Divinity: Original Sin 2

Divinity: Original Sin 2

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D.A.R.K. Dec 14, 2018 @ 1:10pm
Those Craftings Make no Sense?
Dinner = 1 Fish or 1 Meat at Cooking Station.
Dinner = +2 Strength; +20% Health.

Dwarven Stew = 1 Dinner + Any Beer Source at hand.
Dwarven Stew = +1 Strength; +20% Health.

What's the point in use more resource do craft a worst item? Why should someone craft Dwarven Stew that requires Dinner when Dinner is already better than Dwarven Stew?
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Showing 1-15 of 22 comments
Stabbey Dec 14, 2018 @ 1:19pm 
It's an oversight which Larian has apparently decided not to fix despite it being pointed out repeatedly ever since the alpha. Crafting in general is pretty half-assed, as there are a lot of missing recipies, and it's impossible to reliably use crafting because there are a bajillion ingredients and no good way to get any ingredients you are specifically looking for.
D.A.R.K. Dec 14, 2018 @ 3:27pm 
Originally posted by Stabbey:
It's an oversight which Larian has apparently decided not to fix despite it being pointed out repeatedly ever since the alpha. Crafting in general is pretty half-assed, as there are a lot of missing recipies, and it's impossible to reliably use crafting because there are a bajillion ingredients and no good way to get any ingredients you are specifically looking for.
My friend, who played the first version of the game before, told me Craft System in D:OS 2 is trash as hell, a lot of materials that we will not use because a lot of those materials are used to craft ♥♥♥♥♥♥ items.

There's a MOD called Crafting Overhaul, or something like that, people tell it's good, maybe they fixed those of those mistakes. If I'm not wrong, Crafting Overhaul add the old crafings from D:OS 1 and add new ones to D:OS 2.
Stabbey Dec 14, 2018 @ 3:34pm 
That's basically it. The big problem with crafting is that there isn't a reliable way to get specific items you do want. For example, Peace of Mind is a pretty good spell, but if you want the scroll of it, you need Crab Claws. I only recall finding a total of TWO Crabs in the entire game. Any more claws will be randomly found in loot or randomly in vendors inventory. There's no good way to get more claws, only a tedious search through every NPC's trade items.
D.A.R.K. Dec 14, 2018 @ 3:47pm 
Originally posted by Stabbey:
That's basically it. The big problem with crafting is that there isn't a reliable way to get specific items you do want. For example, Peace of Mind is a pretty good spell, but if you want the scroll of it, you need Crab Claws. I only recall finding a total of TWO Crabs in the entire game. Any more claws will be randomly found in loot or randomly in vendors inventory. There's no good way to get more claws, only a tedious search through every NPC's trade items.

Searching each Trader is the way I'm using to find mostly crafing materials.
I manage to find a Crab Claw from those Crocodiles from Act I,
I think that orange crab could drop as well.
I'm not sure.
Zero Dec 14, 2018 @ 5:33pm 
Han can grab some materials for you. That is how I craft a lot of invisibility potions
hurepoix Dec 14, 2018 @ 10:26pm 
not to say sometime crafted things are cheaper than ingredient to make it.
This is so stupid, really. Why couldn't fix this? What is their problem?
The game is full stupid things..
Pyromus Jan 28, 2020 @ 8:04pm 
I don't see the issue. You don't make dwarven stew to be better than dinner, you make it so the strength buffs can stack for +3. You can stack stew with dinner, but 2 dinners just makes the new one refresh the timer on the first. PLAYERS overlooking that is a problem on their end, not a problem on the developers' end.

Crab claws are easy to find from all crafting vendors, I have never had an issue. And as of DE, most vendors have a wider range of scrolls they sell, making it easier to save materials for the scrolls that can't be purchased.
I mean an Apotheosis scroll needs a piece of paper, a source orb...and a bead, of all things.
D.A.R.K. Jan 29, 2020 @ 3:35am 
Originally posted by Pyromus:
I don't see the issue. You don't make dwarven stew to be better than dinner, you make it so the strength buffs can stack for +3. You can stack stew with dinner, but 2 dinners just makes the new one refresh the timer on the first. PLAYERS overlooking that is a problem on their end, not a problem on the developers' end.

Crab claws are easy to find from all crafting vendors, I have never had an issue. And as of DE, most vendors have a wider range of scrolls they sell, making it easier to save materials for the scrolls that can't be purchased.
You don't see a problem because you don't know basic math. If we have "A" that does a thing, and we add "B" that does another thing, the result (C) should do "A" and "B" combined, or better than "A" and better than "B", or better than "A" and "B" combined.

EVERYONE in the universe sees this is a problem, but I guess you are a fanboy? Because only fanboys see problems and ignore them completely or don't accept they are a problem in the first place.

The only way "C" would be worst than "A" or "B" would be if "A" or "B" is NEGATIVE. That means, in our case, or Dinner or any Beer source is a negative status to add to our crafting, if Dinner or any Beer source is negative, why would anyone use it anyways?

You told the real reason is that we can stack up status if that makes any sense at all, right? Funny because I'm looking at Crafting Wikia right now, and I can see a lot of other items that give Strength as well: Bread, Ham, Mashed Potatoes, Meat Stew, Porridge, Potato Porridge, Poutine, Roasted Pork, Stew and Tainted Stew.

That means ALL of those items can do what Dwarven Stew does, and some don't even require cook or more ingredients. That means (in math perspective) we could have Dwarven Stew in other ways because it seems the focus of your comment is having 3 Strength by combining Dinner and Dwarven Stew, but we could do the same with Dinner and Ham, something we can find everywhere. Or a Bread... That means Dwarven Stew is the same as a Bread or a Ham.

Do you still think Dwarven Stew is a good crafting recipe the way it is today?

By the way, here's the link for the Crafting Food Recipes:
https://divinityoriginalsin2.wiki.fextralife.com/Food


Edit:
One more thing, I think it's kicking the dead body right now, but Potato Porridge and Mashed Potatoes give us +2 Strength instead of +1, making it +4 with Dinner... But I think Dinner + Dwarven Stew (that makes +3 Strength) is better for you at any point, right?
Last edited by D.A.R.K.; Jan 29, 2020 @ 3:40am
Pyromus Jan 29, 2020 @ 5:25am 
Originally posted by 50/50 90:
Originally posted by Pyromus:
I don't see the issue. You don't make dwarven stew to be better than dinner, you make it so the strength buffs can stack for +3. You can stack stew with dinner, but 2 dinners just makes the new one refresh the timer on the first. PLAYERS overlooking that is a problem on their end, not a problem on the developers' end.

Crab claws are easy to find from all crafting vendors, I have never had an issue. And as of DE, most vendors have a wider range of scrolls they sell, making it easier to save materials for the scrolls that can't be purchased.
You don't see a problem because you don't know basic math. If we have "A" that does a thing, and we add "B" that does another thing, the result (C) should do "A" and "B" combined, or better than "A" and better than "B", or better than "A" and "B" combined.

EVERYONE in the universe sees this is a problem, but I guess you are a fanboy? Because only fanboys see problems and ignore them completely or don't accept they are a problem in the first place.

The only way "C" would be worst than "A" or "B" would be if "A" or "B" is NEGATIVE. That means, in our case, or Dinner or any Beer source is a negative status to add to our crafting, if Dinner or any Beer source is negative, why would anyone use it anyways?

You told the real reason is that we can stack up status if that makes any sense at all, right? Funny because I'm looking at Crafting Wikia right now, and I can see a lot of other items that give Strength as well: Bread, Ham, Mashed Potatoes, Meat Stew, Porridge, Potato Porridge, Poutine, Roasted Pork, Stew and Tainted Stew.

That means ALL of those items can do what Dwarven Stew does, and some don't even require cook or more ingredients. That means (in math perspective) we could have Dwarven Stew in other ways because it seems the focus of your comment is having 3 Strength by combining Dinner and Dwarven Stew, but we could do the same with Dinner and Ham, something we can find everywhere. Or a Bread... That means Dwarven Stew is the same as a Bread or a Ham.

Do you still think Dwarven Stew is a good crafting recipe the way it is today?

By the way, here's the link for the Crafting Food Recipes:
https://divinityoriginalsin2.wiki.fextralife.com/Food


Edit:
One more thing, I think it's kicking the dead body right now, but Potato Porridge and Mashed Potatoes give us +2 Strength instead of +1, making it +4 with Dinner... But I think Dinner + Dwarven Stew (that makes +3 Strength) is better for you at any point, right?

Well, starting by insulting a person with an opposing view is a great tell you're lacking in actual arguments, so thanks there, I definitely have no clue how basic math works. I guess I should go return my degree and quit my job where I teach math.

You do realize not everyone stacks up on every food item in the game though, right? And having multiple ways to get +strength from food as you so kindly pointed out is a good thing that gives diversity to your options. And cooking things isn't an investment, so some of those things not needing to be cooked is a non issue. And beer does have negative effects. Dwarven stew has none of them.

And no where did I say dwarven stew was the best recipe in the game, or that it was the optimal end all cooking recipe that you should always focus on, so there is no dead body to be kicking. But you seem to be a pretty big fan of the game's recipe/food crafting system since you clearly use that super optimal potato porridge and mashed potato combo, so how about you play your way and I'll play mine, where, by the way, I never use any food outside of opening strength check containers on teams with no strength build.
D.A.R.K. Jan 29, 2020 @ 6:05am 
Originally posted by Pyromus:
Well, starting by insulting a person with an opposing view is a great tell you're lacking in actual arguments, so thanks there, I definitely have no clue how basic math works. I guess I should go return my degree and quit my job where I teach math.
I didn't insult you by saying you don't know basic math, you felt insulted about it, two different things, just think about this for a second. Secondly, pinpoint someone insulting is the same as not arguing is completely fall logic, both aren't mutually exclusive, someone can insult you as well as present logic and argument to the table.

In my case, I insulted you by calling you fanboy as well as presented how Dwarven Stew is wrong the way it is by showing to you what you told about "stack up status" is wrong as well, by showing to you that we can have everything you presented as "reason" for this mistake without having to use Dwarven Stew.





Originally posted by Pyromus:
You do realize not everyone stacks up on every food item in the game though, right? And having multiple ways to get +strength from food as you so kindly pointed out is a good thing that gives diversity to your options. And cooking things isn't an investment, so some of those things not needing to be cooked is a non issue. And beer does have negative effects. Dwarven stew has none of them.
It doesn't matter if someone does stack up stats or no, it's something that we can do, it's part of the game mechanic, and this is how food works, this is how you improve food.

If you think "Dinner + Dwarven Stew" is acceptable to use, that means you have to accept any combination at all because all food combination is combination unless you think YOUR combination is better, thus making YOUR'S right and everyone's else wrong, right?

What I have to pinpoint to you is that Dwarven Stew is a bad food because it makes no sense to be the way it is because one of the ingredient is better than the mixed result, so makes no sense to spend more ingredients doing a worst result, this is basic to everything about everything in the world.

Even your stacking status argument makes no sense because we can get the same result with better, and easiest to find, materials and ingredients. In the end... Dwarven Stew has 0 reasons to exist the way it is today.





Originally posted by Pyromus:
And no where did I say dwarven stew was the best recipe in the game, or that it was the optimal end all cooking recipe that you should always focus on, so there is no dead body to be kicking. But you seem to be a pretty big fan of the game's recipe/food crafting system since you clearly use that super optimal potato porridge and mashed potato combo, so how about you play your way and I'll play mine, where, by the way, I never use any food outside of opening strength check containers on teams with no strength build.
I don't eat food based on status in any of my gameplay. To show to you how your argument is failed I just research the Food Crafting Recipe page to show you are wrong in saying Dwarven Stew has a purpose and people are overlooking it.

Normally I play with 2 or 4 characters in my party, an Undead to heal with poison potions because are easy to craft, two that uses health potions to heal and one that uses Dinner to heal, this last one has Five Star Diner because it heals up to 40% health.

I don't care about status, I do use Dinner because meat and fish are easy to find and craft Dinner is easy as well, I can store 40 Dinners in Fortjoy to this specific character. I do that because I don't want every character splitting potions, of course, I do use healing magic as well to make every character "balanced" on healing.

And... "you seem to be a pretty big fan of the game's recipe/food crafting system" I'm the one who made the thread saying Dwarven Stew suck. You clearly have nothing more to say and are trying to bypass by someone who understands something.




Originally posted by Pyromus:
so how about you play your way and I'll play mine
This is another failed argument because I'm not saying what you should do to play the game the way you want, I could care less if you are playing "the right way", "the optimal way" or whatever.

The whole point of the thread, and my discussion with you, is to present the specific food "Dwarven Stew" that has a flaw in its implementation on the game because ingredients are better than the result, and this makes no sense.

You can play the way you want, I'm not here to tell if you are playing wrong or right. I'm here to say Dwarven Stew makes no sense and it seems I'm not the only one thinking this is wrong, but it seems you are the only one defending this bad developed food.
Pyromus Jan 29, 2020 @ 6:19am 
Bro you care way too much about this and I do not have the time or desire to read that massive wall. Have a good day, stay hydrated to balance out that salt.
D.A.R.K. Jan 29, 2020 @ 7:11am 
Originally posted by Pyromus:
Bro you care way too much about this and I do not have the time or desire to read that massive wall. Have a good day, stay hydrated to balance out that salt.
That's what I thought.
This is how someone without arguments, or with broken arguments, tries to leave on top.
Originally posted by 50/50 90:
Originally posted by Pyromus:
Bro you care way too much about this and I do not have the time or desire to read that massive wall. Have a good day, stay hydrated to balance out that salt.
That's what I thought.
This is how someone without arguments, or with broken arguments, tries to leave on top.

Eh, everybody knows that if you combine The Ultimate Heaven Blade with an Ancestral Spirit Greatsword in order to craft a butter knife, it's totally fine because you can have The Ultimate Heaven Blade in one hand and the butter knife in the other, which is technically more DPS than The Ultimate Heaven Blade alone ¯\_(ツ)_/¯
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Date Posted: Dec 14, 2018 @ 1:10pm
Posts: 22