Divinity: Original Sin 2

Divinity: Original Sin 2

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Akumae Jun 27, 2021 @ 5:35pm
[Solved] Companion's dialogue disappearing fast, is this normal?
I've been playing this game for a while now and loving it, with no issues until now. I've just come back from the hall of echoes on the Lady Vengeance with Malady and my character is automatically entered into a lengthy dialogue with her. The thing is though, my companions get the little yellow exclamation above their heads and by the time I'm done talking with Malady, it disappears and I miss the dialogue.

My companions are Lohse, Red Prince and Sebille. Lohse and Red Prince get the yellow exclamations and Sebille does not. So far, after any major event they all get the yellow exclamation including Sebille, and I get some dialogue with all of them that leads to more attitude points, so I'm, wondering two things:

1) Is this normal for Sebille to not have a yellow dialogue exclamation after leaving the hall of echoes on the lady vengeance?

2) Is it possible to fix this?

Any help or advice would be greatly appreciated as I don't like to miss the little details like this, so please share your thoughts with me. Thank you!

Solution

https://steamcommunity.com/sharedfiles/filedetails/?id=2530265434
Last edited by Akumae; Jun 28, 2021 @ 4:32am
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Showing 1-10 of 10 comments
Akumae Jun 27, 2021 @ 5:45pm 
This is an image of where:

https://imgur.com/a/CvOamAQ

This is a screenshot I took from a youtube playthrough I was looking at just now to see if the same thing happened and it didn't, he was able to finish talking to Malady and then got to talk to his companions.

You can take a look for yourself too if you want here:

https://www.youtube.com/watch?v=Im-XWgnxB7g&t=1721s

At 29:46 into the video (above) he reaches where I reach and encounters this issue.

https://www.youtube.com/watch?v=lVgi8JekQcM&t=12s

And here (above) you can see he talks to his companions.

In this other person's playthrough as well, they were able to finish talking to Malady and get their companion conversations:

https://www.youtube.com/watch?v=z_ORckgLnyA&t=1013s

While here (below) at around 18:24, you can see the dialogue for Lohse disappear, which is what happens to me:

https://www.youtube.com/watch?v=ggIu5tR71Yg&t=1051s
Last edited by Akumae; Jun 27, 2021 @ 6:27pm
LukanGamer Jun 27, 2021 @ 6:27pm 
ya sadly they make many mistakes like this,
I would suggest doing something like saving before such events do them then load and skip through them as quick as possible if missed chance, while having companion close so you can click them after asap.
(not like they the annoying to click bunnies/squirells that run around far to much and may even suicide so should be able to in time).

The 1 good/bad thing is most times these ! banters are minor any ways (you will see this when you do it) where they mostly all just say ya we should do the good guy thing or something minor like that
(honestly may as well have just had them say it without a box pop up >_> but guess idea is, you asking them what their thoughts are on situation and them having small attention span and care).

glhf
Akumae Jun 27, 2021 @ 6:39pm 
Originally posted by LukanGamer:
ya sadly they make many mistakes like this,
I would suggest doing something like saving before such events do them then load and skip through them as quick as possible if missed chance, while having companion close so you can click them after asap.
(not like they the annoying to click bunnies/squirells that run around far to much and may even suicide so should be able to in time).

The 1 good/bad thing is most times these ! banters are minor any ways (you will see this when you do it) where they mostly all just say ya we should do the good guy thing or something minor like that
(honestly may as well have just had them say it without a box pop up >_> but guess idea is, you asking them what their thoughts are on situation and them having small attention span and care).

glhf

Ah I see, this bothers me quite a bit a lol. I guess I have no choice but to do what you suggest, I do save very often.

I still wonder how it didn't happen to the people in the first two videos I shared above but happened to me and the last person's video I shared. The only difference I see is the party so I'm wondering if that's why.
LukanGamer Jun 27, 2021 @ 6:46pm 
if they origin shouldn't matter (customs/"mercenaries" dont care).

Maybe just timing didn't honestly look and compare but assume 1 toke longer then other.
Akumae Jun 27, 2021 @ 7:03pm 
Originally posted by LukanGamer:
if they origin shouldn't matter (customs/"mercenaries" dont care).

Maybe just timing didn't honestly look and compare but assume 1 toke longer then other.

All the videos I watched and myself in my game let Malady speak and continued as soon as she finished a sentence, so I don't know. However, I did try what you suggested and speed through the conversations, which did allow me to finish all, so thank you for that suggestion. Though I am still hoping someone comments to let us know why this may be happening.
LukanGamer Jun 27, 2021 @ 9:03pm 
again assume it timing but maybe 1 did classic edition 1 did definitive
(though don't think they made intentional or even accidental changes in this area)
or mods (again though highly doubt)

Glad it worked out for you though, good luck with all future encounters of it.
Akumae Jun 27, 2021 @ 11:15pm 
Originally posted by LukanGamer:
again assume it timing but maybe 1 did classic edition 1 did definitive
(though don't think they made intentional or even accidental changes in this area)
or mods (again though highly doubt)

Glad it worked out for you though, good luck with all future encounters of it.

Solution
I just created a mod that increases the timer of the companion dialogues and it works! I'm so happy I can play normally lol

You can check it out here:

https://steamcommunity.com/sharedfiles/filedetails/?id=2530265434
Last edited by Akumae; Jun 28, 2021 @ 4:31am
LukanGamer Jun 28, 2021 @ 3:57am 
lol good on ya to just fix the issue for yourself in a bigger way.
(personally quit DOS 2 ages ago played it enjoyed it etc... just like helping people here on occasion still since it tends to have a lot of people asking and is decent game I liked)
Last edited by LukanGamer; Jun 28, 2021 @ 3:58am
Akumae Jun 28, 2021 @ 4:30am 
Originally posted by LukanGamer:
lol good on ya to just fix the issue for yourself in a bigger way.
(personally quit DOS 2 ages ago played it enjoyed it etc... just like helping people here on occasion still since it tends to have a lot of people asking and is decent game I liked)

Ah I see, that's nice, thanks for sticking around and helping out. You also helped me out before, a few weeks back when I was picking my companions.
LukanGamer Jun 28, 2021 @ 6:20pm 
np, again cool on you to just jump on mod creation and do it.

As far as I know it was never modded oddly enough, in theory it possible it in 1 the massive mods like leadership library (think called leaderlib now) sort of thing but as far as I know it is not in any them.
(if you don't have that I do suggest it since it makes all conversations go to Main Character, much more immersive and how it should be imo).
Last edited by LukanGamer; Jun 28, 2021 @ 6:25pm
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Date Posted: Jun 27, 2021 @ 5:35pm
Posts: 10