Divinity: Original Sin 2

Divinity: Original Sin 2

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Chicken claw is ridiculously OP...
A single move, for 2 AP, that sets a hard lock condition that cannot be reversed for 2 turns?
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Showing 1-6 of 6 comments
Revolucas Oct 8, 2018 @ 6:14pm 
Yeah, no debuff against it either like other status effects. The scariest thing to get hit with for Glass Cannon character.
Chaoslink Oct 8, 2018 @ 7:43pm 
Eh. A strong mage team with rains an global cooling can hold down entire battlefields for 2 AP. Mix in occasional Ice Fans and you can keep something like 8 enemies permanently CC'd. Chicken claw is strong, but there are plenty of abilities (or combos) that are much stronger. I'd maybe put it in the top 10, but I generally stop using it after Act 1 and move onto stronger things.
iPrecision Oct 8, 2018 @ 8:08pm 
chicken claw+ rupture tendons. that is stuff of legends.
kcnik Oct 8, 2018 @ 9:02pm 
There should be some way to get rid of the effect, but other than that its fine.
iPrecision Oct 8, 2018 @ 9:08pm 
Cryogenic stasis maybe? never tried but maybe.
Wappaw_CptBlack13 Oct 11, 2018 @ 9:29pm 
When it gets used against your characters the steps ive done to deal with it were: Keep that character healed, give em phyiscal/magic armor etc////use the nether swap 1 ap skill to switch positions with it to move it to safer part of the battlefield, or just kill the enemies before they can kill that party member. Not very helpful list i guess, but I imagine your best defence is to just keep yours characters physical armor in place.
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Showing 1-6 of 6 comments
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Date Posted: Oct 8, 2018 @ 6:10pm
Posts: 6