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Interesting. I believe you're saying the only efficient/optimal melee build, using STR (assuming you want 1 PC, avatar or not, to be able to enjoy + carrying capacity)...is a 2-H. weapon wielder. Though maybe we're just talking about pure dmg dealer. If so, I should clarify that I wanted my Red Prince to be sort-of-tanky (and that's been working so far; I just hit 12th l.) as well as a dmg dealer.
What I don't think you're saying is that I should simply respec my R. Prince from STR to Finesse, and swap Warfare for Scoundrel, say. Though I think I should respec my 2 pts in Single-Handed into Warfare for slightly more dmg at least.
EDIT: If we're really talking about my DW Sebille "rogue", instead of my sword/board R. Prince, then you're suggesting dagger/shield > 2 daggers & DW? I must admit I've been enjoying my dodge capabilities w/ maxed DW, even though my dmg output is nothing to write home about at the moment. I was going to focus full bore on Scoundrel next.
Sorry if I'm clouding the waters here.
However, I'm not necessarily saying that the only STR based build for efficiency is a 2H. Because Finesse based spears are a 2H build that can be built to overall perform better than the STR ones. Arguably, the only STR build I can think of that would theoretically outperform the direct Finesse counterpart is a dual weapons STR build. Thing is, the only way I can see that working is by getting dual cleave 1H (rare as is) and using those alongside sparking swings. If you line 3 enemies up so all three can be hit by the cleave, then a regular attack using sparking swings would create 6 sparks, one for each enemy multiplied by 2 weapons. Cluster enough enemies together and maximize your AP, and you could be creating something like 24 sparks per turn. Makes me laugh that what I'd consider the best STR build to outperform Finesse, is a magic damage build. This is literally only because daggers can't cleave.
Note, overall performance doesn't necessarily mean just damage. Spears don't necessarily deal more damage. Though they can depending on the circumstances.
without wanting to be mean, from what I read, you didn’t understand how the initiative works in a fight.
apart from the first fighter, the initiative determines the order of passage of your teammates in a fight but has no influence on the order with the opponent.
after you have the right to put a rogue in initiator or in third position (after the turn of the opponent) but you do not necessarily need a lot of initiative for that: You just need your rogue to have more initiative than your teammates
For the crit chance ok it’s a choice but don’t talk about initiative