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With combat taking a second seat, I’d suggest a healthy mix of builds. A mage of a sort, you can take summoning as a side on an archer, a rogue, and a melee of any sort. If you prefer exploring magic a bit more, try both main mage builds and consider a finesse based spear user. They’re an interesting take on the two handed warrior. You can probably make one mage a battlemage, possibly even using the default version with dual physical weapons. As long as classic wasn’t difficult for you and you’re just opting into story mode, having inefficient builds shouldn’t matter much. Just a few ideas.
Oh boy. I completely forgot about Tags! Since I can have two tags per character, I might just have them all.
I was considering playing two custom LW summoners (since summoning scales mostly of the combat skill itself and I can manage any damage type by casting into different terrains).
Yep, that is another doubt. Not sure what is the best: custom and make my own choices or RP a Origin...
Not to mention that playing custom means you can take whatever build you like without worry of what fits your character.
Oh yeah, I thought all about it. Human and Elf are the races I´ve played the most. Been keen to try the Undead and Lizard. Going custom seems to me more about fun and freedom since I can choose whatever I want in terms of roleplaying each conversation and making vital decisions that would interfere late in the game.
Maybe I’m biased, but I honestly think that a lizard with the noble tag, the Prince included, are some of the most fun characters to roleplay as. Everyone assumes you’re going to be all superior and pompous anyway, might as well live up to their expectations.