Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Since you won't be able to get backstab 100% of the time, get enough scoundrel to use the skills you want (2-3) and then pump warfare, as it will increase your base damage, which still effects your crit damage. THEN pump more scoundrel points.
flesh sacrifice ~ backlash ~ throwing knife ~ sawtooth knife is quite literally oneshotting priority targets with huge armor stack. The amount of damage the class gets out of backstabs is pretty dumb . of course order , patience and general approach differs per player.
They use Finesse armor which has less P. Armor than Strength-based armor, and less M. Armor than Intelligence-based armor, and they are a melee class using weapons which do low damage and basically require attacking from behind.
All those disadvantages add up in the early game. Later on, once you can find and afford good equipment, it's not nearly as difficult.
Rogues should definitely go with the Pawn, the extra mobility is much more important for them because they need to be behind enemies to be effective at dealing damage.
But if he backlashes into something that kills, the two action points give more mobility than pawn. It's a personal preference thing. I can't tell from the OP but generally speaking, my rule is that lone wolf always gets executioner becuase you'll get twice as many kills as a 4 man team, and a rogue on 4 man team gets pawn.
Backlash has a 3 turn cooldown. The Pawn does not.
Executioner is guaranteed to be less available than the Pawn because you will not always have an enemy weak enough to one-shot handy.
With a scoundrel you can solo 99% of fights without ever taking any damage. It is the most broken class unless you intentionally avoid using the 'cheesy' can't lose tactics that you have available.