Divinity: Original Sin 2

Divinity: Original Sin 2

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Is Anathema broken? *Spoilers*
My understanding is that as long as the target has no physical armor, it will 1 hit kill them because of its ability, not because of its damage. I get so close in the final fight with Braccus. But when it hit him with it... it just does 1200 dmg and breaks. Then Braccus looks at me at laughs and continues to melt my final two characters.

I'm looking for information on Anathema, not other ways to end the fight.

Yes I'm probably underleveled, undergeared, and there are thousand ways any of you could or have done it better than me. But I like fights where you juuuuuuuust barely get by.

I had enough trouble just getting his physical shields down, and now I WANT to kill him with Anathema, so what am I missing? I have the fight saved as soon as I melted his shields, and have just enough AP to get to him and hit him with it. But 3 reloads, and it breaks every time, no death.
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Showing 1-15 of 17 comments
Levianne Dec 19, 2019 @ 11:45am 
It has to break, it has only one use, one point of durability. But I heard (or read), that it got nerfed in some patch, perhaps nerfed too much? Can't say.
BarbieGirl Dec 19, 2019 @ 11:49am 
It is very nerfed. So much so I put the mod in that keeps it from breaking so you can keep using it.
Yeah, I'm aware of it having the Brittle effect, that you used to be able to use skills and it wouldn't break, but that was patched. I've done a fair bit of googling, but haven't found anyone that couldn't 1 hit braccus with it.
Having tested it out, it just seems like a one-use sword with above average damage.

If this is supposed to one shot somebody, it can't even one shot my own party members. Even by using the mirror to make physical damage as high as it could go, using enrage, potions, and putting a giant fire rune in it, using spells to buff stats, it did a lot of damage, around 13500 ish maybe with Onslaught, but it was a lot of trouble to set that up and it's hardly the way that character goes into battle.

It's strong, but a let down compared to what they make it up to be. I thought it was gonna do as much damage as a Shrieker, not just be a one-time-use weapon with high (but not one shot) damage.
Hmm. Maybe I made it up in my head that it was supposed to one shot Rex, regardless of character stats.
Originally posted by The Talented Wilford Brimley:
Hmm. Maybe I made it up in my head that it was supposed to one shot Rex, regardless of character stats.
I don't think so. They definitely make it seem that way in the build up to the point where you get it though.

They talk about it as being one of the most powerful weapons ever devised, specifically for the task of slaying godlike beings. But when you get it...it looks cool yeah but in practice it doesn't deal anywhere near as much damage as you think.

I was hoping it'd do Shrieker levels of damage, but it's really not that strong IMO.
Yeah, lore wise I thought the set up was cool, I liked tracking it down, but the one thing that I found searching for answers is that universally people hate the thing, likely due to the build-up but the shear uselessness of it.
AsianGirlLover Dec 27, 2019 @ 11:46pm 
Originally posted by The Talented Wilford Brimley:
Yeah, lore wise I thought the set up was cool, I liked tracking it down, but the one thing that I found searching for answers is that universally people hate the thing, likely due to the build-up but the shear uselessness of it.
How does one even get the darn thing in the first place?

On my first playthrough, I brought both pieces of it to that mage guy who asked for them, but he kept saying “not to rush perfection” when I was asking how the progress was coming along in Arx.

Ended up deciding not to wait and continuing to the final battle without it.

Edit: just noticed your amazing username and avatar. Please forgive me but I have to add this here
https://m.youtube.com/watch?v=OtpDrEoC_OQ
Last edited by AsianGirlLover; Dec 27, 2019 @ 11:47pm
Levianne Dec 28, 2019 @ 12:27am 
You have to find out a book (in Arx, around the Magisters, just a hint), that reveals some crucial info on the cloaked character with Dallis, then talk to Tarquin (that mage), confront him with that and he will have Anathema ready, hands it over to you, so you could go kill that cloaked guy in the final battle.
Last edited by Levianne; Dec 28, 2019 @ 12:28am
AsianGirlLover Dec 28, 2019 @ 12:32am 
Originally posted by Levianne:
You have to find out a book (in Arx, around the Magisters, just a hint), that reveals some crucial info on the cloaked character with Dallis, then talk to Tarquin (that mage), confront him with that and he will have Anathema ready, hands it over to you, so you could go kill that cloaked guy in the final battle.
Ah, I see. Could have sworn I found that bit of info in that hidden library. Guess I’ll need to reload that old save and get the achievement.

Thanks!
Fazl Dec 28, 2019 @ 3:32am 
This is just a bug that came around at some point.

Anathma USE to one shot Braccus Rex. I think it might have been in the original edition.. not the Definitive.

It wasn't useless just one stab and Braccus hits the deck. Why doesnt it work anymore? I unno. Maybe a decimal place was shifted.. perhaps Larian thought.. mebbe the final boss shouldnt be one shot.

We wont ever know why, but I can tell you that if you played the old game.. you should be able to slap Braccus back to the grave with it. I sure did.
Originally posted by AsianGirlLover:
Originally posted by The Talented Wilford Brimley:
Edit: just noticed your amazing username and avatar. Please forgive me but I have to add this here

You are forgiven, since you loveasiangirls and The Brim



Originally posted by Fazl:
This is just a bug that came around at some point.

Anathma USE to one shot Braccus Rex. I think it might have been in the original edition.. not the Definitive.

I've read this too in several reddits, and that Larian hasn't made any real comments on it.

I kind of like the idea of it one hitting him. It's entirely up to you to use it in the first place, and the fight is by no means impossible without it. If you can make it to that fight, you can take him down. I did wind up killing him less than 30 min after my original post, it just personally felt anticlimactic.

I really like close fights, going in underleveled, just an uphill battle all the way. Not that I do it on purpose. I like that in this rpg I never felt so OP that I had no fear (cept for fort joy... which I hear is opposite of most people's experience).

After barely keeping my whole party alive during the Lucian fight, thinking I've finally earned Divinity, I'm teleported to the Hall. Three foes I've already put down now suddenly arise to aid a new evil that was preceeded by harrowing legends of their malice and strength. I am not prepared. It's not winning anymore, but survival. Escape is not an option. So we fight. As Braccus shifts about the battlefield, it's all I can do wear his armor down as two members of my party are down. Loshe's newfound control over her demonic aura terrifies my foes and gives me the one opening I needed. The Red Prince Pheonix Dives infront of a bewildered Braccus, and pulls a legendary weapon from his back. The Godslayer, Anathema, is now within striking distance of the Scourge of Rivelon. Untrue to his usual demeanor, the Red Prince doesn't wait to savor the moment, and brings Anathema down upon the spine of Braccus Rex.

It breaks. Oops.
Originally posted by Fazl:
This is just a bug that came around at some point.

Anathma USE to one shot Braccus Rex. I think it might have been in the original edition.. not the Definitive.

It wasn't useless just one stab and Braccus hits the deck. Why doesnt it work anymore? I unno. Maybe a decimal place was shifted.. perhaps Larian thought.. mebbe the final boss shouldnt be one shot.

We wont ever know why, but I can tell you that if you played the old game.. you should be able to slap Braccus back to the grave with it. I sure did.

They probably thought it'd be kind of lame to have a one shot weapon for the final boss.

Reminds me of an old flash RPG where you could convince the final boss to stand down with speech checks, lol. Or New Vegas
wicked lester Dec 29, 2019 @ 12:47am 
Originally posted by Break:
Originally posted by Fazl:
This is just a bug that came around at some point.

Anathma USE to one shot Braccus Rex. I think it might have been in the original edition.. not the Definitive.

It wasn't useless just one stab and Braccus hits the deck. Why doesnt it work anymore? I unno. Maybe a decimal place was shifted.. perhaps Larian thought.. mebbe the final boss shouldnt be one shot.

We wont ever know why, but I can tell you that if you played the old game.. you should be able to slap Braccus back to the grave with it. I sure did.

They probably thought it'd be kind of lame to have a one shot weapon for the final boss.

Reminds me of an old flash RPG where you could convince the final boss to stand down with speech checks, lol. Or New Vegas

I don't remember that in Vegas, but you could definitely do that in Fallout 1.
Originally posted by Break:
Originally posted by Fazl:
This is just a bug that came around at some point.

Anathma USE to one shot Braccus Rex. I think it might have been in the original edition.. not the Definitive.

It wasn't useless just one stab and Braccus hits the deck. Why doesnt it work anymore? I unno. Maybe a decimal place was shifted.. perhaps Larian thought.. mebbe the final boss shouldnt be one shot.

We wont ever know why, but I can tell you that if you played the old game.. you should be able to slap Braccus back to the grave with it. I sure did.

They probably thought it'd be kind of lame to have a one shot weapon for the final boss.

Reminds me of an old flash RPG where you could convince the final boss to stand down with speech checks, lol. Or New Vegas

Yeah, but it's completely optional to use it. To me, it kinda worked story wise, at least how I was playing it. There's so many ways I've heard the final fights can go down, but they all end the same way, beating your opponent to death. I like the idea of some kind of master weapon... a 'Master Sword' if you will...

I'm definatly doing another playthrough, and guaruntee I would only use that weapon once when it made sense that that is how my party would want the fight to go. And it's not like getting there was easy... If you can reach that part of the fight, you can take rex down without it. By then you've probably learned that all the fights are made into a meta of using CC when going gets rough. Rex's no different. It just would have been so satisfying to be like, finally, I did it, just one more swing.. then it's all over.

Oh wait, guess not, guess I'll just use knockdown and charm like all the others till they die.
Last edited by The Talented Wilford Brimley; Dec 29, 2019 @ 11:21am
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Date Posted: Dec 19, 2019 @ 11:37am
Posts: 17