Divinity: Original Sin 2

Divinity: Original Sin 2

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Icedfate Jan 6, 2020 @ 12:59pm
victor flynn's spirit not appearing?
I'm confused here

so, first i'm gonna rant because i'm annoyed at this

https://steamcommunity.com/sharedfiles/filedetails/?id=1961952123

look at how well camoflaged this skeleton is, you wouldn't even know it's there. practically invisible unless you know where to look, you would likely just walk right past it like I did.


anyhoo, I did walk right past it and have been clearing out the stonegarden graveyard and came across a grave and i dug it up and there was only rocks inside it and a note and the grave belonged to some "victor flynn"

I tried googling it and found practically nothing about this subject, except a couple of places saying "go back to the unusual skeleton in reaper's coast".
no other info seemed to say anything about where to find this skeleton, they just say "in reaper's coast"

then i found another article that says "the unusual skeleton in front of the bridge, near the diseased dog"..meanwhile that same article claims that the bridge is southwest of the elves doing the burial where you bring saheila back to them, but that's just flatout wrong, because the bridge is not southwest of there, it is southeast of there.

meanwhile, I then managed to find a youtube video and the youtuber is playing and finds the skeleton , not in front of the bridge but south..and west of the bridge, so I guess that's what the other article meant? southwest of the bridge southeast of the elven camp?

okay, then they say use spirit vision and victor's spirit will be there. in the video, victor's spirit appears right there plain as day

but in my game, he's not there. I tried walking back and forth and nothing, he's not there.

all the back in the first steam thread i found, people are saying that if you dug up the grave before talking to the spirit, the spirit will disappear and you will never see it...

well, ♥♥♥♥, so I reloaded a save from before I dug up the grave and go back..and still no spirit.

then another post says "the spirit does NOT appear until you dig up the grave"

so I go back and dig up the grave then go back to the skeleton and, still no spirit.

wtf? I guess this is just minor side content and I can just skip it, but i'm getting annoyed at this stuff. like the bird that teaches you a unique summon skill but only if you don't pick up the piece of flesh on the ground in front of it that's clearly white text and not marked as stealing but if you take it before talking to the bird then the bird gets pissed off and you can never learn the skill, but the skill is useless anyway so it doesn't even matter
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Showing 1-12 of 12 comments
Chaoslink Jan 6, 2020 @ 1:28pm 
If he’s that hunter guy, I think his side stuff is related to Ryker. It’s possible that the event isn’t accessible if Ryker has been killed. If memory serves, you’ve already done that in your game.
Fazl Jan 6, 2020 @ 2:09pm 
Originally posted by Chaoslink:
If he’s that hunter guy, I think his side stuff is related to Ryker. It’s possible that the event isn’t accessible if Ryker has been killed. If memory serves, you’ve already done that in your game.

I think this is in reference to the half buried skeleton you find at the bottom of a "cliff" near the dog close to gareths place.

Now it has been a while but, he faked his death .. then ironically fell to his death off a ledge. Or maybe that is someone else.. not a significant npc to remember.
Last edited by Fazl; Jan 6, 2020 @ 2:10pm
Icedfate Jan 6, 2020 @ 2:35pm 
yeah, i have not killed ryker yet.
and yes, it's the half buried skeleton labeled "unusual skeleton", if you look at it with a scholar, they conclude he fell to his death.

if I dig up the grave and read the note before looking at the skeleton, my character says "well faking your death is one way to avoid debtors prison"

if I search the skeleton first then dig up the grave and read the note , my character says something to the effect "well, he tried fake his death but fate caught up to him"

but the problem I have is that using spirit vison is "supposed" to reveal his spirit standing next to his skeleton but it does not appear in my game and I don't know why.

all I see is conflicting information like "DON'T dig up the grave, if you do, the spirit won't appear" and then someone else says "the spirit won't appear UNTIL you dig up the grave first"

but I tried it both ways and neither way allows me to see the spirit.

then i see some patch notes from long ago and in the changelog it says "victor's spirit will now appear to the character who dug up his grave" but still, I am not getting the spirit to appear to anyone, regardless of whether they dug up the grave or not.

I just ended up skipping this because it seems stupid and poorly designed anyway, which might be out of character for me to say because I don't really think this game is poorly designed overall, but I really hate "missable content" when you miss something because you didn't realize that 30 hours earlier, you didn't talk to a certain npc who only appears in a certain spot at a certain time and if you didn't talk to them at that exact moment then you miss something else 30 hours later and then you look in a guide online and the guide talks about it and like well ♥♥♥♥, i don't want to reload and redo 30 hours of content to get back there or you miss something because you did things out of order and went someplace before you were supposed to and you were supposed to go someplace else first and because you flipped the triggers out of order, now you missed the reward or you pray at a shrine and a god talks to you about it's pain and you remark that you feel your share of pain too, thinking that the god will realize you understand its pain but instead it pisses off the god and the god poisons the water you are standing in and then 25 hours later you suggest that someone pray to the god to remove a curse on them and the god kills them with the cursed water and you never even realized that there was another way to resolve that initial encounter that would have caused the god to bless the water instead and you could have saved that npc's life but because you said the wrong thing , now that npc is either dead or permanently cursed and there is nothing you can do but reload the save 25 hours earlier and of course you don't want to do that so you just say ♥♥♥♥ it and send the npc to their death anyway and then move on with the game
Chaoslink Jan 6, 2020 @ 2:57pm 
To be fair, there’s a lot of things in the game that are specifically designed to be “missable content” to the degree that it is entirely impossible to experience everything in one run. It simply can’t be done. This is intentional so that you’ll have new encounters your second, third and even more times through the game. It’s done for replayablility sake.
Icedfate Jan 6, 2020 @ 3:17pm 
I do understand to some extent when they make quests that have 2 possible ways to resolve it an you can only pick one of those ways and can't have both.

designed that way so that on the next run, you will choose the other option, but then those quests usually have an "ideal" way to resolve them that gives the biggest reward, so of course, most people will just look a guide and then choose the path that gives the biggest reward every time.

my complaint there was more a general annoyance about those tiny things that you miss in games because you don't even realize that something you did (or didn't do) 30 hours earlier was linked to it and now you missed it because you did something wrong earlier that had no immediate apparent effect at the time and so you saved the game multiple times and might not even have a file left to revert to before you were at that critical decision point that caused you to miss the future content

an example of this could be in final fantasy 5 when you see a character named lone wolf in jail and he claims to be unjustly imprisoned and asks you to let him out and so you do what feels like "the right thing" and set him free then 15 hours later, you enter an area and see 3 treasure chest there and go to loot them and they will be empty with a note "lone wolf was here" and find out that lone wolf got there before you and looted them already and the only way to avoid that is to not let him out and choose instead to make him rot in jail and now you don't want to reload.

but then you play through again and find that it was just minor loot and consumables anyway so it doesn't really matter, but it still annoys me when stuff like that is in a game, but then again, some people "could" argue that it adds more depth to the game world, by giving the player consequences to their actions , i.e., you set free an infamous rogue and now the consequences of that are that he stole some items you could have had and now you don't have those items, but whatever, it wasn't really important in the grand scheme of things so you shouldn't sweat it, but when you are a completionist like me, it can really irritate you, especially since many square-enix games like to do that and sometimes the loot isn't minor, but instead it is unique stuff that can't be gotten anywhere else, like in final fantasy 6, I think there is an esper that can be missed if you choose to do the wrong thing in the first act an then there is something you can miss if you say the wrong thing during the meeting with the emperor when you sit and have dinner with him at the end of the first act and of course, if you don't wait until the last 5 seconds for Shadow to return at one point, he could die and you lose him permanently as a playable character,

but now i'm digressing into wall of text rants about a totally different developer, so this is gone off the rails officiallly
Last edited by Icedfate; Jan 6, 2020 @ 3:20pm
Chaoslink Jan 6, 2020 @ 4:32pm 
I mean, Divinity is full of those. Want Dallis’ big hammer you see her with at the gates of Fort Joy when they’re accusing that Atusa magister? You can have that hammer if you climb the scaffolding and avoid that event, gain a few levels and find a way to beat her in combat. You learn some very interesting lore much earlier than you should and get her hammer. However, you can’t enter the swamps or that event auto-progresses. You can’t know that your first time playing though.

Same kind of thing if you beat her in the ship boarding event. You get her 1h hammer and shield. Most players probably think it’s impossible to beat her then. It isn’t.

There’s Gareth and his parent in act two... the vaults that require specific tag to open... the woman in that doctors basement that requires a specific tag, poisoning the Driftwood arena...

There’s a bunch of things that you can’t know that you need ahead of time without spoilers and looking things up. The reason this is important is that single player games are a risky business and a struggling concept. Some games do it well, but some just don’t make ends meet. If the story isn’t too interesting or the gameplay isn’t great and all you really need is the story, then you have streamers play it for 20,000 viewers and only 10-15% of those people buy that game compared to 80-90% buying a multiplayer game. It can be annoying to not get access to the content, but that’s there to add longevity to the game so it remains relevant longer instead of having one big boom before fading into nothing.
Pyromus Jan 6, 2020 @ 9:33pm 
Originally posted by Chaoslink:
poisoning the Driftwood arena...

Care to elaborate on that one? I don't think I've ever heard of this
Chaoslink Jan 6, 2020 @ 9:38pm 
Originally posted by davemytnick33:
Originally posted by Chaoslink:
poisoning the Driftwood arena...

Care to elaborate on that one? I don't think I've ever heard of this
Outlaw tag. Speak to ya good friend Guv'nor. With persuasion, you might just get her to put something in the drudanae the other team smokes before the fight. You go in blindfolded, the enemies are all permanently slowed.
BenSt88 Jan 6, 2020 @ 9:55pm 
Originally posted by Chaoslink:
Originally posted by davemytnick33:

Care to elaborate on that one? I don't think I've ever heard of this
Outlaw tag. Speak to ya good friend Guv'nor. With persuasion, you might just get her to put something in the drudanae the other team smokes before the fight. You go in blindfolded, the enemies are all permanently slowed.
Well now I know what to try the next game that has Ifan in it. I frickin' hate that fight!
Icedfate Jan 7, 2020 @ 1:35pm 
heh, I read about that poison thing on a wiki.
I'm not sure though, you might need the villain tag...or maybe it pushes you toward the villain tag, I forget.
Chaoslink Jan 7, 2020 @ 5:05pm 
Originally posted by Icedfate:
heh, I read about that poison thing on a wiki.
I'm not sure though, you might need the villain tag...or maybe it pushes you toward the villain tag, I forget.
Nope, just outlaw tag.
Fioletets Nov 3, 2022 @ 12:16am 
The ghost will not appear if the chest hidden by him (coordinates X:553 Y:250) has already been found
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Date Posted: Jan 6, 2020 @ 12:59pm
Posts: 12