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Also, Dome is a fantastic ability. Time Warp might be a touch better but it's at least the second best of the character abilities.
More customization options are never a bad thing specially on CUSTOM characters.
Actually no. It's pretty bad, sure. But I think it's better than most origin's source abilities.
Comparing it to an Incarnate makes little sense. If you invest into summoning, Incarnate is the best. No other summon compares to a buffed incarnate, and that's perfectly reasonable considering there's 4 infusions to support it, bonus for reaching 10 summoning, source-costing infusions...
But it's (potentially) a free combat unit. You can bypass AP/SP costs by using it before a fight(summons last pretty long). It doesn't cost any memory, or any skill investment.
Non-summoner characters usually don't have a summon at all. Ifan brings one with himself...
Well, it's true that there are summons available from quests, and other skill branches, but if you don't invest into summoning, their damage is lackluster. So what you're most interested in is utility/status effects. The most useful one is probably a black cat at the start of the game, which essentially saves AP with it's "Swap Places" ability, but Ifan's Wolf isn't bad either - it has a taunt skill.
I never said they are bad. What i'm saying is that they should give us more source abilities options for them. That would be even better. Fane needs a nerf (He's already the most usefull character without Time Warp with it he's beyond broken.)
Nope; mid-game Fane struggles due to lack of healing potions that have to be solely crafted by the player. No game is ever going to be perfectly balanced; there are some skills that are almost needed on every player, like adrenaline and others that are close to useless.
IMO one of the game's assets is it's balancing across Skills, items, source and combat abilities.