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The starting attributes need changing. Don't want to pump both Str and Int in the same build.
Usually adding to Con is bad, but for a Necromancy build it might just work. Still I think I would rather start with +3 Str. Or possably +3Int if you want to do a staff build, but the guy in the picture seems to be resting on a war hammmer so I guess its +3Str (or +2Str + 1Wit)
Check out https://fextralife.com/divinity-2-builds-death-knight/ for some ideas.
Oh and Battering Ram has to be the weakest choice for warrior skill, go with battle stomp.
With Battle Stomp you still need to waste extra AP to walk next to the enemy.
But I actually use both of them.