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If you're having trouble on explorer chances are there is a lot you don't understand about the game. You might want to read a few newbie guides, or look up some general tips for the game.
There are a number of skills in the game that allows you to teleport your guys where you want them to be after combat starts. Initiative which is increased by wits is the stat you're looking for if you want to act sooner than your enemies. You can also use stealth or line of sight toggle,to deploy your characters to specific position, buff your team, or get the first attack on somebody before you start a fight.
Yeah I think I'm going to have to watch some Youtube videos or something.
My party at the moment is just me and the Red Prince, both level 2 and I went into the frog cave thing in Fort Joy and couldn't defeat the frogs, even after 6 or 7 attempts. Then I fought Thola and can't defeat them either. Both enemy encounters are only level 3 but many I just don't seem to have the damage or HP to to outlast their entire squad of 4 people.
I'll check out some starter guides and see.
Straight away both party members are on fire, receiving 3 - 4 damage every turn and after the enemies first turn all my physical armour has gone and my HP is starting to get eaten into as well. I must be doing something plain wrong because I can't even seem to kill one enemy before losing one of my guys xD
Are these places dungeons or something? Designed to come back in a few levels or just normal combat scenarios? I thought the 3 crocodiles encounter was hard enough but these other 2 are seemingly impossible for me :D
Also, you can get a lot of xp just from exploration and conversation quests. I think I read you could get to lvl 4 without fighting anything in Fort Joy if you do all the right things, so not even being 3 is big. Level 20 is end game, meaning each and every level you gain means a lot. Being even one level behind an enemy encounter means trouble, and there should always be something to fight at your level (assuming you aren't skipping a bunch of quests or anything). Keeping equipment up to within a couple levels of you is also pretty important as you get further in.
Ah right this might be the issue then, I didn't know you could get 4 characters right away and assumed you encounter them along the story. How do I know if someone is recruitable or not?
Also, if you're on fire, while it's good to not stay on fire forever, you don't NEED to walk out of the fire immediately. It's ok to stand in it if you can afford to. If you can kill an enemy in one turn by staying in the fire as opposed to walking out and attacking, just stay in the fire. This isn't an umbrella thing, it'll vary depending on the situation, but I don't usually walk out of the fire if Im on fire unless I really gotta (playing on Classic, currently in Act 4)
You'll probably want to talk to everyone in Fort Joy first before you start getting into fights. Do some quests, maybe get some low end gear.
By talking to them.
Part of being successful in combat is knowing counters. That causes this. This cancels that. But that enhances this. etc. A huge part of fighting is checking and reading the statuses, and finding out a way to deal with it. Sometimes this means moving out of a surface, sometimes it means it's better to endure it. There are also assortments of potions and herbs and stuff that set and counter statuses as well. You can find them or make them with recipes you find (or use a guide if you want). I think of it as a sort of complex rock-paper-scissor game. The more you know about each tool, the better you will fare against the enemies.
Otherwise, it would be a good idea to recruit a full party or at least get the lone wolf perk if you plan on only traveling with one companion. I’d advise against lone wolf for your first playthrough, but it’s up to you.
There's dozens of NPCs though, I don't mind taking my time in a game but I also don't really want to have to talk to every NPC in the entire game just to see if they're recruitable or not, isn't there a tell tale sign that you can recruit them without having to talk to them?
Talking to NPC's is a key part of the game. So much emphasis on it is given that like every single NPC is voice acted with custom dialog. Not sure if they are all by different people or some "change their voice", but that's one of the things about this game.
Anyway's this is how you get quests and figure out what you are doing. It's actually kind of hard and ambiguous sometimes as you would need to read their little books and letters and signs and whatever as well (sometimes multiple times unless you have perfect memory) to play the game truly legit and not use the internet. It's part of the immersion because it's not really just a fighting game (that's just a side thing that many ppl enjoy too), but its and RPG where to experience it fully, even the DEV's suggest you choose a Origin character. And it will take multiple runs taking you on different branches. And if you don't talk to the NPC's you might not know what's going on. If you don't read the stuff (besides internet) you don't get clues on how to beat monsters and such.