Divinity: Original Sin 2

Divinity: Original Sin 2

View Stats:
Bubuś Nov 27, 2018 @ 9:20am
How do the shops work?
Hi could someone explain to me how does the shop work. Do vendors get new items when you level up? Is there a way to refesh shop inventory (so vendors would have different items)?

Thanks
Last edited by Bubuś; Nov 27, 2018 @ 9:21am
Originally posted by Fryskar:
Each lvl up they swap all of their items (not the ones you sold) and restock heir gold.
Heard the best option to use is quicksave after lvl up just before talking to any vendor. Haven't tested that.
Sidenote, you can only steal 1x per char and trader.
< >
Showing 1-6 of 6 comments
Heinz234 Nov 27, 2018 @ 9:26am 
Shops refresh every hour and level up when you do.
The author of this thread has indicated that this post answers the original topic.
Fryskar Nov 27, 2018 @ 9:28am 
Each lvl up they swap all of their items (not the ones you sold) and restock heir gold.
Heard the best option to use is quicksave after lvl up just before talking to any vendor. Haven't tested that.
Sidenote, you can only steal 1x per char and trader.
Captain Falcon Nov 27, 2018 @ 9:29am 
At level 4,8 and 12 they also add new skills if i'm not wrong, someone please confirm.


Bubuś Nov 27, 2018 @ 9:48am 
Thank you very much.
Bubuś Nov 27, 2018 @ 3:37pm 
Originally posted by Fryskar:
Each lvl up they swap all of their items (not the ones you sold) and restock heir gold.
Heard the best option to use is quicksave after lvl up just before talking to any vendor. Haven't tested that.
Sidenote, you can only steal 1x per char and trader.
Tried to do that. Well it kinda works but only Item bonuses will change. For example vendor will always have the same sword (rarity and name) but every time i load the game the stats on that arę different. Still managed to get better equipmemt that way. Thank You for your answear
Woodtickjr123 Nov 27, 2018 @ 6:17pm 
Just kill them and take the good stuff:bears:
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Nov 27, 2018 @ 9:20am
Posts: 6