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(Create Public\Shared\Stats\Generated\Data and Data.txt files if not exist)
Insert into Data.txt this lines
key "Flanked penalty","10"
key "NPC max combat turn time","20"
key "Painted surface status chance","100"
key "Min Throw Distance","5"
key "Max Throw Distance","30"
key "Telekinesis Range","4"
key "End Of Combat SightRange Multiplier","2.5"
key "Sneak Damage Multiplier","1"
key "Infectious Disease Depth","5"
key "Infectious Disease Radius","5"
key "Haste Speed Modifier","1.5"
key "Slow Speed Modifier","0.8"
key "Ally Joins Ally SightRange Multiplier","2.5"
key "Surface Distance Evaluation","2"
key "Once Per Combat Skill Realtime Cooldown","60"
key "HintDuration","5"
key "Freeze Contact Status Duration","1"
key "Burn Contact Status Duration","1"
key "Stun Contact Status Duration","1"
key "Poison Contact Status Duration","1"
key "Chill Contact Status Duration","3"
key "EntangledContactStatusDuration","1"
key "Projectile Terrain Offset","3"
key "Surface Clear Owner Time","1"
key "Offhand Attack Shield Block","80"
key "Skill Range Per Ability","2"
key "Summon Life Link Damage Modifier","0"
key "Shackles Of Pain Damage Modifier","1"
key "Decaying Touch Damage Modifier","1"
key "TargetCondition LowHP Percentage","20"
key "Oiled Chance to Burn Boost","30"
key "FirstItemTypeShift","9"
key "SecondItemTypeShift","16"
key "PickpocketGoldValuePerPoint","200"
key "PickpocketWeightPerPoint","2000"
key "PickpocketExperienceLevelsPerPoint","4"
key "PersuasionAttitudeBonusPerPoint","5"
key "WandUsesMax","10"
key "AttributeBaseValue","10"
key "AttributeCharCreationBonus","1"
key "AttributeLevelGrowth","2"
key "AttributeBoostGrowth","0.75"
key "AttributeGrowthDamp","0.7"
key "AttributeSoftCap","40"
key "WitsGrowthDamp","0.5"
key "VitalityStartingAmount","21"
key "VitalityExponentialGrowth","1.25"
key "VitalityLinearGrowth","9.091"
key "VitalityToDamageRatio","5"
key "VitalityToDamageRatioGrowth","0.2"
key "ExpectedDamageBoostFromAttributePerLevel","0.065"
key "ExpectedDamageBoostFromSkillAbilityPerLevel","0.015"
key "ExpectedDamageBoostFromWeaponAbilityPerLevel","0.025"
key "ExpectedConGrowthForArmorCalculation","1"
key "FirstVitalityLeapLevel","9"
key "FirstVitalityLeapGrowth","1.25"
key "SecondVitalityLeapLevel","13"
key "SecondVitalityLeapGrowth","1.25"
key "ThirdVitalityLeapLevel","16"
key "ThirdVitalityLeapGrowth","1.25"
key "FourthVitalityLeapLevel","18"
key "FourthVitalityLeapGrowth","1.35"
key "DamageBoostFromAttribute","0.05"
key "MonsterDamageBoostPerLevel","0.02"
key "PhysicalArmourBoostFromAttribute","0"
key "MagicArmourBoostFromAttribute","0"
key "VitalityBoostFromAttribute","0.07"
key "DodgingBoostFromAttribute","0"
key "HealToDamageRatio","1.3"
key "ArmorToVitalityRatio","0.55"
key "ArmorRegenTimer","0.01"
key "ArmorRegenConstGrowth","1"
key "ArmorRegenPercentageGrowth","10"
key "ArmorAfterHitCooldown","-7"
key "MagicArmorRegenTimer","0.01"
key "MagicArmorRegenConstGrowth","1"
key "MagicArmorRegenPercentageGrowth","10"
key "MagicArmorAfterHitCooldown","-7"
key "ArmorHeadPercentage","0.15"
key "ArmorUpperBodyPercentage","0.3"
key "ArmorLowerBodyPercentage","0.2"
key "ArmorShieldPercentage","0.5"
key "ArmorHandsPercentage","0.15"
key "ArmorFeetPercentage","0.15"
key "ArmorBeltPercentage","0.1"
key "ArmorAmuletPercentage","0.12"
key "ArmorRingPercentage","0.08"
key "SkillMemoryCostReductionFromAbility","0"
key "CharacterBaseMemoryCapacity","3"
key "CharacterBaseMemoryCapacityGrowth","0.5"
key "CharacterAttributePointsPerMemoryCapacity","1"
key "LoremasterBonusToMemory","2"
key "AbilityBaseValue","0"
key "NumStartingCombatAbilityPoints","2"
key "CombatAbilityCap","10"
key "CombatAbilityLevelGrowth","1"
key "CombatAbilityNpcGrowth","0.1"
key "CombatAbilityDamageBonus","5"
key "CombatAbilityCritBonus","1"
key "CombatAbilityCritMultiplierBonus","5"
key "CombatAbilityAccuracyBonus","5"
key "CombatAbilityDodgingBonus","1"
key "CombatAbilityReflectionBonus","5"
key "LeadershipRange","8"
key "LeadershipDodgingBonus","2"
key "LeadershipAllResBonus","3"
key "NumStartingCivilAbilityPoints","2"
key "CivilAbilityCap","5"
key "CivilAbilityLevelGrowth","4"
key "CivilPointOffset","2"
key "SavethrowLowChance","15"
key "SavethrowHighChance","50"
key "SavethrowBelowLowPenalty","5"
key "SavethrowPenaltyCap","-30"
key "CriticalBonusFromWits","1"
key "InitiativeBonusFromWits","1"
key "WeaponAccuracyPenaltyPerLevel","-20"
key "WeaponAccuracyPenaltyCap","-80"
key "ShieldAPCost","0"
key "CharacterWeightLight","40000"
key "CharacterWeightMedium","70000"
key "CharacterWeightHeavy","120000"
key "WeaponWeightLight","1000"
key "WeaponWeightMedium","3000"
key "WeaponWeightHeavy","6000"
key "HighGroundThreshold","2.4"
key "HighGroundBaseDamageBonus","0.2"
key "HighGroundMeleeRange","1"
key "HighGroundRangeMultiplier","2.5"
key "LowGroundBaseDamagePenalty","-0.1"
key "SneakDefaultAPCost","4"
key "SneakSpeedBoost","-30"
key "BlindRangePenalty","3"
key "RangeBoostedGlobalCap","30"
key "SurfaceDurationFromHitFloorReaction","18"
key "SurfaceDurationFireIgniteOverride","12"
key "SurfaceDurationFromCharacterBleeding","-1"
key "SurfaceDurationBlessedCursed","-1"
key "SurfaceDurationAfterDecay","-1"
key "SmokeDurationAfterDecay","6"
key "DualWieldingAPPenalty","2"
key "DualWieldingDamagePenalty","0.5"
key "GhostLifeTime","3"
key "ChanceToSetStatusOnContact","100"
key "AbilityPhysArmorBonusBase","5"
key "AbilityPhysArmorBonusPerPoint","2"
key "AbilityPhysArmorBonusMax","5"
key "AbilityMagicArmorBonusBase","5"
key "AbilityMagicArmorBonusPerPoint","2"
key "AbilityMagicArmorBonusMax","5"
key "AbilityVitalityBonusBase","3"
key "AbilityVitalityBonusPerPoint","1"
key "AbilityVitalityBonusMax","3"
key "SkillAbilityDamageToPhysicalArmorPerPoint","0"
key "SkillAbilityDamageToMagicArmorPerPoint","0"
key "SkillAbilityArmorRestoredPerPoint","5"
key "SkillAbilityVitalityRestoredPerPoint","5"
key "SkillAbilityHighGroundBonusPerPoint","5"
key "SkillAbilityFireDamageBoostPerPoint","5"
key "SkillAbilityPoisonAndEarthDamageBoostPerPoint","5"
key "SkillAbilityAirDamageBoostPerPoint","5"
key "SkillAbilityWaterDamageBoostPerPoint","5"
key "SkillAbilityPhysicalDamageBoostPerPoint","5"
key "SkillAbilityLifeStealPerPoint","10"
key "LifestealFromReflectionModifier","0"
key "SkillAbilityCritMultiplierPerPoint","5"
key "SkillAbilityMovementSpeedPerPoint","30"
key "SkillAbilitySummonsStatsPerPoint","4"
key "SneakingAbilityMovementSpeedPerPoint","6"
key "TalentAttributePointsBonus","2"
key "TalentCombatAbilityPointsBonus","1"
key "TalentCivilAbilityPointsBonus","1"
key "TalentMemoryBonus","3"
key "TalentQuestRootedMemoryBonus","3"
key "TalentRagerPercentage","70"
key "SoftLevelCap","20"
key "PickpocketRequirementDecreaseFromFinesse","1"
key "SkillCombustionRadius","3"
key "TalentPerfectionistAccuracyBonus","10"
key "TalentPerfectionistCriticalChanceBonus","10"
key "TalentExecutionerActionPointBonus","2"
key "TalentPointOffset","2"
key "TalentViolentMagicCriticalChancePercent","100"
key "TalentPointPerLevels","5"
key "TalentQuickStepPartialApBonus","1"
key "SkillHeightRangeMultiplier","1"
key "AbilityPersuasionBonusPerPoint","4"
key "FreeMovementDistanceWhenAttacking","1"
key "TalentSneakingDamageBonus","40"
key "MaximumSummonsInCombat","4"
key "SpiritVisionFallbackRadius","10"
key "AbilityPerseveranceArmorPerPoint","5"
key "AiCoverProjectileTurnMemory","2"
key "CarryWeightBase","0"
key "CarryWeightPerStr","50000"
key "MoveToCarryWeightRatio","0.75"
key "TalentResistDeathVitalityPercentage","20"
key "DeflectProjectileRange","1"
key "SummoningAbilityBonus","5"
key "SurfaceAbsorbBoostPerTilesCount","10"
key "TalentWhatARushThreshold","50"
key "IncarnateSummoningLevel","10"
key "CleaveRangeOverride","125"
key "DamageToThrownWeightRatio","0.5"
key "FleeDistance","13"
key "GlobalGoldValueMultiplier","1"
key "PriceGrowth","1.12"
key "FirstPriceLeapLevel","9"
key "FirstPriceLeapGrowth","1.75"
key "SecondPriceLeapLevel","13"
key "SecondPriceLeapGrowth","1.15"
key "ThirdPriceLeapLevel","16"
key "ThirdPriceLeapGrowth","1.5"
key "FourthPriceLeapLevel","18"
key "FourthPriceLeapGrowth","1.15"
key "PriceModCasualDifficulty","2.1"
key "PriceModClassicDifficulty","2.5"
key "PriceModHardcoreDifficulty","2.7"
key "PriceBarterCoefficient","0.1"
key "PriceAttitudeCoefficient","0.005"
key "PriceRoundToFiveAfterAmount","100"
key "PriceRoundToTenAfterAmount","1000"
key "LevelCap","35"
key "GMCharacterAttributeCap","100"
key "GMCharacterArmorCap","999999"
key "GMCharacterResistanceMin","-1000"
key "GMCharacterResistanceMax","1000"
key "GMCharacterAPCap","100"
key "GMCharacterSPCap","3"
key "GMItemLevelCap","50"
key "GMItemAttributeCap","100"
key "GMItemArmorMin","-999999"
key "GMItemArmorMax","999999"
key "GMItemResistanceMin","-1000"
key "GMItemResistanceMax","1000"
key "LoneWolfMaxAPBonus","2"
key "LoneWolfAPBonus","2"
key "LoneWolfMagicArmorBoostPercentage","30"
key "LoneWolfArmorBoostPercentage","30"
key "LoneWolfVitalityBoostPercentage","30"
key "LivingArmorHealPercentage","35"
key "TorturerDamageStatusTurnIncrease","1"
key "UnstableDamagePercentage","50"
key "UnstableRadius","3"
key "TalentResurrectExtraHealthPercent","10"
key "PoisonedFoodDamage","1"
key "PoisonedFoodDamageRange","10"
key "PoisonedFoodDamageMultiplier","40"
key "TraderDroppedItemsPercentage","51"
key "TraderDroppedItemsCap","5"
key "StatusDefaultDistancePerDamage","0.75"
key "TraderDonationsRequiredAttitude","-45"
key "TeleportUnchainDistance","50"
key "TalentHumanCriticalMultiplier","10"
key "TalentHumanCriticalChance","5"
key "TalentSneakingAPCost","1"
Now you have no problems with carryweight. I Increased it to 5kg per STR point.
If you have 10 STR, you can carry 500 kg