Divinity: Original Sin 2

Divinity: Original Sin 2

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Can someone explain to me how death wish works?
Based on texts on the wiki page, it simply say that death wish give player bonus damage based on the amount of HP missing. So if a player is missing 70% of the hp, the damage will increased by 70%. but the wiki page also says that this skill does not provide the bonus damage that people expect, because how damage is calculated in this game

"It's bonus is added to the bonus from Intelligence and possibly weapon skill and only then it is multiplied with other factors like weapon damage, Warfare and so on."

What does this statement even mean? i thought physical damage and magical damage are two different things. is there a formula that I can look at?
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gimmethegepgun Oct 17, 2018 @ 10:34am 
It means that it's an additive bonus like intelligence and weapon skills, rather than a multiplicative bonus like the elemental schools (including Warfare), crits, and height advantage.

Basically, Damage = Base Damage x (1 + attributebonus + weaponskillbonus + prettymucheveryotherbonus) x (1 + elementalschoolbonus) x (1 + heightadvantagebonus) x (critdamage)

What this means is that if you have, say, 30 in the relevant attribute, thus 100% bonus from the attribute, then a 70% damage bonus will increase your damage from 200% to 270%, or a 35% increase, instead of the expected 70% increase.
Chaoslink Oct 17, 2018 @ 11:08am 
Basically, a 50% death wish bonus is the same as adding +10 INT or STR or whatever. It won’t multiply the end result by that extra, simply adds the to the base damage multiplier just like the attributes.
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Date Posted: Oct 17, 2018 @ 9:15am
Posts: 2