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Повідомити про проблему з перекладом
I've also been lazy when it comes to origin chars quests; will that grant me xp that I'm missing out on?
I do find that you get a lot of xp for starting a quest without needing to finish it.
Some quests are too hard for me to finish, like the Terracota Army quest was too tough for me to complete, but I can go back to it and pick up the xp later.
I hope this makes sense.
And ty for your reply
My experience has been that for a typical player, you need to do, if not everything, at least very close to it. I know that there are some insanely strong builds that will allow you to power through the game at much lower level but if you aren't playing an a very optimized manner, if you want to finish a Tactician or Honor mode difficulty game, you need to maintain level parity with the enemies that you're fighting against. That means, among other things, that you should ideally be level 8 before finishing Act I, level 16 before finishing Act II, and 18 before finishing Act III, since those are the minimum enemy levels you'll encounter in the subsequent areas. Hitting those milestones requires you to complete the vast majority of the major quests in each area. If you miss a few minor ones I'm sure it's okay, but you want to avoid dropping any major lines.
Though if you have the right build, taking on stuff waaay high level can be a great boost. (I take on a level 15 boss at level 10 as soon as I hit act two). Generally though, avoid anything over your level, especially if it is more than just one level.
You might be surprised how much experience you get from just exploring and finding hidden stuff. Might be worth running around and finding waypoints and areas while avoiding fights. Just save often while doing so lest you find a surprise ambush.
Worth mentioning the dwarf in bloodmoon sells lv 15 chest piece.
You can also get there a free source slot by letting the advocate infuse you with power.
This is really great info - I agree gear is all; atm i have 80,000 gold and lvl items all rare+ are 9-12, so I'll pop down to bloodmoon. (can I get to the dwarf with no combat, as I'd instagib there atm?)
I think i've done more quests than i realised and quests that were too hard for me I can return to; I've done a lot of content. I was just worried that I had to do everything which is very hard unless i google quests constantly.
I totally agree with this and its true of almost all rpgs that I've played, so I'm stealing loads and have a guy with bartering 7 and 100+ att with some vendors. You're so right, gear as in most games is paramount; and then there's skills. I'm doing a slightly quirky build of a 1h polymorph. 2H necromancer, Shadowblade and support summoner with soul mate who's heavily armoured and can do shields up for chars with no shields.
But def not builds I've taken from vids. I've seen some, but like to make my own builds which is tough on Tac. Gonna post a build-detail and ask you guys where I'm lacking skillwise.
Thanks again for your thoughtful and very constructive feedback.
Kudos
If you take the hidden bridge, just follow the path left and you'll see the Advocate and his buddies, including the dwarf. You won't run into any encounters. I don't recommend asking the Advocate for the name of the enemy, though, since that will immediately summon some level 15 voidwoken (the Advocate's party will help you kill them, but unless you can hide very effectively, the voidwoken will probably target your much weaker characters over them).
You don't have to kill them to get the quest xp.
Just have 1 character go down the ladder into the room. They grab the item, and trigger the fight. On their turn, just use a pyramid to warp out to the rest of your party.
Easy as that.
The dwarf is next to advocate and they wont attack you .
Yea, I figured that out; do you get xp if you kill the clay army?
Cheers for this. I do have a 6 lucky charm char so I'm looking forward to opening every container I can without a conflict.
Is the Dwarf a trader? And if so can I steal from him? Or any other NPCs in bloodmoon. It would be great if i could buy or steal some lvl 15 gear!
I could massacre a ton of lvl 12 mobs with hot 15 loot! Ha! Can't wait if I can pull that off.
The reason why I love Tactician is that you have to use everything at your disposal to progress, to get the best gear, good synergies; everything needs to work for you to get anywhere in Tactician. I love obsessing over characters and experimenting with different skills. The game forces you to make the very best of your build.
In my classic game, I could use any old skill and I'd do well. You don't need source skills in Classic, but in tac they are very important. I know some people complain about the difficulty in Tac, but I love a challenge and also enjoy trying a fight again, if things go badly the first time.
Sometimes, you can play a fight and get hammered, then comeback with a different strategy and win without a death.
I've heard of players that have different skills for different conflicts. Do many tac players do this?
It seems to me that having two sets of gear would be optimal, but I'm too lazy to do that.
I think many players could fail at Tactician if they don't steal enough. If you get low on cash it would be impossible to kit your chars out. Pickpocketing is a whole sub-game in itself, and I LOVE stealing from merchants and have a set of thievery items that I use on all of my chars.
I've only done one playthrough on Classic and am dreading the On the ropes battle.
The steam community is awesome.
Thieving is indeed important, but knowing when to wait and when to do it can be just as important. I try to maximize it per act to avoid abusing it too much. As long as you wait until the right moment, you can get enough with just one character to get you by.
When it comes to gear higher than you, armor is fine, but weapons reduce your accuracy based on how many levels above you the item is. A level 15 crossbow on a level 11 has only like 30% base accuracy. However, using the venom rune in a necklace (I think it works on the act one ring with a slot too, I forget if rings use amulet rune effects) as well as peace of mind and dodge debuffs on your enemy can help bring your accuracy to a somewhat tolerable level. Having something like double base damage is often worth it.
A good armor to go get can be found in Paradise Downs, the broken land in the northeast of act two. There is a big boss, The Harbinger, over there. If you go to where he is then follow the road away from him, jumping onto the broken lower section you’ll see a chest on a ledge. To the side of the road is a small green island where you can discover another buried chest. THAT chest on the side island contains a STR armor with like 300 physical armor and some pretty good stats like +3 memory. It also sets grounded, an effect that makes you immune to teleport effects. I suggest heading out there early if only to drop a teleport pyramid at the dwarfs there. They’re useful merchants to have ready access to early on.
Bloodmoon island was a bloody success! Holy S***!!!!
Firstly I stole the lvl 15 unique armour from the dwarf.
Went there with 7 lucky charm and scored a lvl 15 100mgc epic amulet
Unique lvl 15 gloves with 116 phys armour and reactive armour skill.
A legendary lvl 15 belt with 100 phys armour and some con
Onslaught source skillbook.
a lvl 14 60 phys armour unique belt
Rare lvl 15 rare leg armour,
And i stole loads of lvl 12 rares+
And to top it off a s***
ton of experience without killing anyone.
I couldn't find a lvl 15 guy who would trade apart from the dwarf dude and another pyramid.
My two hander now has more armour than if he wore a leg shield!!
FFS Awesome
I'm now only 132000 xp needed out of 808625
So those lvl 12 mobbies are in for a bit of a shock when they think:
'Oh look, a lvl 12 char on Tac, poor loser.' And then: 'Oh, I'm dead - and fast'
I'll try and go to the chest with the 300 armour item as it sounds sweet.
At the start of this thread I was struggling to get to lvl 12
and now I'm almost 13 LOL.
So thanks for giving me the heads up, and in all my tac runs I can go there if I miss out on some quests.
KUUUUUDOOOOOOSSSS!
All that high level gear should help keep you going. If you can kill the high level troll on the bridge between wreckers cave and cloisterwood, he should also drop a ring that is pretty high level (random stats though). Trolls are tough, but they have a weakness.
Np man. Shout if you need help again and I'll try to help as best i can. Worth mentioning there are blood cocoons there as well that are lootable but that are abit hard to see