Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I haven't tested the purging wand thing, but on the assumption does count (and it should as purging wands acts as Source Vampirism and the Path of blood requirement is to respect source. Using a purging wand is not respecting source) In addition, you killed Shriekers, so you done killed somebody. The only only way to progress off of Fort Joy without using a purging wand would be to Help Slane by giving him a purging wand and have him deal with Shreikers. On the Nameless Isle you would have to take the back door into the Academy and skip pretty much everything else on that Island, including the Shreikers there. You can leave Driftwood i think withoutn ever actually having to do that Reimond fight at the blackpits and you should be able to teleport your way around the Shrieker in the mines.
I don't know if killing with totems/summons circumvents the no kill rule since you'd have to summon them, and by extension you kill the person. Unless you have another party member do the summoning. The run you're doing now will be a test for it, it seems. As for Hannag/Jahan, you're technically involved in the killing so maybe? That's the real test here, anyway.
For Source Vampirism, best bet would be to learn the location of Nameless Isle some other way. Only way I can think of that doesn't involve killing anyone is failing to obtain source points from every possible person. BUT doing it what way won't get you the villain tag via Hannag Malady will give you the location this way, so you don't have to do that Hall of Echoes source vampirsm thing. BUT she will die by the end of the game
Only 3 ways to leave Driftwood, getting ti form your God, which is the Source Vampirism method, learning it from the Advocate, which is only possible through killing those Blackring dudes around the Blood Island tree, or the before mentioned Malady way, which voids you getting the villain tag. Looks like you;d have to bank on source vamprism on your god when learning it doesn't count, since their source is still there when using it in that particular instance. Or find another way to get the villain tag that somehow won't void Path of Blood requirement
Also, make sure you never steal anything either. Can't steal. Make sure you didn't do that.
In short, testing ALL of those things requires a very specific playthrough doing and skipping very specific things and most people wouldn't bother. Looks like you're the guy doing the testing. On instinct, I want to say it's not possible because of what's involved with Hannag and you getting the villain tag in the first place. Someone has to die in order to get the villain tag as far as I'm aware, might just be impossible.
TLDR: Shouldn't be possible due to contradicting circumstances in Act 2.
Using summons does circumvent the no kill rule, or so I've read. I guess I'll take my chances with Malady since I might have already ♥♥♥♥♥♥ up with the Shriekers.
Is there a debug mode I could enable, maybe? It'd certainly help to find out if what I want is even doable.
https://steamcommunity.com/sharedfiles/filedetails/?id=1499553252&searchtext=cheat+commander