Divinity: Original Sin 2

Divinity: Original Sin 2

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Gracey Face Oct 21, 2020 @ 4:38pm
Elemental totem is a vanilla skill..?
I am playing with a bunch of rework mods that add in extra skills, but I noticed some people talking about stock DOS2 mentioning totems.

Are totems in the stock/vanilla game? I had assumed they were an OP spell added by one of the mods due to how ridiculous they are.
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Showing 1-9 of 9 comments
Syrris Oct 21, 2020 @ 8:30pm 
Elemental totems are part of the Summoning skill line in the default game.

The mods may have altered how they work; in the umodded game they're strong in the early part of the game but their usefulness tends to fade by Act 2.
Last edited by Syrris; Oct 21, 2020 @ 8:30pm
LukanGamer Oct 21, 2020 @ 9:47pm 
^quite true
Gracey Face Oct 22, 2020 @ 1:54am 
Originally posted by Syrris:
The mods may have altered how they work; in the umodded game they're strong in the early part of the game but their usefulness tends to fade by Act 2.

2 point 1 cooldown 3 turn lifespan no limit to number of totems. That's how they're working right now, no idea if this is how they work stock.

To be blunt I have no idea how this could fall off power wise since it's basically getting 3 attacks (more powerful) for the cost of one. But it has extra advantages too such as being extra bodies for the AI to target. I wonder what kind of ridiculous spells overshadow this :D.

But at least this gives me the green light to spam the hell out of them.
Tim Oct 22, 2020 @ 6:17am 
Summons drop off because other than the Summoning skill you can't make them stronger, so you will cap out relatively early on in Act 2 if you focus Summoning, but the rest of your skills will eventually overtake it due to their reliance on Attributes. Totems being an early-game/low-level skill means it also doesn't scale as well as other alternatives.

I agree it was neat to win some early Act 1 fights by spamming totems tho.
ALYONA DECOY Oct 22, 2020 @ 7:21am 
Summonning is the weakest class but still playable.
Яeplicant Oct 22, 2020 @ 3:51pm 
Originally posted by Fourth:
Summonning is the weakest class but still playable.

I dunno, a fully buffed incarnate with maxed summoning (plus added bonus via items) is quite the stuff. Certainly useful to have some extra damage to put someone down even faster.

Shadow Prince didn't even get a chance to take his turn, for example.
Last edited by Яeplicant; Oct 22, 2020 @ 3:52pm
DrunkPunk Oct 22, 2020 @ 3:58pm 
Originally posted by Replicant:
Originally posted by Fourth:
Summonning is the weakest class but still playable.

I dunno, a fully buffed incarnate with maxed summoning (plus added bonus via items) is quite the stuff. Certainly useful to have some extra damage to put someone down even faster.

Shadow Prince didn't even get a chance to take his turn, for example.

it's cool in the first two acts but by act 4 your incarnate will mostly get one shot since it doesn't scale any higher after you hit 10 summoning. and by late act 2 you can one shot anything with various other trees, including the final encounter.
Gracey Face Oct 22, 2020 @ 4:47pm 
Originally posted by Replicant:
Originally posted by Fourth:
Summonning is the weakest class but still playable.

I dunno, a fully buffed incarnate with maxed summoning (plus added bonus via items) is quite the stuff. Certainly useful to have some extra damage to put someone down even faster.

Shadow Prince didn't even get a chance to take his turn, for example.

Might be the mods I am using, but the incarnate is wierdly weak for me. Lvl 11 with 12 points in summoning and 31 points in CON with a mod that makes the summoner's stats increase summon's stats, the incarnate only has 193 hitpoints. 193! Guy summoning him has something like 1100.
Senki Oct 22, 2020 @ 6:58pm 
The incarnate is good in act 1 and then the only use(or best use) he has is being a nuke with all the buffs and supercharger + closed circuit or epidemic of fire in the next 2 acts. In act 4 its not even worth using it, I finished a playthrough recently and ended up changing the summoner to an aero mage because wasting all that time buffing it to see mediocre damage wasn't fun.
Last edited by Senki; Oct 22, 2020 @ 6:58pm
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Date Posted: Oct 21, 2020 @ 4:38pm
Posts: 9