Divinity: Original Sin 2

Divinity: Original Sin 2

View Stats:
What's causing this Blindness?
I've done Clear Minded on Fane twice, and it won't shift it. The Beat also has it.

https://steamcommunity.com/sharedfiles/filedetails/?id=2358488045
< >
Showing 1-15 of 27 comments
Senki Jan 11, 2021 @ 8:48am 
Smoke probably
General Malaise Jan 11, 2021 @ 8:50am 
Well I've had to reload because of that. The NPC I was trying to save got killed.

I told him to wait 5 mins for a start, and thought it was just the 4 Magisters. Having what appears to be permanent(at least during the fight) blindness on 2 of them, plus the NPC caused that to happen.
Senki Jan 11, 2021 @ 8:53am 
Oh nvm you have the actual blind status effect, didn't see it. Check their helmets to see if you don't have blindfolds equipped or something. If not then it might be a bug
Blinding Radiance, perhaps? Clear-minded doesn't work against aura-type effects.
Senki Jan 11, 2021 @ 8:54am 
Originally posted by Applied Mediocrity:
Blinding Radiance, perhaps? Clear-minded doesn't work against aura-type effects.

Oh yeah this. Just noticed the hidden shiny enemy lol
General Malaise Jan 11, 2021 @ 9:19am 
OK thanks. I guess that's what it was then.
Pyromus Jan 11, 2021 @ 10:30am 
Yeah, chicken there is shiney. Which is odd, because I don't recall enemies there (blackpits it looks like) having blinding radiance. But it will reapply blind every turn change I believe.
General Malaise Jan 11, 2021 @ 10:34am 
Originally posted by Pyromus:
Yeah, chicken there is shiney. Which is odd, because I don't recall enemies there (blackpits it looks like) having blinding radiance. But it will reapply blind every turn change I believe.


So if I'd teleported the chicken away with one of the others - instead of using Clear Minded, it would have cleared it?

...............or walked away from it even?
Last edited by General Malaise; Jan 11, 2021 @ 10:34am
Chaoslink Jan 11, 2021 @ 12:21pm 
Originally posted by Leland Stottlemeyer:
Originally posted by Pyromus:
Yeah, chicken there is shiney. Which is odd, because I don't recall enemies there (blackpits it looks like) having blinding radiance. But it will reapply blind every turn change I believe.


So if I'd teleported the chicken away with one of the others - instead of using Clear Minded, it would have cleared it?

...............or walked away from it even?
Yea.
General Malaise Jan 11, 2021 @ 12:45pm 
Originally posted by Chaoslink:
Originally posted by Leland Stottlemeyer:


So if I'd teleported the chicken away with one of the others - instead of using Clear Minded, it would have cleared it?

...............or walked away from it even?
Yea.


Cool. I'll know next time.
Chaoslink Jan 11, 2021 @ 1:44pm 
Alternatively, you might try a particular potion for those moments. I think Strong Will might stop blindness. Could be wrong there, but whatever the effects of said potion are, note that they’re immunities. They should stop the effect from reapplying even if it’s an aura. Buffs that counter the aura effect like peace of mind will be removed and reapplied very rapidly. An immunity effect will protect you entirely for the duration.
General Malaise Jan 11, 2021 @ 1:52pm 
Originally posted by Chaoslink:
Alternatively, you might try a particular potion for those moments. I think Strong Will might stop blindness. Could be wrong there, but whatever the effects of said potion are, note that they’re immunities. They should stop the effect from reapplying even if it’s an aura. Buffs that counter the aura effect like peace of mind will be removed and reapplied very rapidly. An immunity effect will protect you entirely for the duration.

Thanks.

You'd think Peace of Mind would protect you from Charmed too, not just clear it. I'm going to learn a bit about Potions before too long.

Saw someone take a potion and along with other buffs, got his Intelligence to something like 135, and Crit Chance to 100% - then one shot the Doc, with Grasp.
Chaoslink Jan 11, 2021 @ 2:44pm 
Peace of mind is like any other buff. If an effect it "protects" against or otherwise cures when applied, they will cancel out. So if decaying is applied while the Fortified buff is still up, Fortify just goes away. It doesn't provide immunity though. The potion I mentioned, alongside a few others, offer full immunity to the effects, so they not only remove them, but they also prevent them being applied and those won't go away until the effect ends.

The whole high intel thing is just the large attribute potions. They're +13 normally, but if you have five star diner they're a 26 point boost. You can only buy them however, they're not craftable. Its why mushrooms like Boletus (though that one has a quest component) are useless because their +1 effect alone or in a potion isn't significant and there's no crafting method to combine them like other potions. Be kinda broken if there was as you'd just make the +13s in the beginning act and stomp fights.
Last edited by Chaoslink; Jan 11, 2021 @ 2:47pm
Tempest Fox3 Jan 11, 2021 @ 3:49pm 
Originally posted by Leland Stottlemeyer:
Originally posted by Pyromus:
Yeah, chicken there is shiney. Which is odd, because I don't recall enemies there (blackpits it looks like) having blinding radiance. But it will reapply blind every turn change I believe.


So if I'd teleported the chicken away with one of the others - instead of using Clear Minded, it would have cleared it?

...............or walked away from it even?

Or boost your magic armour to anything above zero. Then clear mind. The aura will only apply a new stack of blindness if you have no magic armour.
Last edited by Tempest Fox3; Jan 11, 2021 @ 3:50pm
bli-nk Jan 11, 2021 @ 5:38pm 
Originally posted by Tempest Fox3:
Or boost your magic armour to anything above zero. Then clear mind. The aura will only apply a new stack of blindness if you have no magic armour.

If you don't want to spend a lot of time making potions and applying them before battle, this is the way. Magic Armour potions stop a huge amount of CC though you do have to clear first though there are only a couple of persnicky status effects that are not easily cleared.
< >
Showing 1-15 of 27 comments
Per page: 1530 50

Date Posted: Jan 11, 2021 @ 8:45am
Posts: 27