Divinity: Original Sin 2

Divinity: Original Sin 2

How is the inventory management?
Hello,

I really liked D:OS but one thing that always bogged it down for me was inventory management. Especially keeping all NPCs' equipment up to date as you couldn't manage the inventory of members outside the party.

Any improvements on the inventory management front?

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113/13 megjegyzés mutatása
Inventory management inside the current party is good( at least in SP). You can see all characters inventories at once and equip all party members easily. You still have to switch from one party members equipped gear window to another but there are no stacking windows. Thus it is quite clean.
Idk if you can see all inventory stashes in MP but for your chained characters it should work the same.
As for outside party companions: We're not even sure how/if you can reliably keep them around.
Yes, in MP you can see other people's inventory, though not their equipped gear (unless I totally derped and that is now a thing) and not stuff they may have in a bag inside their inventory.
The inventory in DOS original always felt messy. The amount of times I accidentally sold quest items to vendors or just dropped what I thought was rubbish but turned out to be a quest item.
I tend to make my highest STR character my packhorse and barterer. It does make dealing with shops faster.
You can also mark items as wares then select wares in the barter window so you don't have to sort all through the inventory again.
The inventory is ok, you can easily see and distribute stuff between chars, also the filters are useful.

The bartering however is the worst system I ever faced in a (PC) game and annoys me to no end. Especially the fact that gold is not shared between the chars, you have to transfer it first. I don't know why the the usual "Magic Hands" system to take stuff from your companions is not on during bartering.
Legutóbb szerkesztette: Ceredh; 2017. júl. 27., 6:46
Ceredh eredeti hozzászólása:
Especially the fact that gold is not shared between the chars, you have to transfer it first. I don't know why the the usual "Magic Hands" system to take stuff from your companions is not on during bartering.
I believe that actually worked by using the scales to balance gold but I might be mistaken. The bigger issue I'm seeing with it is having to transfer all items to the barter character since only that character benefits from the reduction instead of the entire party.
Legutóbb szerkesztette: Dr.Fumetastic; 2017. júl. 28., 0:38
Yeah the inventory management is real easy since you can see whole party inventory in one screen. My only issue is bags. No way to label bags so you can keep track whats in them to my knowledge. And cant sell stuff thats in bags or even open them when in trading (trying to, makes you try and sell the entire backpack if theres no quest item in it). Also marking items as wares forces items out of bags. Which makes staying organized a bit of a pain.
Legutóbb szerkesztette: Solid Snake; 2017. júl. 27., 7:14
Dr.Fumetastic eredeti hozzászólása:
Ceredh eredeti hozzászólása:
Especially the fact that gold is not shared between the chars, you have to transfer it first. I don't know why the the usual "Magic Hands" system to take stuff from your companions is not on during bartering.
I believe that actually worked by using the scales to balance gold but I might be mistaken. The bigger issue I'm seeing with it is having to transfer all items to the barter character since only the that character benefits from the reduction instead of the entire party.

Yup. But you also have to transfer the gold first, so both is part of the problem. If not all is prepared before the bartering, the process has to be stopped sooner or later. When I first had to abandon it after long time clicking on both sides to get items into the central windows, I was near to throw the game out of my Steam account. Of course you could say, my fault for being lazy.

Best would be to combine Bartering and Lucky Charm on one char, but I don't longer care, I usually sell and forget the loss.
Legutóbb szerkesztette: Ceredh; 2017. júl. 28., 0:36
Send the items from containers, including gold, that you plan to sell directly to whomever is your barter character. Cuts down on the transfers before talking with a vendor.
honestly, just having a group shared inventory would be smarter. Having the individual ones just makes equipping/shopping more complicated than it needs to be. It's a minor complaint to be sure, i just don't see the point to individual inventories. Plus swapping gear to the barter expert every single shopping trip is tedious.
kaincypher eredeti hozzászólása:
honestly, just having a group shared inventory would be smarter. Having the individual ones just makes equipping/shopping more complicated than it needs to be. It's a minor complaint to be sure, i just don't see the point to individual inventories. Plus swapping gear to the barter expert every single shopping trip is tedious.
I think this would be easier rectified if they allowed you to sell directly from bags. Allow you to open backpacks or any container while in trade. Would make that much easier. So instead of giving everything to a person one at a time, just throw it in a bag and have them sell from within that bag.

I dont mind the seperate inventories. Simple things like that would fix this.
kaincypher eredeti hozzászólása:
honestly, just having a group shared inventory would be smarter. Having the individual ones just makes equipping/shopping more complicated than it needs to be. It's a minor complaint to be sure, i just don't see the point to individual inventories. Plus swapping gear to the barter expert every single shopping trip is tedious.

I mentioned this in the suggestions forum, saying they should use Wizardry 8's inventory mechanic. Each character has a small personal inventory, and then there is a party inventory thats weight is distributed among all characters. Makes it far easier to shop.

In DoS, you often have a character that has lucky charm that you want opening chests/etc, but often that character isn't the one you want food or crafting ingredients on. A party inventory would solve this.
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113/13 megjegyzés mutatása
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Közzétéve: 2017. júl. 23., 23:03
Hozzászólások: 13