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Necromancy provided one of the strongest AOE combos in the game that could wipe out entire encounters.
Seems like you just didn't know how to use it.
Sure, it's not really about raising an army of undead or anything like that but it is far from useless.
I stopped Reading Right There...
An example: Bloated corpse + supercharger = death to anything. Available right from the very damn start (even without the supercharger it's damn OP as it is)
Shackles of pain + Last rites for instakills, anyone?
Abusing Living on the Edge + Death wish (+chameleon if needed, then Cannibalise you incarnate for full health/armor restore and resummon it right after) for godmode, no?
And I'm not even mentioning how strong are necromancy phys damage skills for 1 AP (when you stand in elf flesh sacrifice blood or after corpse explosion or pre-casted blood rain, whatever) combined with blood incarnate who can knockdown and obliterate anything that is still alive after bloated corpses? :)
Oh did I mention that you only need like 2 points in necro for this to work at max effectiveness? + summoning ofc :3 Necro itself is half as efficient (as it should be) but combined with summoning and/or warfare it was, is and will be the most damn overpowered tool you can employ with almost zero investments, IMO the only thing stronger is geomancy/polymorph combo.
Now let's talk about source necro skills ^^
@breeze where do you get last rites?
I play on classic but even if I didn't, what would that have to do with anything? The difficulty someone plays on isn't going to change whether or not they miss a skill being strong or fail to realise a powerful combo.