Divinity: Original Sin 2

Divinity: Original Sin 2

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Braccus rex armor
I kinda have question about it, Im level 8 and almost all of armour parts I collected are level 6, I´m missing one part I know where to find, but my question is, what to do with it ? ( keep ? sell ? ) by the time I complete that collection, it will become obsolete, thanks for answers
Last edited by reprodukTOOOOOOOOOOOR; Sep 24, 2018 @ 9:18am
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Showing 1-15 of 17 comments
Spoops Sep 24, 2018 @ 9:22am 
If you get it early it's probably good, but everytime I've got it all I've been around level 8 like you so never used it.
The Gunslinger Sep 24, 2018 @ 9:36am 
It sucks, never used it.
Pyromus Sep 24, 2018 @ 9:38am 
They sell pretty high for their level. I would keep the helmet for the constant warm status, and maybe the chest piece for constant burning, as I think they can potentially help out with a scenario way later in the game that was added in DE
Chaoslink Sep 24, 2018 @ 11:21am 
The helmet can be decent without the set as permanent warm isn’t significant really. However, I highly recommend never using the set. The worst thing about it is that you can’t just replace one piece if you get a good epic drop. You must replace it all at once. It’s tedious enough that it really isn’t worth it.
Sir Crow Sep 24, 2018 @ 11:32am 
I used the helmet to get sources from corpes on ship before going to driffwood for ship fighting.
|Pipe Dreams Sep 24, 2018 @ 11:52am 
I only got it for the achievement. It's not all that great. I keep it tho for memories and stuff.
Qiox Sep 24, 2018 @ 12:51pm 
Originally posted by sir phoenix:
I used the helmet to get sources from corpes on ship before going to driffwood for ship fighting.

I highly recommend that you keep using it like that. :)
MonkeyEmperor Sep 24, 2018 @ 1:34pm 
It is okay for level 8 or so. You need to keep the full set on or you will get cursed. By the time you get to level 10 I would say you can easily replace with mix and match blue + quality armor.

The real use is the purge ability for dealing with screamers then it becomes pretty pointless later on. If you are a completionsit then go for it, but you aren't going to miss anything plot changing if you don't get the set.
Nat. 1 Sep 24, 2018 @ 2:23pm 
If you want to be cheeky you can keep it. There is one vendor that will update all items that you sold him to lvl 18 upon reaching the last act. Some Items have scaling stats so maybe that armor becomes godlike by then. (The 3 special items of the first act are pretty cool for that as well since they have those extra rune slots)
xanraal Sep 24, 2018 @ 2:39pm 
Originally posted by Qiox:
Originally posted by sir phoenix:
I used the helmet to get sources from corpes on ship before going to driffwood for ship fighting.

I highly recommend that you keep using it like that. :)

Ya around level 11 i forget what i did to the helmet but that demon popped out and i killed him and i thought bummer 'cause that helmet was pretty handy but comes quickly redundant once you can get the source vampirism skill. I thought about reloading but i do like to accept the consequences of my actions in this game and i only reload something if i have committed a major error, or have potentially ruined something. I like to let the chips fall as they, may so to speak.


Originally posted by Dwethan:
If you want to be cheeky you can keep it. There is one vendor that will update all items that you sold him to lvl 18 upon reaching the last act. Some Items have scaling stats so maybe that armor becomes godlike by then. (The 3 special items of the first act are pretty cool for that as well since they have those extra rune slots)

I wish i'd known this. I vendor'd the set here and there. I hope i can track them all down.

Is the 4 pieces you get from the various chests from the heroes at the cemetary in act 2 good for anything later? I mean they give like 20% resistance each to a different element but apart from that? I've vendor'd most of those too >.< Ima gonna tour the vendors i think and retrieve all that gear. I've got over 100k gold so far as it is without going out of my way much except for robbing each vendor once on my thievery party member snd selling gear.
Nat. 1 Sep 24, 2018 @ 2:45pm 
Flashing Footsteps is the only footwear i know of that can give you Pyromancy so I always keep it on my wizard. The Belt has Finesse and Thievery and is thus pretty good on a Rogue/Archer.
The other two are nothing special.

The Belt you get from Eithne is really good so i would always keep that. Otherwise good belts with 2 Two Handed and stuff like that. I don'T know how good certain items become tho. Dallis' Hammer has pretty High Base Damage and gives a ton of stats at lvl 18 (6 Str, 6 Int, 3 Necromancer).On my current Playthrough I will definetely test how good Ifans Act 1 Crossbow and Lohar's hammer become.
xanraal Sep 24, 2018 @ 3:09pm 
Damn it.. I didn't realise some of those items scaled. I might have to google a list of the items and a list of the vendors in case i miss one and do a tour, retrieve the gear. I haven't made the armour of the eternals yet in case that scales. I was going to wait until act 3 where i read yesterday that there're more eternal artefacts.
Nat. 1 Sep 24, 2018 @ 3:12pm 
Armor doesn't really scale all that much and tbh it is more of a gimmic than anything else. Don't beat yourself up about it, most stuff you can get in arx is by far the best stuff in the game anyways^^
xanraal Sep 24, 2018 @ 3:17pm 
Really? Whew. I was for reals thinking i might have gimped myself a little there. Was getting ready to do a comeback tour hahaha.. Thanks mate, cheers.
Revolucas Sep 24, 2018 @ 3:21pm 
I use the set with one piece missing because I'm a hard ass...just kidding
Last edited by Revolucas; Sep 24, 2018 @ 3:38pm
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Date Posted: Sep 24, 2018 @ 9:18am
Posts: 17