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- Multiplayer is decent, interactive, and really fun. You can work together, or against each other in a race along the main quest. Both of which are great fun... though for a first playthrough I definitely recommend working together, so nobody is missing out on quests or anything, and also the game might be too hard for you otherwise.
- The story is great, though the main plot isn't the most unique, it's still of high quality, and the characters are decent. There's less "humour" than in DOS... I put it in speech marks, because the "humour" of DOS I didn't think much of - it reminded me too much of my Fable days, where the game world tried to be somewhat comedic and amusing through childishness and 'silly' personas - whereas DOS2 takes on a more vivid and at times morbid stand point.
For sure, there are comedic moments, and some of the characters are that same old sarcastic sass-pot, but for the most part it's more mature than DOS (not that DOS lacked maturity).
- The combat is fantastic, albeit flawed. Still, it shines above most turn based combat I've encountered, and I imagine most people thoroughly enjoy it. At first it seems really difficult, but once you learn how it works, and how to essentially "abuse" the system, it becomes easy.
- Classes are balanced, but some are more difficult to use than others, and will require more intimate knowledge of skills, stats and gear etc.
For example, I wouldn't recommend a hybrid build such as an Intelligence / Warfare build to a new player, or even a Necro / Summoner (which despite complimenting each other, can still be a troublesome playstyle for your first time).
I would rather recommend something like Warfare / Poly, or Scoundrel / Necro, or Aero/Hydro, Hunstmans / Hydro (or Geo) etc. -- builds that directly and obviously work well together.
- Choice is huge. I disagree about your comment on DOS, but DOS2 has even more of it. It is absolutely awash with decision making that has an impact - at times simple and obvious, such as singular quest-related impacts, and at other times having an impact on the game world in a dramatic way, or the main characters.
- It's fine for casuals. There are four difficulties, and Explorer (which is ridiculously easy) and Classic (which is 'normal', slightly reduced difficulty) are appropriate for first timers. Then there's Tactician, which is recommended for people that have played DOS, or have played turn-based game like this before, or just want a challenge - and lastly Honour mode, which isn't for the feint of heart.
All in all. Highly recommended, and GREAT to play with friends.
If so, how do you avoid it?
They also like board games though.
When it comes to react-time stuff, they're not that good. I'm really just intending to play it with my gamer friends, though. Divinity OS 2 is 4-player, right?
ah, okay. yes, up to 4 players can co-op together.
The "sexual stuff" is easy to avoid and really not an issue. I'm not sure you can even romance each other in 4 player co-op.
Co-op is fun as long as everyone is taking the same approach. All casual or all competitive.
I just use facebook voice chat while playing with a friend.
Example without to much spoilers : While eveyone gets this option later on in the game there is a chance for one character to get it earlyer, and only one if you wanna fight over it you can but i find it unnessary and what knock.