Divinity: Original Sin 2

Divinity: Original Sin 2

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CptConnor Oct 8, 2018 @ 1:48pm
Crashing on MP join
So me and my buddies have been playing (modded) multiplayer for about a week now? Its been fine for the entire time but tonight 2/6 of us have been able to join, but the other 4 have had issues connecting as their game crashes at about 80% load.

We haven't checked logs or anything like that yet, but wanted to see if anyone else had this issue in the event that its game based rather than mod/user based.
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Showing 1-7 of 7 comments
King Nova Oct 8, 2018 @ 5:11pm 
It's been happening to me as well.
Rumors Oct 9, 2018 @ 11:21am 
Friend and I were having this problem too. If you can load into SP just fine with the same mods, I would check and verify everyone has the same version of the mod (you can check on the in-game mod menu). Sometimes the workshop doesn't update them automatically or put the mods in the correct place. It's a little redious, but after verifying our mods and finding out some of mine weren't updating and correcting it, the game played just fine.

Mods should be going to \Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods

However, the work shop sometimes puts them in C:\Program Files (x86)\Steam\steamapps\workshop\content\435150 and fails to transfer them over.

If a mod is out of date, I recommend unsubbing and resubbing to it and then manually copying it from the wrong directory to the right one.
The Maroon Typhoon Oct 10, 2018 @ 10:44am 
I had this issue a lot and found a relatively simple fix is this.

Go into Arena mode, Click Connectivity, Select All/everyone. Back out, and try joining then. Has always worked for me.
expremist Apr 5, 2019 @ 11:18am 
Originally posted by The Maroon Typhoon:
I had this issue a lot and found a relatively simple fix is this.

Go into Arena mode, Click Connectivity, Select All/everyone. Back out, and try joining then. Has always worked for me.
Saved our day!
Played with friends and at some point they were not able to join anymore via steam invitation. Direct connection with server id works just fine!
ItsBuddahhTTV Sep 26, 2019 @ 12:38am 
I had to create a dump file through task manager and that somehow made it work.
Bastoc Feb 14, 2021 @ 10:10am 
For some reason this topic comes up when seaching the problem on Google, so here I post the solution my friends and I found. None of the solutions we found here worked.

The issue apparently happens when players joining have a mod which version is different from the version of the host for that mod.

As far as I understand it, the normal workflow is :
1) Subscribe to the mod in the Workshop
2) Start or restart DOS2
3) Host creates / loads game (and download/update mods)
4) Players join game (and download/update mods)

However, this does not always work as expected (especially if there were multiple mod updates recently) and some players might not end up with the correct update.

Restarting Steam and DOS2 may solve the issue, but it is not always the case. Then you want to read what follows.

Fixing the mods versions

Normally, downloaded mods (.pak files) are located in the folder:
C:\Users\username\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods

In that folder, you and yours friends want to check the following:

1) Do all players have the same mods in the folder ?

2) Do all players have the same version of the mods in the folder ?

Verifying 2) this rigorously is not so easy (you would need to open the mod or compute a hash/checksum) but just checking the number of kilobytes (kB) of the files is the same should do the trick.
IMPORTANT NOTE: If one player happens to be the mod creator, the version you see here is probably wrong as they should have a working copy of the mod located somewhere else in the files of DOS2 editor.

So here is what happens next.

A: The content of the Mods folder is exactly the same for all players

The problem is not the mods versions. It might be an incompatibily between mods. Mods are prone to create bugs. Could also be the savefile which was corrupted, try another file or try to create a new game to narrow down the problem.

B: The content of the Mods folder is NOT exactly the same for all players

1) Have the one person with the correct versions (probably the host) upload the content on their Mods folder somewhere (Google Drive, Dropbox, ...) and the other players download it to their Mods folder.

2) Unsubscribe from the mods in the WorkShop to make sure it does not mess with what you just did. You may want to keep tabs on them.

3) Restart DOS2.

3) To be extra cautious, you may go the Mods tab in the Title Screen and make sure you all have the same mods activated. Not sure if it helps but it does not harm either.

4) Host creates game, others join. It should work.


For later use, you may try to subscribe to the mods again and see how it goes. Or have the host only subscribe and download updates, and then upload their Mods folder.
Last edited by Bastoc; Feb 14, 2021 @ 10:12am
Felixir Aug 9, 2024 @ 6:49am 
Hi, it's happening to me too when someone tries to join me. We have a party together, we're not using mods, and since two days ago it was working fine.
When they tried to join, on my side I can see them logged in while their game is loading, then the game crash on their side. On my side, it's like they're logging in and out.

We tried Arena, we tried allowing all to join, and we check the integrity of both our files.

Does anybody have an idea of what we can do to play this party again? :(
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Date Posted: Oct 8, 2018 @ 1:48pm
Posts: 7