 11, 2021 @ 11:00am 
A 1 in 20 chance doesn’t necessarily mean that every 20th container has something in it. You can get two procs in five containers, then not see another for 25 more. So it’d be hard to predict it that closely.
Texus Oct 15, 2022 @ 11:37am 
Does that skill work if I give it a party member but loot with another one? I felt like I noticed that being the chase once.
Chaoslink Oct 15, 2022 @ 11:41am 
Originally posted by Texus:
Does that skill work if I give it a party member but loot with another one? I felt like I noticed that being the chase once.
It only scales off the party member with the highest score. If you have four party members with 1 point each, your effective Lucky Charm effect is just 1. If you have all four points on one character, the effect is a 4.
Stormwind Oct 15, 2022 @ 2:52pm 
Originally posted by Chaoslink:
True, though I only do that once in act one at level 6 and once in act two at level 16. I leave act one with 200k gold or more, 2-6 copies of every available skillbook, all the best gear, all the consumables and crafting mats I could want and more. I leave act two with over 2 million gold. I stop thieving after that. I keep it on one character to pick locks and steal if its really convenient, but it isn't necessary as I could pay gold up front for everything I could think of wanting and never sell anything again and still not run out.

LC I keep handy just because an item (or gold early on) in one of every 20 containers is worthwhile if you open every container. Then I just keep it above LC 6 after level 16 to occasionally get a random Divine tier item. I don't bother with Barter as Thievery covers my gold needs and aside from Persuasion on my main and Loremaster for convenience, none of the other civil skills are worth it.

I'm almost afraid to ask, because then I'll start doing it too!
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Oct 10, 2021 @ 11:27am
Posts: 15