Divinity: Original Sin 2

Divinity: Original Sin 2

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Cas Aug 29, 2018 @ 7:08am
Definitive Edition Patch Notes (Unofficial)
I have published the Unofficial Patch Notes of the Definitive Edition for those interested. These are about 10 days old, so some other things may have changed, but the official ones are due out shortly!

https://fextralife.com/divinity-original-sin-2-definitive-edition-balancing-patch-notes/

Cas
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Showing 1-12 of 12 comments
Kyros Aug 29, 2018 @ 9:44am 
nerfing physical users just to give more room to magic users is lame as hell. The whole system of magic/physical armor is just bad imo. Get rid of it and people will start playing with mixed teams.
kcnik Aug 29, 2018 @ 9:49am 
https://docs.google.com/document/d/1IcADAJsLeHHXYjCnR5MwCm9GTWRdKzRtIYcCqO_RI6U/edit

An a little longer list of changes (came with the kickstarter update today). WARNING: Major Spoilers!
Luxia Aug 29, 2018 @ 10:04am 
Heyyy, that's pretty good. Thanks for sharing!
RandoFingerBANG Aug 29, 2018 @ 12:07pm 
Thanks for the thoughts Cas. How do you feel Lone Wolves performs now in DE? Is it still "EZ" mode?

Btw, Fextra really helped me out with the general direction of my builds so thanks for that, seriously!
Last edited by RandoFingerBANG; Aug 29, 2018 @ 12:07pm
Dah Aug 29, 2018 @ 1:02pm 
Correct me if im wrong but the physical nerf is only on tactician not difficulties below?
Last edited by Dah; Aug 29, 2018 @ 1:06pm
unfriend_ly Aug 29, 2018 @ 1:30pm 
When we can get DE?
Legoras Aug 29, 2018 @ 1:49pm 
Originally posted by albertbn:
When we can get DE?
almost 2 days.
Kyros Aug 29, 2018 @ 2:57pm 
Originally posted by Soosh:
Correct me if im wrong but the physical nerf is only on tactician not difficulties below?
all I believe, foes are more likely to "dodge" your physical attacks, the idea was to make magic more attractive but it's a real cheap way to do it.

On tactical they made some changes with the armors but I think it's the same for all difficulties. Just that tactical starts being less hard then the difficulty scales up as you progress.
halo_xe Aug 29, 2018 @ 5:35pm 
Quick question, I just arrived on Arx and was wondering if this patch/update will ruin my current save game?
sworderist Aug 29, 2018 @ 7:10pm 
Originally posted by halo_xe:
Quick question, I just arrived on Arx and was wondering if this patch/update will ruin my current save game?

Last time, the game launched as a completely different game and was incompatable with previous saves
chrstnmonks Aug 29, 2018 @ 7:12pm 
Will there be a preload?
You know my name. Aug 30, 2018 @ 4:25pm 
Originally posted by Cas:
I have published the Unofficial Patch Notes of the Definitive Edition for those interested. These are about 10 days old, so some other things may have changed, but the official ones are due out shortly!

https://fextralife.com/divinity-original-sin-2-definitive-edition-balancing-patch-notes/

Cas


Can you explain the lone wolf nerf, is it implying you can still put in 10 points but it gets the double for abilities or can you only put in 5 points and it doubles to 10 and then thats it? Seems like a seriously jacked up nerf to hell and back as that means your character will literally be a jack of all trades and you wont be able to really do much having so many points spread out and you cant focus only one damage stat over 40 to really do anything efficently. Im thinking a party just might be better overrall now.
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Date Posted: Aug 29, 2018 @ 7:08am
Posts: 12