Divinity: Original Sin 2

Divinity: Original Sin 2

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CoalBerner May 12, 2020 @ 7:54pm
Seekers dead on-board the Lady Vengeance: Can you save Samadel?
Can you save Samadel? I am trying to find a clear cut answer but I am not finding much. The only wikia for this game is very grey with it's answer.
https://divinityoriginalsin2.wiki.fextralife.com/Samadel

Originally posted by DOS2 Wikia:
Samadel is usually killed during the battle on the Lady Vengeance.

Usually means there is some chance she can survive. Always would be she always dies.

So is there a way to keep her alive? She very protective and "big sister" personality is really charming and of all the Seekers I like her character the most.

So is there any way to keep her from dying? I really hope so...
Originally posted by Pyromus:
The usually is reserved for mods that level up other NPCs, I would assume. I've done a few challenge runs with enemies always scaled to +1/+2/+3 to my level the whole game, and in those instances, the seekers on the boat battle will have more armor than normal and survive the attack that normally kills them. However, I believe the event immediately following that fight is scripted to kill all the NPCs that "normally" die at the beginning of that encounter, so that is the last you will ever see of Samadel.
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Pyromus May 12, 2020 @ 8:12pm 
The usually is reserved for mods that level up other NPCs, I would assume. I've done a few challenge runs with enemies always scaled to +1/+2/+3 to my level the whole game, and in those instances, the seekers on the boat battle will have more armor than normal and survive the attack that normally kills them. However, I believe the event immediately following that fight is scripted to kill all the NPCs that "normally" die at the beginning of that encounter, so that is the last you will ever see of Samadel.
LukanGamer May 12, 2020 @ 8:49pm 
no sadly the game not great when it comes to those bits she has to die (I think she can die before that if you take her with you against weak lil Alex boy which is why it says usually).
CoalBerner May 12, 2020 @ 9:49pm 
Originally posted by Pyromus:
The usually is reserved for mods that level up other NPCs, I would assume. I've done a few challenge runs with enemies always scaled to +1/+2/+3 to my level the whole game, and in those instances, the seekers on the boat battle will have more armor than normal and survive the attack that normally kills them. However, I believe the event immediately following that fight is scripted to kill all the NPCs that "normally" die at the beginning of that encounter, so that is the last you will ever see of Samadel.

This game kills off ALOT of really great characters in the start but keeps that unrelatable and shallow ones around. It's really disheartening. I get the whole "end of the world and you are the only one who can save it" trope, but man they kill off characters that could be amazing backup and supporting characters.

I'd have loved to learn more about Samadel, why she's one of the few lizards that is kind and warm, where she grew up, why she personally joined the Seekers. This goes for a few of the other Seeker characters too. Really disheartened the Devs introduced some really strong characters with enriching personalities at the start only to then just off them. :/
Chaoslink May 12, 2020 @ 11:31pm 
Actually, they don't always die. Not due to player interaction or anything, just RNG. Meteor Storm is the spell cast that kills them all. However, the meteors drop randomly in the area. Depending on the Seeker's positioning (which is random) and the random nature of the fireballs that hit them, some of them can occasionally survive simply by having the spell miss them entirely.

Should this happen, they can survive the fight and be seen on the ship afterwards. I forget if there was any final dialogue with them or not, I vaguely remember being surprised I could talk to... whoever that human girl was that takes off your collar once you save Gareth, since its weird that there would be dialogue for a character that's very unlikely to survive. However, it could be remnants of dialogue that was put in for future interaction with these characters that got cut due to time restrictions. Killing them all in a pile kinda seems like a quick wrap up done to save time developing those characters further if there was a release deadline that cut them out. Only Larian would know for sure though.

Still, technically she could be the one to survive. I've only had two characters ever make it through that though. I replayed it a ton trying to kill off every minion as well as taking down Dallis or her companion. Not so much for the achievement as simply getting the most out of that encounter as a sort of personal challenge. Its not common though.
marcusreveles111 Jan 21, 2021 @ 2:33pm 
Well I save samadel by teleport her away from the metor storm. After teleport to the hall of echoes and got back to the ship after that I don't see samadel anywhere with the remaining group. I mean what gives man?!
Chaoslink Jan 21, 2021 @ 4:50pm 
Originally posted by marcusreveles111:
Well I save samadel by teleport her away from the metor storm. After teleport to the hall of echoes and got back to the ship after that I don't see samadel anywhere with the remaining group. I mean what gives man?!
They'll be there on the ship after or something. They're not coded to be on the ship in the hall.
marcusreveles111 Jan 21, 2021 @ 5:08pm 
Oh okay then thanks for telling me. then do you know how to coded them?
Last edited by marcusreveles111; Jan 21, 2021 @ 5:15pm
Eyesight Sep 9, 2024 @ 2:59pm 
I did found a funny bug for people who want to try it later, you can straight cancel the meteor if you save during the window when the guy cast it , when loading it back, all npc will be alive .
That is look like even if some survive, none are seen on the boat after that, likely suppose to be death.
Last edited by Eyesight; Sep 9, 2024 @ 4:02pm
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Date Posted: May 12, 2020 @ 7:54pm
Posts: 8