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If they were some important quest givers, I would recommend to let them live, but since EXP is all you care about and they are just "one Act guys", my advise is: go get them, tiger!
https://steamcommunity.com/sharedfiles/filedetails/?id=1552825609
That explains it.
You can do both. Give him the wand, and before dialogue ends, cause a damaging surface to hit him when he shifts into humanoid form to initiate combat.
Or break a feathfog barrel from the boat on him mid dialogue.
Where? Haven't found Deathfog in Fort Joy.
You would have had to grab it from the boat at the very beginning.
https://www.youtube.com/watch?v=zRrkiYfQOVE