Divinity: Original Sin 2

Divinity: Original Sin 2

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Sir Lora makes Mordus house basement puzzle unable to solve
It may sound funny but this is absolutely no joke. Long story short... The squirrel constantly runs around and pushes various platforms on the ground. If I move any of my character the squirel moves also where she continues to run around in diferent area. This situation makes the puzzle in the end unable to solve. I can't concentrate when she is constantly moving and changes the "combination". Is there any way to make her stay in place for a moment?
Last edited by CzapkaKloszarda; Jun 9, 2020 @ 12:37pm
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Showing 1-11 of 11 comments
Nights Jun 9, 2020 @ 12:45pm 
just teleport that ♥♥♥♥♥ off
Bullett00th Jun 9, 2020 @ 12:45pm 
Use one of the characters to start a dialogue with the Sir Lora

Lora's AI is really annoying in some places
CzapkaKloszarda Jun 9, 2020 @ 12:46pm 
Originally posted by Nights:
just teleport that ♥♥♥♥♥ off
Already tried that. Immidiately comes back :winter2019angryyul:

Originally posted by Bullett00th:
Use one of the characters to start a dialogue with the Sir Lora

Lora's AI is really annoying in some places
I assume 3 characters are enough then to solve the puzzle?
Last edited by CzapkaKloszarda; Jun 9, 2020 @ 12:48pm
Chaoslink Jun 9, 2020 @ 1:00pm 
You don't need characters to solve it. Use the damaged vases in the room.
Avascar Jun 9, 2020 @ 2:03pm 
Kill the squirrel. It will follow you afterwards in spirit form. It will never trigger traps or open doors again.
Azor Jun 9, 2020 @ 2:15pm 
Just move the vases and have your character stay away from the puzzles. You'll solve the puzzle in no time and Sir Lora won't be a problem anymore.
No, he doesn't. He can be annoying but it can still be solved like normal:tired_tk:
Nights Jun 9, 2020 @ 3:09pm 
you can drop any random items from your inventory for the pressure plates, then teleport that ♥♥♥♥♥ off
CzapkaKloszarda Jun 9, 2020 @ 4:51pm 
I followed @Bullett00th hint and talked to the squirel aside from the puzzle area. Then as you said I used the vases to put pressure on the plates. The puzzle has been solved in about few minutes. :winter2019happybulb: Thank you kindly for the advices :cozybethesda:

I consider this topic as solved. :winter2019happyyul:

Originally posted by a mildly damaged controller:
Kill the squirrel. It will follow you afterwards in spirit form. It will never trigger traps or open doors again.
Seems to be a good idea since Sir Lora already triggered many traps during my adventure. However I can't do that. I think it is inhumane to kill the squirel just because she disturbs me from time to time.


Bullett00th Jun 9, 2020 @ 5:18pm 
Originally posted by CzapkaKloszarda:
Seems to be a good idea since Sir Lora already triggered many traps during my adventure. However I can't do that. I think it is inhumane to kill the squirel just because she disturbs me from time to time.
It will likely die sooner or later either way in combat by accident or by its own foolishness and you may barely even notice)

glad you got the issue resolved
Stormwind Jun 9, 2020 @ 5:41pm 
Originally posted by Chaoslink:
You don't need characters to solve it. Use the damaged vases in the room.

This. Actually it didnt even occur to me to use characters, I always use objects for these things, ever since the tutorial boat. What if I have to move somewhere at the end of the puzzle?
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Date Posted: Jun 9, 2020 @ 12:35pm
Posts: 11