Divinity: Original Sin 2

Divinity: Original Sin 2

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Crim Sep 2, 2018 @ 2:34pm
playing this game without a weight mod is rough
Doing a double caster lone wolf to see how the balance is now.. And ya, of all the mods the weight one is what i miss the most right now.....
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mostick020 Sep 2, 2018 @ 2:48pm 
Hmmmmm. Go to (SteamFolder)\steamapps\common\Divinity Original Sin 2\DefEd\Data\Public\Shared\Stats\Generated\Data\Data.txt

(Create Public\Shared\Stats\Generated\Data and Data.txt files if not exist)

Insert into Data.txt this lines

key "Flanked penalty","10"
key "NPC max combat turn time","20"
key "Painted surface status chance","100"
key "Min Throw Distance","5"
key "Max Throw Distance","30"
key "Telekinesis Range","4"
key "End Of Combat SightRange Multiplier","2.5"
key "Sneak Damage Multiplier","1"
key "Infectious Disease Depth","5"
key "Infectious Disease Radius","5"
key "Haste Speed Modifier","1.5"
key "Slow Speed Modifier","0.8"
key "Ally Joins Ally SightRange Multiplier","2.5"
key "Surface Distance Evaluation","2"
key "Once Per Combat Skill Realtime Cooldown","60"
key "HintDuration","5"
key "Freeze Contact Status Duration","1"
key "Burn Contact Status Duration","1"
key "Stun Contact Status Duration","1"
key "Poison Contact Status Duration","1"
key "Chill Contact Status Duration","3"
key "EntangledContactStatusDuration","1"
key "Projectile Terrain Offset","3"
key "Surface Clear Owner Time","1"
key "Offhand Attack Shield Block","80"
key "Skill Range Per Ability","2"
key "Summon Life Link Damage Modifier","0"
key "Shackles Of Pain Damage Modifier","1"
key "Decaying Touch Damage Modifier","1"
key "TargetCondition LowHP Percentage","20"
key "Oiled Chance to Burn Boost","30"
key "FirstItemTypeShift","9"
key "SecondItemTypeShift","16"
key "PickpocketGoldValuePerPoint","200"
key "PickpocketWeightPerPoint","2000"
key "PickpocketExperienceLevelsPerPoint","4"
key "PersuasionAttitudeBonusPerPoint","5"
key "WandUsesMax","10"
key "AttributeBaseValue","10"
key "AttributeCharCreationBonus","1"
key "AttributeLevelGrowth","2"
key "AttributeBoostGrowth","0.75"
key "AttributeGrowthDamp","0.7"
key "AttributeSoftCap","40"
key "WitsGrowthDamp","0.5"
key "VitalityStartingAmount","21"
key "VitalityExponentialGrowth","1.25"
key "VitalityLinearGrowth","9.091"
key "VitalityToDamageRatio","5"
key "VitalityToDamageRatioGrowth","0.2"
key "ExpectedDamageBoostFromAttributePerLevel","0.065"
key "ExpectedDamageBoostFromSkillAbilityPerLevel","0.015"
key "ExpectedDamageBoostFromWeaponAbilityPerLevel","0.025"
key "ExpectedConGrowthForArmorCalculation","1"
key "FirstVitalityLeapLevel","9"
key "FirstVitalityLeapGrowth","1.25"
key "SecondVitalityLeapLevel","13"
key "SecondVitalityLeapGrowth","1.25"
key "ThirdVitalityLeapLevel","16"
key "ThirdVitalityLeapGrowth","1.25"
key "FourthVitalityLeapLevel","18"
key "FourthVitalityLeapGrowth","1.35"
key "DamageBoostFromAttribute","0.05"
key "MonsterDamageBoostPerLevel","0.02"
key "PhysicalArmourBoostFromAttribute","0"
key "MagicArmourBoostFromAttribute","0"
key "VitalityBoostFromAttribute","0.07"
key "DodgingBoostFromAttribute","0"
key "HealToDamageRatio","1.3"
key "ArmorToVitalityRatio","0.55"
key "ArmorRegenTimer","0.01"
key "ArmorRegenConstGrowth","1"
key "ArmorRegenPercentageGrowth","10"
key "ArmorAfterHitCooldown","-7"
key "MagicArmorRegenTimer","0.01"
key "MagicArmorRegenConstGrowth","1"
key "MagicArmorRegenPercentageGrowth","10"
key "MagicArmorAfterHitCooldown","-7"
key "ArmorHeadPercentage","0.15"
key "ArmorUpperBodyPercentage","0.3"
key "ArmorLowerBodyPercentage","0.2"
key "ArmorShieldPercentage","0.5"
key "ArmorHandsPercentage","0.15"
key "ArmorFeetPercentage","0.15"
key "ArmorBeltPercentage","0.1"
key "ArmorAmuletPercentage","0.12"
key "ArmorRingPercentage","0.08"
key "SkillMemoryCostReductionFromAbility","0"
key "CharacterBaseMemoryCapacity","3"
key "CharacterBaseMemoryCapacityGrowth","0.5"
key "CharacterAttributePointsPerMemoryCapacity","1"
key "LoremasterBonusToMemory","2"
key "AbilityBaseValue","0"
key "NumStartingCombatAbilityPoints","2"
key "CombatAbilityCap","10"
key "CombatAbilityLevelGrowth","1"
key "CombatAbilityNpcGrowth","0.1"
key "CombatAbilityDamageBonus","5"
key "CombatAbilityCritBonus","1"
key "CombatAbilityCritMultiplierBonus","5"
key "CombatAbilityAccuracyBonus","5"
key "CombatAbilityDodgingBonus","1"
key "CombatAbilityReflectionBonus","5"
key "LeadershipRange","8"
key "LeadershipDodgingBonus","2"
key "LeadershipAllResBonus","3"
key "NumStartingCivilAbilityPoints","2"
key "CivilAbilityCap","5"
key "CivilAbilityLevelGrowth","4"
key "CivilPointOffset","2"
key "SavethrowLowChance","15"
key "SavethrowHighChance","50"
key "SavethrowBelowLowPenalty","5"
key "SavethrowPenaltyCap","-30"
key "CriticalBonusFromWits","1"
key "InitiativeBonusFromWits","1"
key "WeaponAccuracyPenaltyPerLevel","-20"
key "WeaponAccuracyPenaltyCap","-80"
key "ShieldAPCost","0"
key "CharacterWeightLight","40000"
key "CharacterWeightMedium","70000"
key "CharacterWeightHeavy","120000"
key "WeaponWeightLight","1000"
key "WeaponWeightMedium","3000"
key "WeaponWeightHeavy","6000"
key "HighGroundThreshold","2.4"
key "HighGroundBaseDamageBonus","0.2"
key "HighGroundMeleeRange","1"
key "HighGroundRangeMultiplier","2.5"
key "LowGroundBaseDamagePenalty","-0.1"
key "SneakDefaultAPCost","4"
key "SneakSpeedBoost","-30"
key "BlindRangePenalty","3"
key "RangeBoostedGlobalCap","30"
key "SurfaceDurationFromHitFloorReaction","18"
key "SurfaceDurationFireIgniteOverride","12"
key "SurfaceDurationFromCharacterBleeding","-1"
key "SurfaceDurationBlessedCursed","-1"
key "SurfaceDurationAfterDecay","-1"
key "SmokeDurationAfterDecay","6"
key "DualWieldingAPPenalty","2"
key "DualWieldingDamagePenalty","0.5"
key "GhostLifeTime","3"
key "ChanceToSetStatusOnContact","100"
key "AbilityPhysArmorBonusBase","5"
key "AbilityPhysArmorBonusPerPoint","2"
key "AbilityPhysArmorBonusMax","5"
key "AbilityMagicArmorBonusBase","5"
key "AbilityMagicArmorBonusPerPoint","2"
key "AbilityMagicArmorBonusMax","5"
key "AbilityVitalityBonusBase","3"
key "AbilityVitalityBonusPerPoint","1"
key "AbilityVitalityBonusMax","3"
key "SkillAbilityDamageToPhysicalArmorPerPoint","0"
key "SkillAbilityDamageToMagicArmorPerPoint","0"
key "SkillAbilityArmorRestoredPerPoint","5"
key "SkillAbilityVitalityRestoredPerPoint","5"
key "SkillAbilityHighGroundBonusPerPoint","5"
key "SkillAbilityFireDamageBoostPerPoint","5"
key "SkillAbilityPoisonAndEarthDamageBoostPerPoint","5"
key "SkillAbilityAirDamageBoostPerPoint","5"
key "SkillAbilityWaterDamageBoostPerPoint","5"
key "SkillAbilityPhysicalDamageBoostPerPoint","5"
key "SkillAbilityLifeStealPerPoint","10"
key "LifestealFromReflectionModifier","0"
key "SkillAbilityCritMultiplierPerPoint","5"
key "SkillAbilityMovementSpeedPerPoint","30"
key "SkillAbilitySummonsStatsPerPoint","4"
key "SneakingAbilityMovementSpeedPerPoint","6"
key "TalentAttributePointsBonus","2"
key "TalentCombatAbilityPointsBonus","1"
key "TalentCivilAbilityPointsBonus","1"
key "TalentMemoryBonus","3"
key "TalentQuestRootedMemoryBonus","3"
key "TalentRagerPercentage","70"
key "SoftLevelCap","20"
key "PickpocketRequirementDecreaseFromFinesse","1"
key "SkillCombustionRadius","3"
key "TalentPerfectionistAccuracyBonus","10"
key "TalentPerfectionistCriticalChanceBonus","10"
key "TalentExecutionerActionPointBonus","2"
key "TalentPointOffset","2"
key "TalentViolentMagicCriticalChancePercent","100"
key "TalentPointPerLevels","5"
key "TalentQuickStepPartialApBonus","1"
key "SkillHeightRangeMultiplier","1"
key "AbilityPersuasionBonusPerPoint","4"
key "FreeMovementDistanceWhenAttacking","1"
key "TalentSneakingDamageBonus","40"
key "MaximumSummonsInCombat","4"
key "SpiritVisionFallbackRadius","10"
key "AbilityPerseveranceArmorPerPoint","5"
key "AiCoverProjectileTurnMemory","2"
key "CarryWeightBase","0"
key "CarryWeightPerStr","50000"
key "MoveToCarryWeightRatio","0.75"
key "TalentResistDeathVitalityPercentage","20"
key "DeflectProjectileRange","1"
key "SummoningAbilityBonus","5"
key "SurfaceAbsorbBoostPerTilesCount","10"
key "TalentWhatARushThreshold","50"
key "IncarnateSummoningLevel","10"
key "CleaveRangeOverride","125"
key "DamageToThrownWeightRatio","0.5"
key "FleeDistance","13"
key "GlobalGoldValueMultiplier","1"
key "PriceGrowth","1.12"
key "FirstPriceLeapLevel","9"
key "FirstPriceLeapGrowth","1.75"
key "SecondPriceLeapLevel","13"
key "SecondPriceLeapGrowth","1.15"
key "ThirdPriceLeapLevel","16"
key "ThirdPriceLeapGrowth","1.5"
key "FourthPriceLeapLevel","18"
key "FourthPriceLeapGrowth","1.15"
key "PriceModCasualDifficulty","2.1"
key "PriceModClassicDifficulty","2.5"
key "PriceModHardcoreDifficulty","2.7"
key "PriceBarterCoefficient","0.1"
key "PriceAttitudeCoefficient","0.005"
key "PriceRoundToFiveAfterAmount","100"
key "PriceRoundToTenAfterAmount","1000"
key "LevelCap","35"
key "GMCharacterAttributeCap","100"
key "GMCharacterArmorCap","999999"
key "GMCharacterResistanceMin","-1000"
key "GMCharacterResistanceMax","1000"
key "GMCharacterAPCap","100"
key "GMCharacterSPCap","3"
key "GMItemLevelCap","50"
key "GMItemAttributeCap","100"
key "GMItemArmorMin","-999999"
key "GMItemArmorMax","999999"
key "GMItemResistanceMin","-1000"
key "GMItemResistanceMax","1000"
key "LoneWolfMaxAPBonus","2"
key "LoneWolfAPBonus","2"
key "LoneWolfMagicArmorBoostPercentage","30"
key "LoneWolfArmorBoostPercentage","30"
key "LoneWolfVitalityBoostPercentage","30"
key "LivingArmorHealPercentage","35"
key "TorturerDamageStatusTurnIncrease","1"
key "UnstableDamagePercentage","50"
key "UnstableRadius","3"
key "TalentResurrectExtraHealthPercent","10"
key "PoisonedFoodDamage","1"
key "PoisonedFoodDamageRange","10"
key "PoisonedFoodDamageMultiplier","40"
key "TraderDroppedItemsPercentage","51"
key "TraderDroppedItemsCap","5"
key "StatusDefaultDistancePerDamage","0.75"
key "TraderDonationsRequiredAttitude","-45"
key "TeleportUnchainDistance","50"
key "TalentHumanCriticalMultiplier","10"
key "TalentHumanCriticalChance","5"
key "TalentSneakingAPCost","1"








Now you have no problems with carryweight. I Increased it to 5kg per STR point.
If you have 10 STR, you can carry 500 kg :steamhappy:
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Date Posted: Sep 2, 2018 @ 2:34pm
Posts: 1